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* Re: [PATCH v2] drm/drm_exec: fix contention when num_objects is 0
       [not found] <20260908091729.2749399-1-sunil.khatri@amd.com>
@ 2026-09-08 13:56 ` Christian König
  2026-09-08 14:04   ` Khatri, Sunil
  0 siblings, 1 reply; 2+ messages in thread
From: Christian König @ 2026-09-08 13:56 UTC (permalink / raw)
  To: Sunil Khatri, Alex Deucher; +Cc: dri-devel, stable

On 9/8/26 11:17, Sunil Khatri wrote:
> drm_exec_prepare_array() silently returns success without calling
> drm_exec_lock_contended() when num_objects is zero. This breaks the
> invariant upheld by drm_exec_lock_obj(), where every entry point into
> the locking sequence must first attempt to lock any previously
> contended object before proceeding.
> 
> Drivers that chain multiple drm_exec_prepare_array() calls per
> drm_exec_until_all_locked() iteration (e.g. amdgpu's userq signal/wait
> ioctls, which prepare separate read and write BO arrays) can pass an
> empty array for one of the two calls. If contention is hit while
> preparing the non-empty array, exec->contended is set and the loop
> retries; on retry, the empty-array call preceding it is a no-op that
> never clears exec->contended, so drm_exec_retry_on_contention()
> immediately jumps back to the top of the loop without ever reaching
> the call that would resolve the contention. This spins forever.
> 
> Fix it by having drm_exec_prepare_array() call drm_exec_lock_contended()
> directly when num_objects is zero, so a pending contended object dont
> loop infinitely.
> 
> Fixes: 09593216bff1 ("drm: execution context for GEM buffers v7")
> CC: stable@vger.kernel.org

I've added a # v6.6+ here.

BTW: If you identified the commit you can use "git tag --contains=09593216bff1" to figure that out.

> Signed-off-by: Sunil Khatri <sunil.khatri@amd.com>

Reviewed-by: Christian König <christian.koenig@amd.com>

I'm going to push this to drm-misc-fixes, please sync with Alex to get that cherry picked into amd-staging-drm-next as well.

Thanks,
Christian.

> ---
>  drivers/gpu/drm/drm_exec.c | 13 +++++++++++++
>  1 file changed, 13 insertions(+)
> 
> diff --git a/drivers/gpu/drm/drm_exec.c b/drivers/gpu/drm/drm_exec.c
> index fa923852fae4..f4503ab82c66 100644
> --- a/drivers/gpu/drm/drm_exec.c
> +++ b/drivers/gpu/drm/drm_exec.c
> @@ -322,6 +322,19 @@ int drm_exec_prepare_array(struct drm_exec *exec,
>  {
>  	int ret;
>  
> +	/*
> +	 * Make sure to lock a contended object even when no objects are
> +	 * given, otherwise drm_exec_retry_on_contention() would loop
> +	 * forever on patterns like:
> +	 *
> +	 *	ret = drm_exec_prepare_array(exec, objs, num_objects, ...);
> +	 *	drm_exec_retry_on_contention(exec);
> +	 *
> +	 * with num_objects == 0.
> +	 */
> +	if (!num_objects)
> +		return drm_exec_lock_contended(exec);
> +
>  	for (unsigned int i = 0; i < num_objects; ++i) {
>  		ret = drm_exec_prepare_obj(exec, objects[i], num_fences);
>  		if (unlikely(ret))


^ permalink raw reply	[flat|nested] 2+ messages in thread

* Re: [PATCH v2] drm/drm_exec: fix contention when num_objects is 0
  2026-09-08 13:56 ` [PATCH v2] drm/drm_exec: fix contention when num_objects is 0 Christian König
@ 2026-09-08 14:04   ` Khatri, Sunil
  0 siblings, 0 replies; 2+ messages in thread
From: Khatri, Sunil @ 2026-09-08 14:04 UTC (permalink / raw)
  To: Christian König, Sunil Khatri, Alex Deucher; +Cc: dri-devel, stable


On 08-09-2026 07:26 pm, Christian König wrote:
> On 9/8/26 11:17, Sunil Khatri wrote:
>> drm_exec_prepare_array() silently returns success without calling
>> drm_exec_lock_contended() when num_objects is zero. This breaks the
>> invariant upheld by drm_exec_lock_obj(), where every entry point into
>> the locking sequence must first attempt to lock any previously
>> contended object before proceeding.
>>
>> Drivers that chain multiple drm_exec_prepare_array() calls per
>> drm_exec_until_all_locked() iteration (e.g. amdgpu's userq signal/wait
>> ioctls, which prepare separate read and write BO arrays) can pass an
>> empty array for one of the two calls. If contention is hit while
>> preparing the non-empty array, exec->contended is set and the loop
>> retries; on retry, the empty-array call preceding it is a no-op that
>> never clears exec->contended, so drm_exec_retry_on_contention()
>> immediately jumps back to the top of the loop without ever reaching
>> the call that would resolve the contention. This spins forever.
>>
>> Fix it by having drm_exec_prepare_array() call drm_exec_lock_contended()
>> directly when num_objects is zero, so a pending contended object dont
>> loop infinitely.
>>
>> Fixes: 09593216bff1 ("drm: execution context for GEM buffers v7")
>> CC: stable@vger.kernel.org
> I've added a # v6.6+ here.
>
> BTW: If you identified the commit you can use "git tag --contains=09593216bff1" to figure that out.
Sure thanks.  So the first tag when the change is introduced to be used 
which here is v6.6.
Thanks for the tag command.
>
>> Signed-off-by: Sunil Khatri <sunil.khatri@amd.com>
> Reviewed-by: Christian König <christian.koenig@amd.com>
>
> I'm going to push this to drm-misc-fixes, please sync with Alex to get that cherry picked into amd-staging-drm-next as well.

Sure once i fine it in drm-misc-fixes i will sync with alex to 
cherry-pick it into amd-staging-drm-next.

Thanks
Sunil Khatri

>
> Thanks,
> Christian.
>
>> ---
>>   drivers/gpu/drm/drm_exec.c | 13 +++++++++++++
>>   1 file changed, 13 insertions(+)
>>
>> diff --git a/drivers/gpu/drm/drm_exec.c b/drivers/gpu/drm/drm_exec.c
>> index fa923852fae4..f4503ab82c66 100644
>> --- a/drivers/gpu/drm/drm_exec.c
>> +++ b/drivers/gpu/drm/drm_exec.c
>> @@ -322,6 +322,19 @@ int drm_exec_prepare_array(struct drm_exec *exec,
>>   {
>>   	int ret;
>>   
>> +	/*
>> +	 * Make sure to lock a contended object even when no objects are
>> +	 * given, otherwise drm_exec_retry_on_contention() would loop
>> +	 * forever on patterns like:
>> +	 *
>> +	 *	ret = drm_exec_prepare_array(exec, objs, num_objects, ...);
>> +	 *	drm_exec_retry_on_contention(exec);
>> +	 *
>> +	 * with num_objects == 0.
>> +	 */
>> +	if (!num_objects)
>> +		return drm_exec_lock_contended(exec);
>> +
>>   	for (unsigned int i = 0; i < num_objects; ++i) {
>>   		ret = drm_exec_prepare_obj(exec, objects[i], num_fences);
>>   		if (unlikely(ret))

^ permalink raw reply	[flat|nested] 2+ messages in thread

end of thread, other threads:[~2026-09-08 14:05 UTC | newest]

Thread overview: 2+ messages (download: mbox.gz follow: Atom feed
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     [not found] <20260908091729.2749399-1-sunil.khatri@amd.com>
2026-09-08 13:56 ` [PATCH v2] drm/drm_exec: fix contention when num_objects is 0 Christian König
2026-09-08 14:04   ` Khatri, Sunil

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