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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 62578] r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state!
Date: Thu, 21 Mar 2013 21:20:51 +0000	[thread overview]
Message-ID: <bug-62578-502-vAW3qUVSRm@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-62578-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=62578

--- Comment #8 from Alex Deucher <agd5f@yahoo.com> ---
(In reply to comment #7)
> I filed a bug against kwin.  Looks like they will have checks in place in
> 4.11 to not use OpenGL on this hardware.  Not sure if anything should still
> be done on the mesa side or not to help with this.

Depending on what features they are using, it should be fine to use GL on this
hardware.  They just have to respect the hw limits.

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  parent reply	other threads:[~2013-03-21 21:20 UTC|newest]

Thread overview: 11+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-03-20 21:12 [Bug 62578] New: r300: Implementation error: Render targets are too big in r300_set_framebuffer_state, refusing to bind framebuffer state! bugzilla-daemon
2013-03-20 21:23 ` [Bug 62578] " bugzilla-daemon
2013-03-20 21:49 ` bugzilla-daemon
2013-03-21 13:36 ` bugzilla-daemon
2013-03-21 13:36 ` bugzilla-daemon
2013-03-21 14:12 ` bugzilla-daemon
2013-03-21 14:28 ` bugzilla-daemon
2013-03-21 15:10 ` bugzilla-daemon
2013-03-21 21:15 ` bugzilla-daemon
2013-03-21 21:20 ` bugzilla-daemon [this message]
2019-09-18 18:51 ` bugzilla-daemon

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