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* [Buildroot] How to handle modularity in buildroot?
@ 2012-12-03 22:00 Charles Manning
  2012-12-03 23:17 ` ANDY KENNEDY
  0 siblings, 1 reply; 8+ messages in thread
From: Charles Manning @ 2012-12-03 22:00 UTC (permalink / raw)
  To: buildroot

Hello All

Ok, first off... I must absolutely congratulate and thank everyone for
a really useful build system.

Until now I had been using openembedded to build smaller file systems
for embedded systems. OE is way overkill for most embedded systems and
is like trying to use a chainsaw to cut butter. Buildroot is much
faster than OE and is way easier to navigate.

There are a few things I could do in OE that I am struggling with in
buildroot - no doubt mainly due to my learner status. One of these is
handling modularity.

Is there an easy way to have modular/hierarchical projects? For
example I would like to have a base file system that holds common
stuff but then have variants (eg. production vs development).

In OE this is easy: just create a "basic system" package which is
included in the recipes for each of the variants.

How would this be tackled in buildroot?

Thanks

Charles

^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2012-12-05 17:14 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2012-12-03 22:00 [Buildroot] How to handle modularity in buildroot? Charles Manning
2012-12-03 23:17 ` ANDY KENNEDY
2012-12-03 23:49   ` Charles Manning
2012-12-04  9:01     ` Stephan Hoffmann
2012-12-04  9:10     ` Bjørn Forsman
2012-12-04  9:10     ` Thomas Petazzoni
2012-12-04 18:18       ` Charles Manning
2012-12-05 17:14         ` Arnout Vandecappelle

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