From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 95438] Elemental demo compute shader takes ages to compile
Date: Tue, 17 May 2016 02:01:15 +0000 [thread overview]
Message-ID: <bug-95438-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=95438
Bug ID: 95438
Summary: Elemental demo compute shader takes ages to compile
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: airlied@freedesktop.org
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 123804
--> https://bugs.freedesktop.org/attachment.cgi?id=123804&action=edit
compute shader and GLSL/TGSI/llvm IR.
After fixing the two GLSL bugs, I hit a case where one of the compute shaders
in
ElementalDemo takes a long long time to compile and consumes a lot of memory
doing so.
#0 llvm::SUnit::addPred (this=this@entry=0x7fa8da02fae0, D=...,
Required=Required@entry=true)
at /home/airlied/devel/llvm/lib/CodeGen/ScheduleDAG.cpp:67
#1 0x00007fa92c946d2d in llvm::ScheduleDAGInstrs::addPhysRegDataDeps
(this=this@entry=0x7fa9248d3840, SU=SU@entry=0x7fa8d9833c40,
OperIdx=OperIdx@entry=8) at
/home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:318
#2 0x00007fa92c947198 in llvm::ScheduleDAGInstrs::addPhysRegDeps
(this=this@entry=0x7fa9248d3840, SU=SU@entry=0x7fa8d9833c40,
OperIdx=OperIdx@entry=8) at
/home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:370
#3 0x00007fa92c94fd1e in llvm::ScheduleDAGInstrs::buildSchedGraph
(this=this@entry=0x7fa9248d3840, AA=0x7fa8e2e55b10,
RPTracker=RPTracker@entry=0x0, PDiffs=PDiffs@entry=0x0, LIS=LIS@entry=0x0,
TrackLaneMasks=TrackLaneMasks@entry=false)
at /home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:959
#4 0x00007fa92c8ff02b in (anonymous namespace)::SchedulePostRATDList::schedule
(this=this@entry=0x7fa9248d3840)
at /home/airlied/devel/llvm/lib/CodeGen/PostRASchedulerList.cpp:391
#5 0x00007fa92c8ffbbe in (anonymous
namespace)::PostRAScheduler::runOnMachineFunction (this=0x7fa8e284a500, Fn=...)
at /home/airlied/devel/llvm/lib/CodeGen/PostRASchedulerList.cpp:360
#6 0x00007fa92c880721 in llvm::MachineFunctionPass::runOnFunction
(this=0x7fa8e284a500, F=...)
at /home/airlied/devel/llvm/lib/CodeGen/MachineFunctionPass.cpp:60
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next reply other threads:[~2016-05-17 2:01 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-05-17 2:01 bugzilla-daemon [this message]
2016-05-17 2:30 ` [Bug 95438] Elemental demo compute shader takes ages to compile bugzilla-daemon
2016-05-17 6:13 ` bugzilla-daemon
2016-05-17 6:14 ` bugzilla-daemon
2016-05-24 22:28 ` bugzilla-daemon
2017-01-05 17:52 ` bugzilla-daemon
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