From: Eric Anholt <eric@anholt.net>
To: dri-devel@lists.freedesktop.org
Cc: linux-kernel@vger.kernel.org, amd-gfx@lists.freedesktop.org
Subject: [PATCH 1/3 v2] drm/v3d: Take a lock across GPU scheduler job creation and queuing.
Date: Wed, 6 Jun 2018 10:48:51 -0700 [thread overview]
Message-ID: <20180606174851.12433-1-eric@anholt.net> (raw)
In-Reply-To: <1528274797.26063.6.camel@pengutronix.de>
Between creation and queueing of a job, you need to prevent any other
job from being created and queued. Otherwise the scheduler's fences
may be signaled out of seqno order.
v2: move mutex unlock to the error label.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
---
drivers/gpu/drm/v3d/v3d_drv.h | 5 +++++
drivers/gpu/drm/v3d/v3d_gem.c | 4 ++++
2 files changed, 9 insertions(+)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index a043ac3aae98..26005abd9c5d 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -85,6 +85,11 @@ struct v3d_dev {
*/
struct mutex reset_lock;
+ /* Lock taken when creating and pushing the GPU scheduler
+ * jobs, to keep the sched-fence seqnos in order.
+ */
+ struct mutex sched_lock;
+
struct {
u32 num_allocated;
u32 pages_allocated;
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index b513f9189caf..269fe16379c0 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -550,6 +550,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail;
+ mutex_lock(&v3d->sched_lock);
if (exec->bin.start != exec->bin.end) {
ret = drm_sched_job_init(&exec->bin.base,
&v3d->queue[V3D_BIN].sched,
@@ -576,6 +577,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
kref_get(&exec->refcount); /* put by scheduler job completion */
drm_sched_entity_push_job(&exec->render.base,
&v3d_priv->sched_entity[V3D_RENDER]);
+ mutex_unlock(&v3d->sched_lock);
v3d_attach_object_fences(exec);
@@ -594,6 +596,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
return 0;
fail_unreserve:
+ mutex_unlock(&v3d->sched_lock);
v3d_unlock_bo_reservations(dev, exec, &acquire_ctx);
fail:
v3d_exec_put(exec);
@@ -615,6 +618,7 @@ v3d_gem_init(struct drm_device *dev)
spin_lock_init(&v3d->job_lock);
mutex_init(&v3d->bo_lock);
mutex_init(&v3d->reset_lock);
+ mutex_init(&v3d->sched_lock);
/* Note: We don't allocate address 0. Various bits of HW
* treat 0 as special, such as the occlusion query counters
--
2.17.0
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next prev parent reply other threads:[~2018-06-06 17:48 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-06-05 19:03 [PATCH 1/3] drm/v3d: Take a lock across GPU scheduler job creation and queuing Eric Anholt
[not found] ` <20180605190302.18279-1-eric-WhKQ6XTQaPysTnJN9+BGXg@public.gmane.org>
2018-06-05 19:03 ` [PATCH 2/3] drm/v3d: Remove the bad signaled() implementation Eric Anholt
2018-06-08 10:21 ` Lucas Stach
2018-06-05 19:03 ` [PATCH 3/3] drm/v3d: Add a note about locking of v3d_fence_create() Eric Anholt
2018-06-08 10:24 ` Lucas Stach
[not found] ` <1528453446.26356.12.camel-bIcnvbaLZ9MEGnE8C9+IrQ@public.gmane.org>
2018-06-08 17:08 ` Eric Anholt
2018-06-06 8:46 ` [PATCH 1/3] drm/v3d: Take a lock across GPU scheduler job creation and queuing Lucas Stach
2018-06-06 8:52 ` Christian König
2018-06-06 17:48 ` Eric Anholt [this message]
2018-06-07 8:37 ` [PATCH 1/3 v2] " Lucas Stach
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