From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 79504] LLVM error on fragment shader
Date: Fri, 06 Jun 2014 08:38:25 +0000 [thread overview]
Message-ID: <bug-79504-502-2yc8Pjfm3b@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-79504-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=79504
--- Comment #10 from Kyle Blake <kyle@klkblake.com> ---
Created attachment 100512
--> https://bugs.freedesktop.org/attachment.cgi?id=100512&action=edit
full testcase
Sorry for the delay. Attached is a new test case that actually uses the
shaders. When it calls glDrawElements(), everything goes to hell, triggering
random segfault, graphics memory corruption, and kernel panics.
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next prev parent reply other threads:[~2014-06-06 8:38 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-06-01 12:26 [Bug 79504] New: LLVM error on fragment shader bugzilla-daemon
2014-06-01 12:27 ` [Bug 79504] " bugzilla-daemon
2014-06-01 12:27 ` bugzilla-daemon
2014-06-01 12:28 ` bugzilla-daemon
2014-06-02 6:55 ` bugzilla-daemon
2014-06-02 7:58 ` bugzilla-daemon
2014-06-02 8:47 ` bugzilla-daemon
2014-06-02 9:38 ` bugzilla-daemon
2014-06-03 3:05 ` bugzilla-daemon
2014-06-03 8:06 ` bugzilla-daemon
2014-06-06 8:38 ` bugzilla-daemon [this message]
2014-06-06 9:56 ` bugzilla-daemon
2016-02-11 5:09 ` bugzilla-daemon
2016-02-12 3:32 ` bugzilla-daemon
2016-02-12 3:50 ` bugzilla-daemon
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