From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 61690] Graphic issue on PCSX2 with Gallium 0.4 on AMD RS780
Date: Thu, 14 Mar 2013 12:36:37 +0000 [thread overview]
Message-ID: <bug-61690-502-OogKkz0LZ2@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-61690-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=61690
--- Comment #8 from gregory.hainaut@gmail.com ---
Created attachment 76525
--> https://bugs.freedesktop.org/attachment.cgi?id=76525&action=edit
texture good
Hello Alex,
I'm a developper of PCSX2 and made some tests on my side. I think I understand
the cause of the bad rendering.
At the beginning of the program we upload a float texure (see attachment). I
ask Lukk to dump the texture with glGetTexImage (see attachment). If you
compare both textures, we will see that some floats were rounded.
I upload Lukk's texture and I can confirm you that we got same rendering issue.
The upload of the texture is fine on my HD5770 with mesa 8.0.5. So the issue
feel chip specific.
Cheers.
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next prev parent reply other threads:[~2013-03-14 12:36 UTC|newest]
Thread overview: 11+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-03-02 15:32 [Bug 61690] New: Graphic issue on PCSX2 with Gallium 0.4 on AMD RS780 bugzilla-daemon
2013-03-02 15:41 ` [Bug 61690] " bugzilla-daemon
2013-03-02 16:00 ` bugzilla-daemon
2013-03-02 16:01 ` bugzilla-daemon
2013-03-02 16:08 ` bugzilla-daemon
2013-03-05 21:09 ` bugzilla-daemon
2013-03-09 15:06 ` bugzilla-daemon
2013-03-14 12:17 ` bugzilla-daemon
2013-03-14 12:36 ` bugzilla-daemon [this message]
2013-04-24 18:48 ` [Bug 61690] [r600g][rs780] Graphic issue on PCSX2 (float texture rounding) bugzilla-daemon
2019-09-18 19:02 ` bugzilla-daemon
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