* [Bug 96964] R290X stuck at 100% GPU load / full core clock on non-x86 machines
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--- Comment #1 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
I should note that after "fixing" the GPU, the radeon driver can be unloaded
and loaded repeatedly without the issue reappearing. However, rebooting the
machine (i.e. hard GPU reset with firmware reload) will cause the issue to
appear, and it will persist until the GPU is "fixed" (crashed) again.
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--- Comment #2 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
Additional information requested:
Kernel 4.6
Issue appears before X is loaded. Loading X makes no difference. Terminating
X makes no difference. Unloading / reloading radeon driver makes no
difference. Forced hard reset through the radeon_gpu_reset device node makes
no difference.
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--- Comment #3 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
Corrected pastebin:
https://paste.ee/p/Utp5X
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--- Comment #4 from Vedran Miletić <vedran@miletic.net> ---
Have you confirmed this affecting aarch64 as well?
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--- Comment #5 from John Bridgman <john.bridgman@amd.com> ---
At the risk of sending things off in the wrong direction, my first thought is
some kind of funky data caching thing when reading GRBM_STATUS using POWER
hardware.
If bit 31 were always 1 and the other bits were behaving normally then the idea
of being stuck at 100% load would make more sense, but bit 31 stuck at 1 and
all the rest stuck at 0 seems really odd.
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--- Comment #6 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
(In reply to John Bridgman from comment #5)
> At the risk of sending things off in the wrong direction, my first thought
> is some kind of funky data caching thing when reading GRBM_STATUS using
> POWER hardware.
>
> If bit 31 were always 1 and the other bits were behaving normally then the
> idea of being stuck at 100% load would make more sense, but bit 31 stuck at
> 1 and all the rest stuck at 0 seems really odd.
If it were a data caching issue, how would the GPU crash / soft reset fix it?
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--- Comment #7 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
(In reply to Vedran Miletić from comment #4)
> Have you confirmed this affecting aarch64 as well?
No, I have not. It is non-trivial to test this using the systems on this end.
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--- Comment #8 from John Bridgman <john.bridgman@amd.com> ---
Hold on, there is additional info on radeon IRC log (and in OP's head :)) which
is not yet in the ticket:
>radeontop output of stuck card:
>gpu 100.00%, ee 0.00%, vgt 0.00%, ta 0.00%, sx 0.00%, sh 0.00%, spi 0.00%, sc 0.00%, pa 0.00%, db 0.00%, cb 0.00%
The above is only when no load on the card... when running a 3D app the gpu bit
stays stuck at 1 (100%) but other bits behave normally.
I think that pretty much eliminates the caching idea.
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--- Comment #9 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
A bit more information:
* Disabling DPM does not fix the problem (dpm=0 on module load)
* Using hard reset instead of soft reset just makes a complete mess / host
hang
* It looks like only the CP block needs to be reset (GPU softreset: 0x00000008
corresponds to RADEON_RESET_CP).
* After reset DPM is broken, but DPM also breaks after unloading / reloading
the radeon module so this may be a red herring.
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--- Comment #10 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
Created attachment 125126
--> https://bugs.freedesktop.org/attachment.cgi?id=125126&action=edit
Hack around spurious GPU load indication
This is rather nasty but it does fix the problem. DPM works perfectly on both
cards with this applied.
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--- Comment #11 from Timothy Pearson <kb9vqf@pearsoncomputing.net> ---
This bug is also triggered on x86 if the BIOS is set to not execute option ROMs
on installed PCI/PCIe cards.
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Martin Peres <martin.peres@free.fr> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |MOVED
Status|NEW |RESOLVED
--- Comment #12 from Martin Peres <martin.peres@free.fr> ---
-- GitLab Migration Automatic Message --
This bug has been migrated to freedesktop.org's GitLab instance and has been
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You can subscribe and participate further through the new bug through this link
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