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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 84836] VERDE lockup with Unigine Valley/Heaven if ARB_sample_shading is enabled
Date: Mon, 13 Oct 2014 18:48:49 +0000	[thread overview]
Message-ID: <bug-84836-502-G3t64YOZJD@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-84836-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=84836

--- Comment #4 from Alexander Tsoy <alexander@tsoy.me> ---
(In reply to Marek Olšák from comment #3)
> I think you forgot to install drirc from Mesa. What happens if you set this
> env var?

No, I have correct drirc.

> 
> allow_glsl_extension_directive_midshader=true

Setting this env variable doesn't help.


(In reply to Michel Dänzer from comment #1)

> Can you try a newer kernel?

I just tried 3.17.0:

- GPU still hangs if ARB_sample_shading is not disabled.

- It seems lockup detection timeout was increased significantly:

kernel: radeon 0000:01:00.0: ring 0 stalled for more than 91985msec
kernel: radeon 0000:01:00.0: GPU lockup (waiting for 0x000000000000e90a last
fence id 0x000000000000e8fb on ring 0)

- Unrelated to this bug, but.. animation is VERY choppy. I constantly see
several-seconds-long freezes, and sometimes >10 sec long freezes.

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  parent reply	other threads:[~2014-10-13 18:48 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-10-09 13:21 [Bug 84836] New: VERDE lockup with Unigine Valley/Heaven if ARB_sample_shading is enabled bugzilla-daemon
2014-10-10  2:57 ` [Bug 84836] " bugzilla-daemon
2014-10-10  7:22 ` bugzilla-daemon
2014-10-12 13:18 ` bugzilla-daemon
2014-10-13 18:48 ` bugzilla-daemon [this message]
2014-10-15  6:28 ` bugzilla-daemon
2015-02-06 17:07 ` bugzilla-daemon
2017-07-24  0:39 ` bugzilla-daemon

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