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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 92228] Missing ground in SotA and missing map in 7 days to die
Date: Thu, 01 Oct 2015 22:34:39 +0000	[thread overview]
Message-ID: <bug-92228-502@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=92228

            Bug ID: 92228
           Summary: Missing ground in SotA and missing map in 7 days to
                    die
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: major
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel@lists.freedesktop.org
          Reporter: bellamorte42@gmail.com
        QA Contact: dri-devel@lists.freedesktop.org

Both are Unity 5 games but I wasn't having this issue until I loaded the mesa
git code.  The ground in Shroud of the Avatar no longer renders at all but
objects are fine.  Objects and characters that move (whether on their own or by
panning the camera) have their images saved where the ground textures should
be.  In 7 days to die the map pops up but the terrain does not display, it's
just an empty box with the player marker in the center.

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             reply	other threads:[~2015-10-01 22:34 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-10-01 22:34 bugzilla-daemon [this message]
2015-10-01 22:37 ` [Bug 92228] Missing ground in SotA and missing map in 7 days to die bugzilla-daemon
2015-10-11 17:07 ` bugzilla-daemon

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