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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 39269] New: Pioneer Spacesim fails to compile shader
Date: Fri, 15 Jul 2011 11:54:02 -0700 (PDT)	[thread overview]
Message-ID: <bug-39269-502@http.bugs.freedesktop.org/> (raw)

https://bugs.freedesktop.org/show_bug.cgi?id=39269

           Summary: Pioneer Spacesim fails to compile shader
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r300
        AssignedTo: dri-devel@lists.freedesktop.org
        ReportedBy: hadack@gmx.de


it disables shaders on start with this error message:

GL_ARB_point_sprite: Yes
Error compiling shader: data/shaders/postprocessBloom1Downsample.frag.glsl:
0:122(1): error: syntax error, unexpected EXTENSION, expecting $end

OpenGL vendor: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI R580

Pioneer will run with shaders disabled.

this works with mesa 7.10 branch

the code to the game is here:
https://github.com/pioneerspacesim/pioneer

Distro is Slackware64 13.37

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             reply	other threads:[~2011-07-15 18:54 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-07-15 18:54 bugzilla-daemon [this message]
2011-07-15 22:14 ` [Bug 39269] Pioneer Spacesim fails to compile shader bugzilla-daemon

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