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* [PATCH 0/10] fs shader debugging
@ 2011-07-13 20:51 Ben Widawsky
  2011-07-13 20:51 ` [PATCH 01/10] intel: shared header for " Ben Widawsky
  2011-07-13 22:06 ` [PATCH 0/10] fs " Ben Widawsky
  0 siblings, 2 replies; 12+ messages in thread
From: Ben Widawsky @ 2011-07-13 20:51 UTC (permalink / raw)
  To: intel-gfx; +Cc: mesa-dev, Ben Widawsky, Carl Worth, dri-devel



Version 2 of the patch series is pretty much the same as version 1. 2 of the
patches have already been picked up by the kernel and mesa so they are
gone.

The only major change is in mesa where I no longer load a binary blob
from an environment variable, but instead compile the bytes directly in
to Mesa.

Ben


Mesa:
 src/mesa/drivers/dri/i965/Makefile           |    1 +
 src/mesa/drivers/dri/i965/brw_context.h      |    6 +
 src/mesa/drivers/dri/i965/brw_eu.c           |    6 +
 src/mesa/drivers/dri/i965/brw_eu.h           |    1 +
 src/mesa/drivers/dri/i965/brw_fs_emit.cpp    |   15 +-
 src/mesa/drivers/dri/i965/brw_misc_state.c   |   13 +-
 src/mesa/drivers/dri/i965/brw_state.h        |    6 +-
 src/mesa/drivers/dri/i965/brw_state_cache.c  |   49 +-
 src/mesa/drivers/dri/i965/brw_state_upload.c |   18 +-
 src/mesa/drivers/dri/i965/brw_wm.c           |   27 +-
 src/mesa/drivers/dri/i965/brw_wm.h           |    2 +
 src/mesa/drivers/dri/i965/brw_wm_debug.c     |  108 +
 src/mesa/drivers/dri/i965/brw_wm_emit.c      |    2 +
 src/mesa/drivers/dri/i965/gen6_wm_sr.c       |   31 +
 src/mesa/drivers/dri/i965/gen_wm_sr.g4a      |32826 ++++++++++++++++++++++++++
 15 files changed, 33088 insertions(+), 23 deletions(-)

libdrm:
 intel/Makefile.am   |    3 ++-
 intel/intel_debug.h |   44 ++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 46 insertions(+), 1 deletions(-)

intel-gpu-tools:
 configure.ac                             |    1 +
 debugger/Makefile.am                     |   12 +
 debugger/debug_rdata.c                   |  141 +++++++
 debugger/eudb.c                          |  590 ++++++++++++++++++++++++++++++
 debugger/system_routine/Makefile         |   84 +++++
 debugger/system_routine/eviction_macro.c |   48 +++
 debugger/system_routine/pre_cpp.py       |  123 +++++++
 debugger/system_routine/sr.g4a           |  277 ++++++++++++++
 debugger/system_routine/test.g4a         |   64 ++++
 lib/Makefile.am                          |    1 +
 lib/debug.h                              |   92 +++++
 lib/intel_chipset.h                      |    8 +
 lib/intel_gpu_tools.h                    |   27 ++
 lib/intel_mmio.c                         |  178 +++++++++
 lib/intel_reg.h                          |    5 +
 lib/intel_reg_map.c                      |  174 +++++++++
 tools/Makefile.am                        |    1 +
 tools/forcewaked.c                       |   45 +++
 18 files changed, 1871 insertions(+), 0 deletions(-)

^ permalink raw reply	[flat|nested] 12+ messages in thread

* [PATCH 01/10] intel: shared header for shader debugging
  2011-07-13 20:51 [PATCH 0/10] fs shader debugging Ben Widawsky
@ 2011-07-13 20:51 ` Ben Widawsky
  2011-07-13 20:56   ` Chris Wilson
  2011-07-19 21:06   ` [Intel-gfx] " Julien Cristau
  2011-07-13 22:06 ` [PATCH 0/10] fs " Ben Widawsky
  1 sibling, 2 replies; 12+ messages in thread
From: Ben Widawsky @ 2011-07-13 20:51 UTC (permalink / raw)
  To: intel-gfx; +Cc: Ben Widawsky, Carl Worth, dri-devel


Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
---
 intel/Makefile.am   |    3 ++-
 intel/intel_debug.h |   44 ++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 46 insertions(+), 1 deletions(-)

diff --git a/intel/Makefile.am b/intel/Makefile.am
index b6a9014..7a44aaf 100644
--- a/intel/Makefile.am
+++ b/intel/Makefile.am
@@ -45,6 +45,7 @@ libdrm_intel_la_SOURCES = \
 	mm.h
 
 libdrm_intelincludedir = ${includedir}/libdrm
-libdrm_intelinclude_HEADERS = intel_bufmgr.h
+libdrm_intelinclude_HEADERS = intel_bufmgr.h \
+			      intel_debug.h
 
 pkgconfig_DATA = libdrm_intel.pc
diff --git a/intel/intel_debug.h b/intel/intel_debug.h
new file mode 100644
index 0000000..42ea1d8
--- /dev/null
+++ b/intel/intel_debug.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Ben Widawsky <ben@bwidawsk.net>
+ *
+ */
+
+#ifndef INTEL_DEBUG_H
+#define INTEL_DEBUG_H
+
+#include <stdint.h>
+
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
+#define DEBUG_HANDSHAKE_VERSION 0x2
+#define DEBUG_HANDSHAKE_ACK "okay"
+
+/* First byte must always be the 1 byte version */
+struct debug_handshake {
+	uint8_t version;
+	int flink_handle;
+	uint32_t per_thread_scratch;
+} __attribute__((packed));
+
+#endif
-- 
1.7.6

_______________________________________________
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dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply related	[flat|nested] 12+ messages in thread

* Re: [PATCH 01/10] intel: shared header for shader debugging
  2011-07-13 20:51 ` [PATCH 01/10] intel: shared header for " Ben Widawsky
@ 2011-07-13 20:56   ` Chris Wilson
  2011-07-19 21:06   ` [Intel-gfx] " Julien Cristau
  1 sibling, 0 replies; 12+ messages in thread
From: Chris Wilson @ 2011-07-13 20:56 UTC (permalink / raw)
  To: intel-gfx; +Cc: Ben Widawsky, Carl Worth, dri-devel

[-- Attachment #1: Type: text/plain, Size: 2926 bytes --]

On Wed, 13 Jul 2011 13:51:43 -0700, Ben Widawsky <ben@bwidawsk.net> wrote:
> 
> Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
> ---
>  intel/Makefile.am   |    3 ++-
>  intel/intel_debug.h |   44 ++++++++++++++++++++++++++++++++++++++++++++
>  2 files changed, 46 insertions(+), 1 deletions(-)
> 
> diff --git a/intel/Makefile.am b/intel/Makefile.am
> index b6a9014..7a44aaf 100644
> --- a/intel/Makefile.am
> +++ b/intel/Makefile.am
> @@ -45,6 +45,7 @@ libdrm_intel_la_SOURCES = \
>  	mm.h
>  
>  libdrm_intelincludedir = ${includedir}/libdrm
> -libdrm_intelinclude_HEADERS = intel_bufmgr.h
> +libdrm_intelinclude_HEADERS = intel_bufmgr.h \
> +			      intel_debug.h
>  
>  pkgconfig_DATA = libdrm_intel.pc
> diff --git a/intel/intel_debug.h b/intel/intel_debug.h
> new file mode 100644
> index 0000000..42ea1d8
> --- /dev/null
> +++ b/intel/intel_debug.h
> @@ -0,0 +1,44 @@
> +/*
> + * Copyright © 2011 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + *
> + * Authors:
> + *    Ben Widawsky <ben@bwidawsk.net>
> + *
> + */
> +
> +#ifndef INTEL_DEBUG_H
> +#define INTEL_DEBUG_H
> +
> +#include <stdint.h>
> +
> +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
> +#define DEBUG_HANDSHAKE_VERSION 0x2
> +#define DEBUG_HANDSHAKE_ACK "okay"
> +
> +/* First byte must always be the 1 byte version */
> +struct debug_handshake {
> +	uint8_t version;
> +	int flink_handle;
> +	uint32_t per_thread_scratch;
> +} __attribute__((packed));

Let's use an intel_ namespace to avoid any potential confusion. Do you
want to reserve the first uint32_t for your protocol header? Then it at
least looks like the hole will be useful in future...

I'm not overly thrilled by intel_debug.h, it's so generic but I can't
think of anything better.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre

[-- Attachment #2: Type: text/plain, Size: 159 bytes --]

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dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [PATCH 0/10] fs shader debugging
  2011-07-13 20:51 [PATCH 0/10] fs shader debugging Ben Widawsky
  2011-07-13 20:51 ` [PATCH 01/10] intel: shared header for " Ben Widawsky
@ 2011-07-13 22:06 ` Ben Widawsky
  1 sibling, 0 replies; 12+ messages in thread
From: Ben Widawsky @ 2011-07-13 22:06 UTC (permalink / raw)
  To: intel-gfx; +Cc: mesa-dev, dri-devel

On Wed, Jul 13, 2011 at 01:51:42PM -0700, Ben Widawsky wrote:
> 
> 
> Version 2 of the patch series is pretty much the same as version 1. 2 of the
> patches have already been picked up by the kernel and mesa so they are
> gone.
> 
> The only major change is in mesa where I no longer load a binary blob
> from an environment variable, but instead compile the bytes directly in
> to Mesa.
> 
> Ben

I forgot to mention that I'm still working on the readme for how this
all works.

^ permalink raw reply	[flat|nested] 12+ messages in thread

* [PATCH 01/10] intel: shared header for shader debugging
  2011-07-17 23:25 [PATCH 00/10] fs debugging: incorporated Chris' feedback Ben Widawsky
@ 2011-07-17 23:25 ` Ben Widawsky
  0 siblings, 0 replies; 12+ messages in thread
From: Ben Widawsky @ 2011-07-17 23:25 UTC (permalink / raw)
  To: intel-gfx; +Cc: Ben Widawsky, Carl Worth, dri-devel

Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
---
 intel/Makefile.am   |    3 ++-
 intel/intel_debug.h |   44 ++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 46 insertions(+), 1 deletions(-)

diff --git a/intel/Makefile.am b/intel/Makefile.am
index b6a9014..7a44aaf 100644
--- a/intel/Makefile.am
+++ b/intel/Makefile.am
@@ -45,6 +45,7 @@ libdrm_intel_la_SOURCES = \
 	mm.h
 
 libdrm_intelincludedir = ${includedir}/libdrm
-libdrm_intelinclude_HEADERS = intel_bufmgr.h
+libdrm_intelinclude_HEADERS = intel_bufmgr.h \
+			      intel_debug.h
 
 pkgconfig_DATA = libdrm_intel.pc
diff --git a/intel/intel_debug.h b/intel/intel_debug.h
new file mode 100644
index 0000000..68c3f62
--- /dev/null
+++ b/intel/intel_debug.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Ben Widawsky <ben@bwidawsk.net>
+ *
+ */
+
+#ifndef INTEL_DEBUG_H
+#define INTEL_DEBUG_H
+
+#include <stdint.h>
+
+#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
+#define DEBUG_HANDSHAKE_VERSION 0x2
+#define DEBUG_HANDSHAKE_ACK "okay"
+
+/* First byte must always be the 1 byte version */
+struct intel_debug_handshake {
+	uint8_t version;
+	int flink_handle;
+	uint32_t per_thread_scratch;
+} __attribute__((packed));
+
+#endif
-- 
1.7.6

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

^ permalink raw reply related	[flat|nested] 12+ messages in thread

* Re: [Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging
  2011-07-13 20:51 ` [PATCH 01/10] intel: shared header for " Ben Widawsky
  2011-07-13 20:56   ` Chris Wilson
@ 2011-07-19 21:06   ` Julien Cristau
  2011-07-21 13:54     ` Ben Widawsky
  1 sibling, 1 reply; 12+ messages in thread
From: Julien Cristau @ 2011-07-19 21:06 UTC (permalink / raw)
  To: Ben Widawsky; +Cc: intel-gfx, dri-devel

On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:

> +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"

Not sure what this is used for, but does it really need to be in /tmp?

Cheers,
Julien

^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [PATCH 01/10] intel: shared header for shader debugging
  2011-07-19 21:06   ` [Intel-gfx] " Julien Cristau
@ 2011-07-21 13:54     ` Ben Widawsky
  2011-07-21 21:22       ` [Intel-gfx] " Julien Cristau
  0 siblings, 1 reply; 12+ messages in thread
From: Ben Widawsky @ 2011-07-21 13:54 UTC (permalink / raw)
  To: Julien Cristau; +Cc: intel-gfx, dri-devel

On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
> On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
> 
> > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
> 
> Not sure what this is used for, but does it really need to be in /tmp?

It is the shared socket between a debug client (ie. Mesa) and the 
debugger. I don't care where it goes, do you have any recommendations?

> 
> Cheers,
> Julien

Thanks.
Ben

^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging
  2011-07-21 13:54     ` Ben Widawsky
@ 2011-07-21 21:22       ` Julien Cristau
  2011-07-27 15:08         ` Ben Widawsky
  0 siblings, 1 reply; 12+ messages in thread
From: Julien Cristau @ 2011-07-21 21:22 UTC (permalink / raw)
  To: Ben Widawsky; +Cc: intel-gfx, dri-devel

On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:

> On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
> > On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
> > 
> > > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
> > 
> > Not sure what this is used for, but does it really need to be in /tmp?
> 
> It is the shared socket between a debug client (ie. Mesa) and the 
> debugger. I don't care where it goes, do you have any recommendations?
> 
Somewhere under $HOME is probably better than a predictable file name in
/tmp.

Cheers,
Julien

^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging
  2011-07-21 21:22       ` [Intel-gfx] " Julien Cristau
@ 2011-07-27 15:08         ` Ben Widawsky
  2011-07-27 15:16           ` Julien Cristau
  0 siblings, 1 reply; 12+ messages in thread
From: Ben Widawsky @ 2011-07-27 15:08 UTC (permalink / raw)
  To: Julien Cristau; +Cc: intel-gfx, dri-devel

On Thu, Jul 21, 2011 at 11:22:12PM +0200, Julien Cristau wrote:
> On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:
> 
> > On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
> > > On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
> > > 
> > > > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
> > > 
> > > Not sure what this is used for, but does it really need to be in /tmp?
> > 
> > It is the shared socket between a debug client (ie. Mesa) and the 
> > debugger. I don't care where it goes, do you have any recommendations?
> > 
> Somewhere under $HOME is probably better than a predictable file name in
> /tmp.

$HOME is not great because it requires a little hackery to accomplish.
The debugger will be running as root, and so if we put it in root's
$HOME, mesa may not be able to reach it.

> 
> Cheers,
> Julien

Ben

^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging
  2011-07-27 15:08         ` Ben Widawsky
@ 2011-07-27 15:16           ` Julien Cristau
  2011-07-27 15:28             ` Alan Cox
  2011-07-27 15:40             ` Ben Widawsky
  0 siblings, 2 replies; 12+ messages in thread
From: Julien Cristau @ 2011-07-27 15:16 UTC (permalink / raw)
  To: Ben Widawsky; +Cc: intel-gfx, dri-devel

On Wed, Jul 27, 2011 at 15:08:08 +0000, Ben Widawsky wrote:

> On Thu, Jul 21, 2011 at 11:22:12PM +0200, Julien Cristau wrote:
> > On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:
> > 
> > > On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
> > > > On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
> > > > 
> > > > > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
> > > > 
> > > > Not sure what this is used for, but does it really need to be in /tmp?
> > > 
> > > It is the shared socket between a debug client (ie. Mesa) and the 
> > > debugger. I don't care where it goes, do you have any recommendations?
> > > 
> > Somewhere under $HOME is probably better than a predictable file name in
> > /tmp.
> 
> $HOME is not great because it requires a little hackery to accomplish.
> The debugger will be running as root, and so if we put it in root's
> $HOME, mesa may not be able to reach it.
> 
Ah, I didn't realise this would run as root.  Would /run (or /var/run)
be ok then?  Alternately, use an abstract domain socket to not have to
care about the underlying filesystem.

Cheers,
Julien

^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging
  2011-07-27 15:16           ` Julien Cristau
@ 2011-07-27 15:28             ` Alan Cox
  2011-07-27 15:40             ` Ben Widawsky
  1 sibling, 0 replies; 12+ messages in thread
From: Alan Cox @ 2011-07-27 15:28 UTC (permalink / raw)
  To: Julien Cristau; +Cc: Ben Widawsky, intel-gfx, dri-devel

> Ah, I didn't realise this would run as root.  Would /run (or /var/run)
> be ok then?  Alternately, use an abstract domain socket to not have to
> care about the underlying filesystem.

Abstract sockets are a bit of a Linux specific feature. You also don't
want sockets in /home as it may well be NFS mounted on some
configurations and AF_UNIX sockets don't mix with NFS.

/var/run would probably be a lot more sensible for a system debug
interface I agree.

Alan

^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: [Intel-gfx] [PATCH 01/10] intel: shared header for shader debugging
  2011-07-27 15:16           ` Julien Cristau
  2011-07-27 15:28             ` Alan Cox
@ 2011-07-27 15:40             ` Ben Widawsky
  1 sibling, 0 replies; 12+ messages in thread
From: Ben Widawsky @ 2011-07-27 15:40 UTC (permalink / raw)
  To: Julien Cristau; +Cc: intel-gfx, dri-devel

On Wed, Jul 27, 2011 at 05:16:31PM +0200, Julien Cristau wrote:
> On Wed, Jul 27, 2011 at 15:08:08 +0000, Ben Widawsky wrote:
> 
> > On Thu, Jul 21, 2011 at 11:22:12PM +0200, Julien Cristau wrote:
> > > On Thu, Jul 21, 2011 at 13:54:41 +0000, Ben Widawsky wrote:
> > > 
> > > > On Tue, Jul 19, 2011 at 11:06:17PM +0200, Julien Cristau wrote:
> > > > > On Wed, Jul 13, 2011 at 13:51:43 -0700, Ben Widawsky wrote:
> > > > > 
> > > > > > +#define SHADER_DEBUG_SOCKET "/tmp/gen_debug"
> > > > > 
> > > > > Not sure what this is used for, but does it really need to be in /tmp?
> > > > 
> > > > It is the shared socket between a debug client (ie. Mesa) and the 
> > > > debugger. I don't care where it goes, do you have any recommendations?
> > > > 
> > > Somewhere under $HOME is probably better than a predictable file name in
> > > /tmp.
> > 
> > $HOME is not great because it requires a little hackery to accomplish.
> > The debugger will be running as root, and so if we put it in root's
> > $HOME, mesa may not be able to reach it.
> > 
> Ah, I didn't realise this would run as root.  Would /run (or /var/run)
> be ok then?  Alternately, use an abstract domain socket to not have to
> care about the underlying filesystem.

I wasn't even aware of abstract domain sockets. Seems like fun, let me try that
one first.

Ben

^ permalink raw reply	[flat|nested] 12+ messages in thread

end of thread, other threads:[~2011-07-27 15:40 UTC | newest]

Thread overview: 12+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2011-07-13 20:51 [PATCH 0/10] fs shader debugging Ben Widawsky
2011-07-13 20:51 ` [PATCH 01/10] intel: shared header for " Ben Widawsky
2011-07-13 20:56   ` Chris Wilson
2011-07-19 21:06   ` [Intel-gfx] " Julien Cristau
2011-07-21 13:54     ` Ben Widawsky
2011-07-21 21:22       ` [Intel-gfx] " Julien Cristau
2011-07-27 15:08         ` Ben Widawsky
2011-07-27 15:16           ` Julien Cristau
2011-07-27 15:28             ` Alan Cox
2011-07-27 15:40             ` Ben Widawsky
2011-07-13 22:06 ` [PATCH 0/10] fs " Ben Widawsky
  -- strict thread matches above, loose matches on Subject: below --
2011-07-17 23:25 [PATCH 00/10] fs debugging: incorporated Chris' feedback Ben Widawsky
2011-07-17 23:25 ` [PATCH 01/10] intel: shared header for shader debugging Ben Widawsky

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