From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Tue, 07 Apr 2015 20:18:24 +0000 [thread overview]
Message-ID: <bug-89944-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=89944
Bug ID: 89944
Summary: GPU crash in Civilization 5
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: sami.liedes@iki.fi
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 114935
--> https://bugs.freedesktop.org/attachment.cgi?id=114935&action=edit
dmesg
Civilization 5, with all DLC, causes a GPU crash on recent git (490621f) on
Radeon R9 270. The game works perfectly on mesa 10.4.2 from Debian unstable,
though. Hardware and kernel are x86-64, but the game (and obviously mesa) is
32-bit.
The crash happens when the game is loaded, probably where the map would first
get drawn.
Mesa was built in a 32-bit chroot and configured with
./configure --prefix=/home/sliedes/local/mesa32 --build=i686-pc-linux-gnu
--host=i686-pc-linux-gnu --with-gallium-drivers=radeonsi
--with-egl-platforms=drm,x11 --enable-driglx-direct --enable-gles1
--enable-gles2 --enable-glx-tls --enable-texture-float
LLVM version is 3.6.0, built in release mode.
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next reply other threads:[~2015-04-07 20:18 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2015-04-07 20:18 bugzilla-daemon [this message]
2015-04-07 20:19 ` [Bug 89944] GPU crash in Civilization 5 bugzilla-daemon
2015-04-07 20:20 ` bugzilla-daemon
2015-04-08 21:52 ` bugzilla-daemon
2015-04-09 2:04 ` bugzilla-daemon
2015-04-10 15:25 ` bugzilla-daemon
2015-04-10 16:18 ` bugzilla-daemon
2015-04-10 16:19 ` bugzilla-daemon
2015-04-10 16:25 ` bugzilla-daemon
2015-04-14 15:05 ` bugzilla-daemon
2015-04-14 21:52 ` bugzilla-daemon
2015-04-22 10:04 ` bugzilla-daemon
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