From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 79504] New: LLVM error on fragment shader
Date: Sun, 01 Jun 2014 12:26:46 +0000 [thread overview]
Message-ID: <bug-79504-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=79504
Priority: medium
Bug ID: 79504
Assignee: dri-devel@lists.freedesktop.org
Summary: LLVM error on fragment shader
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: kyle@klkblake.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 100230
--> https://bugs.freedesktop.org/attachment.cgi?id=100230&action=edit
fragment shader
After compiling the attached shader and making it current, calling glClear()
causes the process to crash with this error:
LLVM ERROR: Cannot select: 0x314a010: v16f32 = bitcast 0x3185250 [ORD=347]
[ID=224]
0x3185250: v16i32 = BUILD_VECTOR 0x3153680, 0x3153780, 0x3153880,
0x3153980, 0x3187b70, 0x3187970, 0x3097a00, 0x3097800, 0x3097600, 0x3097400,
0x3097200, 0x3097000, 0x3096e00, 0x3096c00, 0x3185550, 0x314b520 [ORD=347]
[ID=222]
... <snip> ...
(full error attached)
I'm using the latest git version (3fc72f2ec601cb758d69cf2933dd6268d1a80c5b).
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next reply other threads:[~2014-06-01 12:26 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-06-01 12:26 bugzilla-daemon [this message]
2014-06-01 12:27 ` [Bug 79504] LLVM error on fragment shader bugzilla-daemon
2014-06-01 12:27 ` bugzilla-daemon
2014-06-01 12:28 ` bugzilla-daemon
2014-06-02 6:55 ` bugzilla-daemon
2014-06-02 7:58 ` bugzilla-daemon
2014-06-02 8:47 ` bugzilla-daemon
2014-06-02 9:38 ` bugzilla-daemon
2014-06-03 3:05 ` bugzilla-daemon
2014-06-03 8:06 ` bugzilla-daemon
2014-06-06 8:38 ` bugzilla-daemon
2014-06-06 9:56 ` bugzilla-daemon
2016-02-11 5:09 ` bugzilla-daemon
2016-02-12 3:32 ` bugzilla-daemon
2016-02-12 3:50 ` bugzilla-daemon
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