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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 85376] Dolphin emulator has bad colors
Date: Mon, 10 Nov 2014 17:48:41 +0000	[thread overview]
Message-ID: <bug-85376-502-XztpAvlYfD@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-85376-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=85376

--- Comment #4 from Markus Wick <wickmarkus@web.de> ---
The affected shader seems to be the #22 one, but it's hard to guess what's
wrong with the shader http://pastie.org/private/ccwhydvtgzw0rc1t8xdeoq

As abstract of this dolphin commit, it's basicly a rewrite of our fragment
shaders with integer math, so I doubt it's useful to debug in this direction :/

About this shader, I see two uncommon features: We write to gl_FragDepth and we
use a bitshift with an offset from an integer ubo. Maybe I'm lucky ...

About the issue itself, it only happens on *some* GPUs, so maybe a kind of
shader compilation issue?

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  parent reply	other threads:[~2014-11-10 17:48 UTC|newest]

Thread overview: 21+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-10-23 17:48 [Bug 85376] New: Dolphin emulator has bad colors bugzilla-daemon
2014-11-10 16:10 ` [Bug 85376] " bugzilla-daemon
2014-11-10 17:04 ` bugzilla-daemon
2014-11-10 17:08 ` bugzilla-daemon
2014-11-10 17:48 ` bugzilla-daemon [this message]
2014-11-10 19:25 ` bugzilla-daemon
2014-11-10 19:58 ` bugzilla-daemon
2014-11-10 20:01 ` bugzilla-daemon
2014-11-11 17:23 ` bugzilla-daemon
2014-11-11 19:05 ` bugzilla-daemon
2014-11-11 20:33 ` bugzilla-daemon
2014-11-11 21:31 ` bugzilla-daemon
2014-11-12 21:15 ` bugzilla-daemon
2014-11-14 18:06 ` bugzilla-daemon
2014-11-18  0:38 ` bugzilla-daemon
2014-11-20  2:49 ` bugzilla-daemon
2014-11-22  7:49 ` bugzilla-daemon
2014-11-22  7:51 ` bugzilla-daemon
2014-11-22  7:52 ` bugzilla-daemon
2014-11-22 15:11 ` bugzilla-daemon
2014-11-23  3:00 ` bugzilla-daemon

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