From: Yann E. MORIN <yann.morin.1998@free.fr>
To: buildroot@busybox.net
Subject: [Buildroot] [PATCH 1/4] package/libegl: add option for wayland extensions
Date: Tue, 23 Aug 2016 23:43:51 +0200 [thread overview]
Message-ID: <20160823214351.GE5749@free.fr> (raw)
In-Reply-To: <20160823220245.49e1b6e7@free-electrons.com>
Thomas, All,
On 2016-08-23 22:02 +0200, Thomas Petazzoni spake thusly:
> On Tue, 23 Aug 2016 18:26:32 +0200, Yann E. MORIN wrote:
> > Wayland requires that an OpenGL/EGL implementation provides a few
> > extensions, so that wayland servers and clients can exchange buffers.
> >
> > Currently, only one OpenGL/EGL implementation provides those extensions:
> > mesa3d.
> >
> > However, other implementations are catching up, especially the
> > proprietary NVidia driver, which has as of late introduced those
> > extensions. Other, non-public implementations may also provide those
> > extensions.
> >
> > A lot of wayland-related packages require those extensions, and
> > currently they have to depend on mesa3d to provide OpenGL/EGL, which
> > precludes using those packages when a non-mesa3d provider is enabled,
> > even when that providers implements the necessary extensions.
> >
> > Add an option to the libegl virtual package, that providers on
> > OpenGL/EGL can select to state they provide those extensions.
> >
> > Pacakges that need those extensions can additionally depend on this new
> > option, instead of the existing libegl package.
> >
> > Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
> > ---
> > package/opengl/libegl/Config.in | 4 ++++
> > 1 file changed, 4 insertions(+)
>
> Applied to next, thanks.
>
> One thing that surprises me though is that weston itself doesn't use
> this new option, and still has:
>
> config BR2_PACKAGE_WESTON_DRM
> bool "DRM compositor"
> depends on BR2_PACKAGE_MESA3D_OPENGL_EGL
> select BR2_PACKAGE_LIBDRM
> select BR2_PACKAGE_WESTON_HAS_COMPOSITOR
>
> # Uses libgbm from mesa3d
> comment "DRM compositor needs an OpenGL EGL backend provided by mesa3d"
> depends on !BR2_PACKAGE_MESA3D_OPENGL_EGL
>
> So it's weird to have a new OpenGL implementation that is said to be
> Wayland capable, but doesn't allow to build the reference Wayland
> implementation.
That's because not everything was converted. Yet.
Regards,
Yann E. MORIN.
--
.-----------------.--------------------.------------------.--------------------.
| Yann E. MORIN | Real-Time Embedded | /"\ ASCII RIBBON | Erics' conspiracy: |
| +33 662 376 056 | Software Designer | \ / CAMPAIGN | ___ |
| +33 223 225 172 `------------.-------: X AGAINST | \e/ There is no |
| http://ymorin.is-a-geek.org/ | _/*\_ | / \ HTML MAIL | v conspiracy. |
'------------------------------^-------^------------------^--------------------'
next prev parent reply other threads:[~2016-08-23 21:43 UTC|newest]
Thread overview: 13+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-08-23 16:26 [Buildroot] [PATCH 0/4] package/libegl: introduce egl-wayland (branch yem/egl-wayland) Yann E. MORIN
2016-08-23 16:26 ` [Buildroot] [PATCH 1/4] package/libegl: add option for wayland extensions Yann E. MORIN
2016-08-23 20:02 ` Thomas Petazzoni
2016-08-23 21:43 ` Yann E. MORIN [this message]
2016-08-23 21:58 ` Thomas Petazzoni
2016-08-23 22:06 ` Yann E. MORIN
2016-08-24 17:11 ` Thomas Petazzoni
2016-08-23 16:26 ` [Buildroot] [PATCH 2/4] package/mesa3d: also implements the EGL " Yann E. MORIN
2016-08-23 20:02 ` Thomas Petazzoni
2016-08-23 16:26 ` [Buildroot] [PATCH 3/4] package/libgtk3: needs OpenGL-EGL/wayland Yann E. MORIN
2016-08-23 20:02 ` Thomas Petazzoni
2016-08-23 16:26 ` [Buildroot] [PATCH 4/4] package/nvidia-driver: update version Yann E. MORIN
2016-09-20 19:17 ` Thomas Petazzoni
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=20160823214351.GE5749@free.fr \
--to=yann.morin.1998@free.fr \
--cc=buildroot@busybox.net \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox