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From: Lucas Stach <l.stach@pengutronix.de>
To: Eric Anholt <eric@anholt.net>, dri-devel@lists.freedesktop.org
Cc: linux-kernel@vger.kernel.org, amd-gfx@lists.freedesktop.org
Subject: Re: [PATCH 3/3] drm/v3d: Add a note about locking of v3d_fence_create().
Date: Fri, 08 Jun 2018 12:24:06 +0200	[thread overview]
Message-ID: <1528453446.26356.12.camel@pengutronix.de> (raw)
In-Reply-To: <20180605190302.18279-3-eric@anholt.net>

Am Dienstag, den 05.06.2018, 12:03 -0700 schrieb Eric Anholt:
> This isn't the first time I've had to argue to myself why the '++' was
> safe.

And now you need to do the same thing with me...

> Signed-off-by: Eric Anholt <eric@anholt.net>
> ---
>  drivers/gpu/drm/v3d/v3d_fence.c | 3 +++
>  1 file changed, 3 insertions(+)
> 
> diff --git a/drivers/gpu/drm/v3d/v3d_fence.c b/drivers/gpu/drm/v3d/v3d_fence.c
> index bfe31a89668b..6265e9ab4a13 100644
> --- a/drivers/gpu/drm/v3d/v3d_fence.c
> +++ b/drivers/gpu/drm/v3d/v3d_fence.c
> @@ -3,6 +3,9 @@
>  
>  #include "v3d_drv.h"
>  
> +/* Note that V3D fences are created during v3d_job_run(), so we're
> + * already implictly locked.
> + */
I don't see where you would be locked in the job_run path. I think what
you mean is that this path needs no locks, as it is driven by a single
scheduler thread, right?

Regards,
Lucas
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  reply	other threads:[~2018-06-08 10:24 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2018-06-05 19:03 [PATCH 1/3] drm/v3d: Take a lock across GPU scheduler job creation and queuing Eric Anholt
     [not found] ` <20180605190302.18279-1-eric-WhKQ6XTQaPysTnJN9+BGXg@public.gmane.org>
2018-06-05 19:03   ` [PATCH 2/3] drm/v3d: Remove the bad signaled() implementation Eric Anholt
2018-06-08 10:21     ` Lucas Stach
2018-06-05 19:03 ` [PATCH 3/3] drm/v3d: Add a note about locking of v3d_fence_create() Eric Anholt
2018-06-08 10:24   ` Lucas Stach [this message]
     [not found]     ` <1528453446.26356.12.camel-bIcnvbaLZ9MEGnE8C9+IrQ@public.gmane.org>
2018-06-08 17:08       ` Eric Anholt
2018-06-06  8:46 ` [PATCH 1/3] drm/v3d: Take a lock across GPU scheduler job creation and queuing Lucas Stach
2018-06-06  8:52   ` Christian König
2018-06-06 17:48   ` [PATCH 1/3 v2] " Eric Anholt
2018-06-07  8:37     ` Lucas Stach

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