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* [Bluez-devel] Advanced Audio Distribution Profile (A2DP)
@ 2005-06-15 17:19 Claudio Takahasi
  2005-06-15 17:47 ` wim delvaux
                   ` (2 more replies)
  0 siblings, 3 replies; 21+ messages in thread
From: Claudio Takahasi @ 2005-06-15 17:19 UTC (permalink / raw)
  To: bluez-devel

Hi folks,

Is there anybody working on Advanced Audio Distribution Profile (A2DP)?


What are the available tools and software for linux/Bluez that
provide audio streaming?



Claudio.


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^ permalink raw reply	[flat|nested] 21+ messages in thread
* RE: [Bluez-devel] Advanced Audio Distribution Profile (A2DP)
@ 2005-06-21 15:28 Victor Shcherbatyuk
  2005-06-21 17:29 ` Marcel Holtmann
  0 siblings, 1 reply; 21+ messages in thread
From: Victor Shcherbatyuk @ 2005-06-21 15:28 UTC (permalink / raw)
  To: bluez-devel

Hello Brad,

I've tried recently to run a2play on arm (@~380), well no surprise here,
it looks like there is not enough cpu to deal with fp emulation. Later
I've modified a2play so it can play pre-encoded sbc (sbcend output) to
skip encoding part, but it still far from what I get when run it on PC.
I think there is a synchronization problem somewhere there, hear a lot
of clicks, drops and repetitions. I've tried it with 2 different pairs
of headphones, on Bluewalker and on HP's (iPAQ gadget), and while the
former sound not extremelly bad, the latter sound very crappy (there are
periods when they sound ok, but mostly they are out of sync?). So it
looks like it somehow connected with how the headphone handle timing?

I have a couple of questions:

1) Is there anyone buse with sbc fixed point convertion?
2) Is there anyone with similar problems (out-of-synch sound) and knows
how to solve it (or is it just about tuning the timer?)?

Thanks in advance.

Regards,
     Victor.

P.S. I run the same code on PC it sounds good, so should be something to
do with switching platforms?

-----Original Message-----
From: bluez-devel-admin@lists.sourceforge.net
[mailto:bluez-devel-admin@lists.sourceforge.net] On Behalf Of Brad
Midgley
Sent: Wednesday, June 15, 2005 19:50 PM
To: bluez-devel@lists.sourceforge.net
Subject: Re: [Bluez-devel] Advanced Audio Distribution Profile (A2DP)

Claudio,

What is it you want to do?

We have prototypes for sending and receiving a2dp. For the desktop, we
need to adapt the a2dp sender to be an alsa plugin. Marcel has done some
work on that.

I've been trying to slim down the floating point operations in the sbc
library so the thing will run on an arm cpu.

see http://bluetooth-alsa.sf.net

Brad

Claudio Takahasi wrote:
> Hi folks,
>=20
> Is there anybody working on Advanced Audio Distribution Profile
(A2DP)?
>=20
>=20
> What are the available tools and software for linux/Bluez that provide

> audio streaming?
>=20
>=20
>=20
> Claudio.
>=20
>=20
> -------------------------------------------------------
> SF.Net email is sponsored by: Discover Easy Linux Migration Strategies

> from IBM. Find simple to follow Roadmaps, straightforward articles,=20
> informative Webcasts and more! Get everything you need to get up to=20
> speed, fast. http://ads.osdn.com/?ad_idt77&alloc_id=16492&op=3Dclick
> _______________________________________________
> Bluez-devel mailing list
> Bluez-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/bluez-devel


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^ permalink raw reply	[flat|nested] 21+ messages in thread
* RE: [Bluez-devel] Advanced Audio Distribution Profile (A2DP)
@ 2005-06-22 15:27 Victor Shcherbatyuk
  2005-06-22 16:39 ` Brad Midgley
  0 siblings, 1 reply; 21+ messages in thread
From: Victor Shcherbatyuk @ 2005-06-22 15:27 UTC (permalink / raw)
  To: bluez-devel

Hello all,

Today I was playing with the timeout. None of the values I've tried
gives good results for HP headphones. Bigger values as I undestand lead
to a buffer underrun in the headphones (same sound as I get with fp
emulation on), while smaller values  lead to frame(sample?) drops on the
headphone side (it kind of sounds faster, but I thing it just drops the
samples)? The only thing that is stable are breaks in the music I have
now and then. From another side, with Bluewalker, with the magic "87" it
sounds almost the same as with HP headphones (so still break now and
then), but if I reduce timeout by changing e.g. 87 -> 40 it becomes good
and there is no difference from the PC. That makes me think that there
is something to do with the buffering model used for these headphones. I
still want to chek it.

The next step is the fixed point. As I understood Brad is already
looking in to it? Cause I also wanted to look into it somewhere in short
time...

Regards,
       Victor.

-----Original Message-----
From: bluez-devel-admin@lists.sourceforge.net
[mailto:bluez-devel-admin@lists.sourceforge.net] On Behalf Of Brad
Midgley
Sent: Tuesday, June 21, 2005 20:03 PM
To: bluez-devel@lists.sourceforge.net
Subject: Re: [Bluez-devel] Advanced Audio Distribution Profile (A2DP)

i was hoping to get the timing problem hammered by using setitimer.=20
unfortunately, there still seems to be some dependency on the cpu speed
which is surprising to me. there's a place in the code where the time
period reported by libsbc is multiplied by 87/100. that 87 has to be
tweaked for different cpus :(

i came by the 87 by using my 1.4ghz pentium-M with the hp headset.

the iphono and itech headsets are very forgiving with timing. they also
seem to have the worst problems with audio delay.

>>1) Is there anyone buse with sbc fixed point convertion?
>=20
> We need an integer only implementation of SBC. I may repeat myself,=20
> but I am not going to code this. This must be done by someone else.

i started trying to do this with a library (gnu mp). the library is
really meant for arbitrary-sized numbers, and not so great with short
floats. if i had a reference implementation of soft floating point in C,
i could dig into this again. i might try it without but i would have to
reinvent the normalizing floats after multiply/divides.

>>2) Is there anyone with similar problems (out-of-synch sound) and=20
>>knows how to solve it (or is it just about tuning the timer?)?

yes, we found out pretty soon that the hp headset insists on that "87"=20
to be tuned for different cpus. maybe there is something wrong with how
i did the timer or maybe itimer is not a great route to go.

i also have an arm board that i am trying to use with this stuff. it can
*receive* audio if the encoder settings are turned way down but can't
transmit a2dp. see

  http://bluetooth-alsa.sourceforge.net/embed.html

> You need to encode the SBC frames in advance and then use a timer for=20
> sending them. I am working on a ALSA plugin that will do exactly this,

> but I think that won't help you on your embedded platform.

i'm very excited to see this part. go, Marcel! and hopefully you can let
us see what this work looks like soon :)

Brad


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ng to the communication by e-mail of data, documents or any other informa=
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^ permalink raw reply	[flat|nested] 21+ messages in thread

end of thread, other threads:[~2005-06-22 21:36 UTC | newest]

Thread overview: 21+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2005-06-15 17:19 [Bluez-devel] Advanced Audio Distribution Profile (A2DP) Claudio Takahasi
2005-06-15 17:47 ` wim delvaux
2005-06-15 17:49 ` Brad Midgley
2005-06-15 17:51 ` Henryk Plötz
2005-06-16 12:50   ` Claudio Takahasi
2005-06-22  8:54     ` Peter Robinson
  -- strict thread matches above, loose matches on Subject: below --
2005-06-21 15:28 Victor Shcherbatyuk
2005-06-21 17:29 ` Marcel Holtmann
2005-06-21 18:02   ` Brad Midgley
2005-06-21 18:28     ` Marcel Holtmann
2005-06-21 19:51       ` Brad Midgley
2005-06-21 21:03         ` Marcel Holtmann
2005-06-22  0:16           ` Brad Midgley
2005-06-22  0:26             ` Marcel Holtmann
2005-06-22  7:56               ` Brad Midgley
2005-06-22 18:50                 ` Brad Midgley
2005-06-22 20:23                 ` Henryk Plötz
2005-06-22 21:36                   ` Brad Midgley
2005-06-22  6:45           ` Peter Robinson
2005-06-22 15:27 Victor Shcherbatyuk
2005-06-22 16:39 ` Brad Midgley

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