* [PATCH bpf-next] bpftool: make skeleton C code compilable with C++ compiler
@ 2019-12-26 21:02 Andrii Nakryiko
2019-12-27 18:09 ` Daniel Borkmann
0 siblings, 1 reply; 2+ messages in thread
From: Andrii Nakryiko @ 2019-12-26 21:02 UTC (permalink / raw)
To: bpf, netdev, ast, daniel; +Cc: andrii.nakryiko, kernel-team, Andrii Nakryiko
When auto-generated BPF skeleton C code is included from C++ application, it
triggers compilation error due to void * being implicitly casted to whatever
target pointer type. This is supported by C, but not C++. To solve this
problem, add explicit casts, where necessary.
To ensure issues like this are captured going forward, add skeleton usage in
test_cpp test.
Signed-off-by: Andrii Nakryiko <andriin@fb.com>
---
tools/bpf/bpftool/gen.c | 10 +++++-----
tools/testing/selftests/bpf/Makefile | 2 +-
tools/testing/selftests/bpf/test_cpp.cpp | 10 ++++++++++
3 files changed, 16 insertions(+), 6 deletions(-)
diff --git a/tools/bpf/bpftool/gen.c b/tools/bpf/bpftool/gen.c
index a14d8bc5d31d..7ce09a9a6999 100644
--- a/tools/bpf/bpftool/gen.c
+++ b/tools/bpf/bpftool/gen.c
@@ -397,7 +397,7 @@ static int do_skeleton(int argc, char **argv)
{ \n\
struct %1$s *obj; \n\
\n\
- obj = calloc(1, sizeof(*obj)); \n\
+ obj = (typeof(obj))calloc(1, sizeof(*obj)); \n\
if (!obj) \n\
return NULL; \n\
if (%1$s__create_skeleton(obj)) \n\
@@ -461,7 +461,7 @@ static int do_skeleton(int argc, char **argv)
{ \n\
struct bpf_object_skeleton *s; \n\
\n\
- s = calloc(1, sizeof(*s)); \n\
+ s = (typeof(s))calloc(1, sizeof(*s)); \n\
if (!s) \n\
return -1; \n\
obj->skeleton = s; \n\
@@ -479,7 +479,7 @@ static int do_skeleton(int argc, char **argv)
/* maps */ \n\
s->map_cnt = %zu; \n\
s->map_skel_sz = sizeof(*s->maps); \n\
- s->maps = calloc(s->map_cnt, s->map_skel_sz);\n\
+ s->maps = (typeof(s->maps))calloc(s->map_cnt, s->map_skel_sz);\n\
if (!s->maps) \n\
goto err; \n\
",
@@ -515,7 +515,7 @@ static int do_skeleton(int argc, char **argv)
/* programs */ \n\
s->prog_cnt = %zu; \n\
s->prog_skel_sz = sizeof(*s->progs); \n\
- s->progs = calloc(s->prog_cnt, s->prog_skel_sz);\n\
+ s->progs = (typeof(s->progs))calloc(s->prog_cnt, s->prog_skel_sz);\n\
if (!s->progs) \n\
goto err; \n\
",
@@ -538,7 +538,7 @@ static int do_skeleton(int argc, char **argv)
\n\
\n\
s->data_sz = %d; \n\
- s->data = \"\\ \n\
+ s->data = (void *)\"\\ \n\
",
file_sz);
diff --git a/tools/testing/selftests/bpf/Makefile b/tools/testing/selftests/bpf/Makefile
index 866fc1cadd7c..41691fb067da 100644
--- a/tools/testing/selftests/bpf/Makefile
+++ b/tools/testing/selftests/bpf/Makefile
@@ -371,7 +371,7 @@ $(OUTPUT)/test_verifier: test_verifier.c verifier/tests.h $(BPFOBJ) | $(OUTPUT)
$(CC) $(CFLAGS) $(filter %.a %.o %.c,$^) $(LDLIBS) -o $@
# Make sure we are able to include and link libbpf against c++.
-$(OUTPUT)/test_cpp: test_cpp.cpp $(BPFOBJ)
+$(OUTPUT)/test_cpp: test_cpp.cpp $(OUTPUT)/test_core_extern.skel.h $(BPFOBJ)
$(call msg, CXX,,$@)
$(CXX) $(CFLAGS) $^ $(LDLIBS) -o $@
diff --git a/tools/testing/selftests/bpf/test_cpp.cpp b/tools/testing/selftests/bpf/test_cpp.cpp
index f0eb2727b766..6fe23a10d48a 100644
--- a/tools/testing/selftests/bpf/test_cpp.cpp
+++ b/tools/testing/selftests/bpf/test_cpp.cpp
@@ -1,12 +1,16 @@
/* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */
+#include <iostream>
#include "libbpf.h"
#include "bpf.h"
#include "btf.h"
+#include "test_core_extern.skel.h"
/* do nothing, just make sure we can link successfully */
int main(int argc, char *argv[])
{
+ struct test_core_extern *skel;
+
/* libbpf.h */
libbpf_set_print(NULL);
@@ -16,5 +20,11 @@ int main(int argc, char *argv[])
/* btf.h */
btf__new(NULL, 0);
+ /* BPF skeleton */
+ skel = test_core_extern__open_and_load();
+ test_core_extern__destroy(skel);
+
+ std::cout << "DONE!" << std::endl;
+
return 0;
}
--
2.17.1
^ permalink raw reply related [flat|nested] 2+ messages in thread* Re: [PATCH bpf-next] bpftool: make skeleton C code compilable with C++ compiler
2019-12-26 21:02 [PATCH bpf-next] bpftool: make skeleton C code compilable with C++ compiler Andrii Nakryiko
@ 2019-12-27 18:09 ` Daniel Borkmann
0 siblings, 0 replies; 2+ messages in thread
From: Daniel Borkmann @ 2019-12-27 18:09 UTC (permalink / raw)
To: Andrii Nakryiko, bpf, netdev, ast; +Cc: andrii.nakryiko, kernel-team
On 12/26/19 10:02 PM, Andrii Nakryiko wrote:
> When auto-generated BPF skeleton C code is included from C++ application, it
> triggers compilation error due to void * being implicitly casted to whatever
> target pointer type. This is supported by C, but not C++. To solve this
> problem, add explicit casts, where necessary.
>
> To ensure issues like this are captured going forward, add skeleton usage in
> test_cpp test.
>
> Signed-off-by: Andrii Nakryiko <andriin@fb.com>
Applied it earlier today, thanks!
^ permalink raw reply [flat|nested] 2+ messages in thread
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