From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 92228] Missing ground in SotA and missing map in 7 days to die
Date: Thu, 01 Oct 2015 22:34:39 +0000 [thread overview]
Message-ID: <bug-92228-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=92228
Bug ID: 92228
Summary: Missing ground in SotA and missing map in 7 days to
die
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: bellamorte42@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Both are Unity 5 games but I wasn't having this issue until I loaded the mesa
git code. The ground in Shroud of the Avatar no longer renders at all but
objects are fine. Objects and characters that move (whether on their own or by
panning the camera) have their images saved where the ground textures should
be. In 7 days to die the map pops up but the terrain does not display, it's
just an empty box with the player marker in the center.
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next reply other threads:[~2015-10-01 22:34 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-10-01 22:34 bugzilla-daemon [this message]
2015-10-01 22:37 ` [Bug 92228] Missing ground in SotA and missing map in 7 days to die bugzilla-daemon
2015-10-11 17:07 ` bugzilla-daemon
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