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* [PATCH 0/6] drm/vmwgfx: Screen targets for -next
@ 2015-03-09 12:30 Thomas Hellstrom
  2015-03-09 12:30 ` [PATCH 1/6] drm/vmwgfx: Add an interface to pin a resource v3 Thomas Hellstrom
                   ` (3 more replies)
  0 siblings, 4 replies; 5+ messages in thread
From: Thomas Hellstrom @ 2015-03-09 12:30 UTC (permalink / raw)
  To: dri-devel

Screen targets is a device interface to make a 3D surface a scanout
surface. It should speed swapbuffers / pageflips up somewhat, and
it relaxes the requirement for pinned virtual VRAM, which previously
needed to be pre-allocated to match the size of the scanout bounding box.

It's also needed for upcoming enhanced 3D support.


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^ permalink raw reply	[flat|nested] 5+ messages in thread

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Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2015-03-09 12:30 [PATCH 0/6] drm/vmwgfx: Screen targets for -next Thomas Hellstrom
2015-03-09 12:30 ` [PATCH 1/6] drm/vmwgfx: Add an interface to pin a resource v3 Thomas Hellstrom
2015-03-09 12:30 ` [PATCH 2/6] drm/vmwgfx: SVGA device definition update Thomas Hellstrom
2015-03-09 12:30 ` [PATCH 3/6] drm/vmwgfx: Refactor vmw_gb_surface_define_ioctl() Thomas Hellstrom
2015-03-09 12:30 ` [PATCH 4/6] drm/vmwgfx: Major KMS refactoring / cleanup in preparation of screen targets Thomas Hellstrom

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