From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 104190] Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)"
Date: Sun, 10 Dec 2017 11:30:34 +0000 [thread overview]
Message-ID: <bug-104190-502-yiQwmxtP5m@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-104190-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=104190
--- Comment #1 from Kristian Nyborg Dahl <krdahl@gmail.com> ---
This was kisak-valve's comment on their github:
"Hello @Heis, on my AMD test box, mesa 17.2.6 built against llvm 5.0.0 is
affected, while llvm 4.0.1 is not affected.
This should also be brought to the attention of your driver vendor if it has
not been already."
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next prev parent reply other threads:[~2017-12-10 11:30 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2017-12-10 11:28 [Bug 104190] Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)" bugzilla-daemon
2017-12-10 11:29 ` bugzilla-daemon
2017-12-10 11:30 ` bugzilla-daemon [this message]
2017-12-10 19:58 ` bugzilla-daemon
2018-01-31 20:35 ` bugzilla-daemon
2018-04-02 10:43 ` bugzilla-daemon
2018-04-02 12:46 ` bugzilla-daemon
2018-04-12 5:37 ` bugzilla-daemon
2018-04-12 9:59 ` bugzilla-daemon
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