From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 59904] 3DMark2000 crashes: radeon: mmap failed, errno: 12
Date: Mon, 28 Jan 2013 22:04:38 +0000 [thread overview]
Message-ID: <bug-59904-502-H44IkatXG9@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-59904-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=59904
--- Comment #9 from maxijac@free.fr ---
Running 64 bit and the game is 64bit.
With mesa in debug mode I get this:
Mesa: User error: GL_INVALID_ENUM in glBindTexture(target)
Mesa: 85 similar GL_INVALID_ENUM errors
Mesa: User error: GL_INVALID_OPERATION in glFramebufferTexture2DEXT(non
existant texture)
radeon: mmap failed, errno: 12
Crash log saved as '/home/bruno/.Heroes of Newerth/game/crash_2.6.35.0_02.log'
Segmentation fault
context mis-match in pipe_sampler_view_release()
The 3 first line seem to appear at the game start, so it's mprobabl not the
problem. But the "context mis-match in pipe_sampler_view_release()" might be
important.
I can't seem to get a backtrace even with -g though ...
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next prev parent reply other threads:[~2013-01-28 22:04 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-01-26 14:34 [Bug 59904] New: 3DMark2000 crashes: radeon: mmap failed, errno: 12 bugzilla-daemon
2013-01-26 15:53 ` [Bug 59904] " bugzilla-daemon
2013-01-26 18:38 ` bugzilla-daemon
2013-01-27 10:50 ` bugzilla-daemon
2013-01-27 22:40 ` bugzilla-daemon
2013-01-28 10:24 ` bugzilla-daemon
2013-01-28 13:00 ` bugzilla-daemon
2013-01-28 21:31 ` bugzilla-daemon
2013-01-28 21:48 ` bugzilla-daemon
2013-01-28 22:04 ` bugzilla-daemon [this message]
2013-01-29 21:02 ` bugzilla-daemon
2013-01-31 21:28 ` bugzilla-daemon
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