dri-devel Archive on lore.kernel.org
 help / color / mirror / Atom feed
* [RFC PATCH] drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms
@ 2026-10-28  4:50 Daniel Colascione
  2026-10-28 13:23 ` sashiko-bot
  2026-10-29 15:16 ` Matthew Brost
  0 siblings, 2 replies; 4+ messages in thread
From: Daniel Colascione @ 2026-10-28  4:50 UTC (permalink / raw)
  To: intel-xe; +Cc: Matthew Brost, Thomas Hellstrom, Rodrigo Vivi, dri-devel

We initialize the GGTT GPU page tables on startup. On my LNL, doing
this one PTE at a time through the BAR takes about 900 ms and involves
a million small writes.

Use the GPU's copy engine to fill the PTEs in batches. We build
MI_UPDATE_GTT commands in normal memory, then send them to the GPU for
execution. This way, we avoid the per-PTE MMIO write and do the PTE fill
in 36.77 ms, ~24x faster.

The new path is enabled by default. xe.ggtt_init_gpu=0 uses the old
CPU-driven path.

LNL-only because I can test only LNL. Might it work elsewhere?

Signed-off-by: Daniel Colascione <dancol@dancol.org>
---
 drivers/gpu/drm/xe/instructions/xe_mi_commands.h |   2 +
 drivers/gpu/drm/xe/xe_ggtt.c                     | 128 +++++++++++++++++++++--
 drivers/gpu/drm/xe/xe_ggtt.h                     |   1 +
 drivers/gpu/drm/xe/xe_gt.c                       |   3 +-
 drivers/gpu/drm/xe/xe_module.c                   |   5 +
 drivers/gpu/drm/xe/xe_module.h                   |   1 +
 6 files changed, 130 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
index 835ef75bbeb1..04bd4225adef 100644
--- a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
+++ b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
@@ -62,6 +62,8 @@
 #define   MI_LRI_FORCE_POSTED		REG_BIT(12)
 #define   MI_LRI_LEN(x)			(((x) & 0xff) + 1)
 
+#define MI_UPDATE_GTT			__MI_INSTR(0x23)
+
 #define MI_STORE_REGISTER_MEM		(__MI_INSTR(0x24) | XE_INSTR_NUM_DW(4))
 #define   MI_SRM_USE_GGTT		REG_BIT(22)
 #define   MI_SRM_ADD_CS_OFFSET		REG_BIT(19)
diff --git a/drivers/gpu/drm/xe/xe_ggtt.c b/drivers/gpu/drm/xe/xe_ggtt.c
index 773777afc68a..3737d085ae68 100644
--- a/drivers/gpu/drm/xe/xe_ggtt.c
+++ b/drivers/gpu/drm/xe/xe_ggtt.c
@@ -15,20 +15,25 @@
 #include <drm/intel/i915_drm.h>
 #include <generated/xe_wa_oob.h>
 
+#include "instructions/xe_mi_commands.h"
 #include "regs/xe_gt_regs.h"
 #include "regs/xe_gtt_defs.h"
 #include "regs/xe_regs.h"
 #include "xe_assert.h"
+#include "xe_bb.h"
 #include "xe_bo.h"
+#include "xe_exec_queue.h"
 #include "xe_gt.h"
 #include "xe_gt_printk.h"
 #include "xe_gt_types.h"
 #include "xe_log.h"
 #include "xe_map.h"
 #include "xe_mmio.h"
+#include "xe_module.h"
 #include "xe_pat.h"
 #include "xe_pm.h"
 #include "xe_res_cursor.h"
+#include "xe_sched_job.h"
 #include "xe_sriov.h"
 #include "xe_tile_printk.h"
 #include "xe_tile_sriov_vf.h"
@@ -384,9 +389,9 @@ static void dev_fini_ggtt(void *arg)
  * @ggtt: the &xe_ggtt to be initialized
  *
  * It allows to create new mappings usable by the GuC.
- * Mappings are not usable by the HW engines, as it doesn't have scratch nor
- * initial clear done to it yet. That will happen in the regular, non-early
- * GGTT initialization.
+ * HW engines may only access explicitly mapped bootstrap buffers until the
+ * remaining holes have been cleared. Normally xe_ggtt_init() does this;
+ * the GPU clear finishes this work in xe_ggtt_init_late().
  *
  * Return: 0 on success or a negative error code on failure.
  */
@@ -456,18 +461,119 @@ ALLOW_ERROR_INJECTION(xe_ggtt_init_early, ERRNO); /* See xe_pci_probe() */
 static void xe_ggtt_invalidate(struct xe_ggtt *ggtt);
 static void xe_ggtt_invalidate_engine(struct xe_ggtt *ggtt);
 
-static void xe_ggtt_initial_clear(struct xe_ggtt *ggtt)
+static bool ggtt_use_gpu(struct xe_device *xe)
 {
+	return xe_modparam.ggtt_init_gpu && xe->info.platform == XE_LUNARLAKE;
+}
+
+/*
+ * MI_UPDATE_GTT takes at most 511 inline PTEs (ACM PRM, Vol. 2a,
+ * pp. 1096-1097). Limit batches to 512K to fit the kernel batch pool.
+ */
+#define GGTT_INIT_PTES_PER_PACKET	511
+#define GGTT_INIT_BATCH_DWORDS	(128 * (2 + 2 * GGTT_INIT_PTES_PER_PACKET))
+
+static int ggtt_clear_gpu(struct xe_exec_queue *q, struct xe_bb *bb,
+			  u64 pte, u64 start, u64 end)
+{
+	while (start < end) {
+		struct xe_sched_job *job;
+		int err;
+
+		bb->len = 0;
+		while (start < end && bb->len < GGTT_INIT_BATCH_DWORDS) {
+			u32 count = min_t(u64, (end - start) >> XE_PTE_SHIFT,
+					  GGTT_INIT_PTES_PER_PACKET);
+
+			bb->cs[bb->len++] = MI_UPDATE_GTT | (2 * count);
+			bb->cs[bb->len++] = start;
+			memset64((u64 *)&bb->cs[bb->len], pte, count);
+			bb->len += 2 * count;
+			start += (u64)count << XE_PTE_SHIFT;
+		}
+
+		job = xe_bb_create_job(q, bb);
+		if (IS_ERR(job))
+			return PTR_ERR(job);
+
+		xe_sched_job_arm(job);
+		xe_sched_job_get(job);
+		xe_sched_job_push(job);
+
+		dma_fence_wait(&job->drm.s_fence->finished, false);
+		err = dma_fence_get_status(&job->drm.s_fence->finished);
+		xe_sched_job_put(job);
+		if (err < 0)
+			return err;
+	}
+
+	return 0;
+}
+
+static int xe_ggtt_initial_clear(struct xe_ggtt *ggtt, struct xe_hw_engine *hwe)
+{
+	struct xe_device *xe = tile_to_xe(ggtt->tile);
+	struct xe_exec_queue *q = NULL;
+	struct xe_bb *bb = NULL;
 	struct drm_mm_node *hole;
-	u64 start, end;
+	u16 pat_index = xe_cache_pat_idx(xe, XE_CACHE_WB);
+	u64 start, end, pte = 0;
+	int err = 0;
+
+	if (hwe) {
+		q = xe_exec_queue_create(xe, NULL, BIT(hwe->logical_instance), 1,
+					 hwe, EXEC_QUEUE_FLAG_KERNEL, 0);
+		if (IS_ERR(q))
+			return PTR_ERR(q);
+
+		bb = xe_bb_new(hwe->gt, GGTT_INIT_BATCH_DWORDS, false);
+		if (IS_ERR(bb)) {
+			err = PTR_ERR(bb);
+			goto put_queue;
+		}
+	}
 
-	/* Display may have allocated inside ggtt, so be careful with clearing here */
+	if (ggtt->scratch)
+		pte = xe_bo_addr(ggtt->scratch, 0, XE_PAGE_SIZE) |
+		      ggtt->pt_ops->pte_encode_flags(ggtt->scratch, pat_index);
+
+	/* Preserve boot mappings and exclude allocator changes until completion. */
 	mutex_lock(&ggtt->lock);
-	drm_mm_for_each_hole(hole, &ggtt->mm, start, end)
-		xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
+	drm_mm_for_each_hole(hole, &ggtt->mm, start, end) {
+		if (q)
+			err = ggtt_clear_gpu(q, bb, pte, ggtt->start + start, ggtt->start + end);
+		else
+			xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
+		if (err)
+			goto unlock;
+	}
 
 	xe_ggtt_invalidate(ggtt);
+unlock:
 	mutex_unlock(&ggtt->lock);
+	xe_bb_free(bb, NULL);
+put_queue:
+	if (q)
+		xe_exec_queue_put(q);
+	return err;
+}
+
+/**
+ * xe_ggtt_init_late - Finish deferred GGTT initialization after GuC startup
+ * @ggtt: GGTT to initialize
+ *
+ * All default contexts must be recorded before waiting for a GPU clear with
+ * the GGTT mutex held, so reset recovery need not allocate context mappings.
+ *
+ * Return: 0 on success or a negative error code on failure.
+ */
+int xe_ggtt_init_late(struct xe_ggtt *ggtt)
+{
+	if (!ggtt_use_gpu(tile_to_xe(ggtt->tile)))
+		return 0;
+
+	return xe_ggtt_initial_clear(ggtt, xe_gt_hw_engine(ggtt->tile->primary_gt,
+							XE_ENGINE_CLASS_COPY, 0, false));
 }
 
 static void ggtt_node_fini(struct xe_ggtt_node *node)
@@ -536,6 +642,9 @@ void xe_ggtt_node_remove(struct xe_ggtt_node *node, bool invalidate)
  * xe_ggtt_init - Regular non-early GGTT initialization
  * @ggtt: the &xe_ggtt to be initialized
  *
+ * Allocate the scratch page if needed and clear unused entries, or defer
+ * the clear to xe_ggtt_init_late() when GPU initialization is enabled.
+ *
  * Return: 0 on success or a negative error code on failure.
  */
 int xe_ggtt_init(struct xe_ggtt *ggtt)
@@ -572,7 +681,8 @@ int xe_ggtt_init(struct xe_ggtt *ggtt)
 			      xe_bo_size(ggtt->scratch));
 	}
 
-	xe_ggtt_initial_clear(ggtt);
+	if (!ggtt_use_gpu(xe))
+		xe_ggtt_initial_clear(ggtt, NULL);
 
 	return devm_add_action_or_reset(xe->drm.dev, ggtt_fini, ggtt);
 err:
diff --git a/drivers/gpu/drm/xe/xe_ggtt.h b/drivers/gpu/drm/xe/xe_ggtt.h
index c864cc975a69..cae8600d7142 100644
--- a/drivers/gpu/drm/xe/xe_ggtt.h
+++ b/drivers/gpu/drm/xe/xe_ggtt.h
@@ -17,6 +17,7 @@ struct xe_ggtt *xe_ggtt_alloc(struct xe_tile *tile);
 int xe_ggtt_init_early(struct xe_ggtt *ggtt);
 int xe_ggtt_init_kunit(struct xe_ggtt *ggtt, u32 reserved, u32 size);
 int xe_ggtt_init(struct xe_ggtt *ggtt);
+int xe_ggtt_init_late(struct xe_ggtt *ggtt);
 
 void xe_ggtt_shift_nodes(struct xe_ggtt *ggtt, u64 new_base);
 u64 xe_ggtt_start(struct xe_ggtt *ggtt);
diff --git a/drivers/gpu/drm/xe/xe_gt.c b/drivers/gpu/drm/xe/xe_gt.c
index 45fb074812a2..d1c14a02de66 100644
--- a/drivers/gpu/drm/xe/xe_gt.c
+++ b/drivers/gpu/drm/xe/xe_gt.c
@@ -686,7 +686,8 @@ static int gt_init_with_all_forcewake(struct xe_gt *gt)
 	if (err)
 		return err;
 
-	return 0;
+	return xe_gt_is_main_type(gt) ?
+		xe_ggtt_init_late(gt_to_tile(gt)->mem.ggtt) : 0;
 }
 
 static void xe_gt_fini(void *arg)
diff --git a/drivers/gpu/drm/xe/xe_module.c b/drivers/gpu/drm/xe/xe_module.c
index 897724cb5cfb..44cc0107cf53 100644
--- a/drivers/gpu/drm/xe/xe_module.c
+++ b/drivers/gpu/drm/xe/xe_module.c
@@ -22,6 +22,7 @@
 #include "xe_sched_job.h"
 
 struct xe_modparam xe_modparam = {
+	.ggtt_init_gpu =		true,
 	.probe_display =	XE_DEFAULT_PROBE_DISPLAY,
 	.guc_log_level =	XE_DEFAULT_GUC_LOG_LEVEL,
 	.force_probe =		XE_DEFAULT_FORCE_PROBE,
@@ -34,6 +35,10 @@ struct xe_modparam xe_modparam = {
 	/* the rest are 0 by default */
 };
 
+module_param_named(ggtt_init_gpu, xe_modparam.ggtt_init_gpu, bool, 0444);
+MODULE_PARM_DESC(ggtt_init_gpu,
+		 "GPU GGTT initialization on Lunar Lake (default: true)");
+
 module_param_named(svm_notifier_size, xe_modparam.svm_notifier_size, uint, 0600);
 MODULE_PARM_DESC(svm_notifier_size, "Set the svm notifier size in MiB, must be power of 2 "
 		 "[default=" __stringify(XE_DEFAULT_SVM_NOTIFIER_SIZE) "]");
diff --git a/drivers/gpu/drm/xe/xe_module.h b/drivers/gpu/drm/xe/xe_module.h
index 6272d9e41207..8aa91822c35c 100644
--- a/drivers/gpu/drm/xe/xe_module.h
+++ b/drivers/gpu/drm/xe/xe_module.h
@@ -12,6 +12,7 @@ struct work_struct;
 
 /* Module modprobe variables */
 struct xe_modparam {
+	bool ggtt_init_gpu;
 	bool probe_display;
 	int force_vram_bar_size;
 	int guc_log_level;

^ permalink raw reply related	[flat|nested] 4+ messages in thread

* Re: [RFC PATCH] drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms
  2026-10-28  4:50 [RFC PATCH] drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms Daniel Colascione
@ 2026-10-28 13:23 ` sashiko-bot
  2026-10-29 15:16 ` Matthew Brost
  1 sibling, 0 replies; 4+ messages in thread
From: sashiko-bot @ 2026-10-28 13:23 UTC (permalink / raw)
  To: Daniel Colascione, intel-xe; +Cc: dri-devel

Thank you for your contribution! Sashiko AI review found 2 potential issue(s) to consider:
- [High] drm/xe/ggtt: fs_reclaim lock inversion in ggtt_clear_gpu() under ggtt->lock
- [Low] drm/xe: missing kernel-parameters.txt entry for xe.ggtt_init_gpu
--

commit ed4c9843bc7f8d6478d283f57c556b54c7d8a262
Author: Daniel Colascione <dancol@dancol.org>

drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms

This patch uses the GPU copy engine to initialize GGTT page tables in batches
via MI_UPDATE_GTT commands on Lunar Lake, deferring the initial GGTT hole
clear to xe_ggtt_init_late() after GuC startup. It also adds the
xe.ggtt_init_gpu module parameter to toggle this behavior.

> diff --git a/drivers/gpu/drm/xe/xe_ggtt.c b/drivers/gpu/drm/xe/xe_ggtt.c
> index 9ef2ce743770f..47d12e5e95458 100644
> --- a/drivers/gpu/drm/xe/xe_ggtt.c
> +++ b/drivers/gpu/drm/xe/xe_ggtt.c
[ ... ]
> @@ -456,18 +461,119 @@ ALLOW_ERROR_INJECTION(xe_ggtt_init_early, ERRNO); /* See xe_pci_probe() */
[ ... ]
> +static int ggtt_clear_gpu(struct xe_exec_queue *q, struct xe_bb *bb,
> +			  u64 pte, u64 start, u64 end)
> +{
> +	while (start < end) {
> +		struct xe_sched_job *job;
> +		int err;
> +
> +		bb->len = 0;
> +		while (start < end && bb->len < GGTT_INIT_BATCH_DWORDS) {
> +			u32 count = min_t(u64, (end - start) >> XE_PTE_SHIFT,
> +					  GGTT_INIT_PTES_PER_PACKET);
> +
> +			bb->cs[bb->len++] = MI_UPDATE_GTT | (2 * count);
> +			bb->cs[bb->len++] = start;
> +			memset64((u64 *)&bb->cs[bb->len], pte, count);
> +			bb->len += 2 * count;
> +			start += (u64)count << XE_PTE_SHIFT;
> +		}
> +
> +		job = xe_bb_create_job(q, bb);
> +		if (IS_ERR(job))
> +			return PTR_ERR(job);
[ ... ]
> +static int xe_ggtt_initial_clear(struct xe_ggtt *ggtt, struct xe_hw_engine *hwe)
> +{
[ ... ]
> +	/* Preserve boot mappings and exclude allocator changes until completion. */
>  	mutex_lock(&ggtt->lock);
> -	drm_mm_for_each_hole(hole, &ggtt->mm, start, end)
> -		xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> +	drm_mm_for_each_hole(hole, &ggtt->mm, start, end) {
> +		if (q)
> +			err = ggtt_clear_gpu(q, bb, pte, ggtt->start + start, ggtt->start + end);
> +		else
> +			xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> +		if (err)
> +			goto unlock;
> +	}

[Severity: High]
Does calling ggtt_clear_gpu() while holding ggtt->lock cause an fs_reclaim
lock inversion?

During allocation in xe_ggtt_alloc(), primelockdep() in
drivers/gpu/drm/xe/xe_ggtt.c establishes the ordering fs_reclaim ->
ggtt->lock because BO destruction during memory reclaim acquires ggtt->lock:

    static void primelockdep(struct xe_ggtt *ggtt)
    {
        if (!IS_ENABLED(CONFIG_LOCKDEP))
            return;

        fs_reclaim_acquire(GFP_KERNEL);
        might_lock(&ggtt->lock);
        fs_reclaim_release(GFP_KERNEL);
    }

However, on Lunar Lake with xe.ggtt_init_gpu enabled,
gt_init_with_all_forcewake() -> xe_ggtt_init_late() -> xe_ggtt_initial_clear()
acquires ggtt->lock and calls ggtt_clear_gpu(), which invokes
xe_bb_create_job() -> __xe_bb_create_job() -> xe_sched_job_create().

Inside xe_sched_job_create(), several GFP_KERNEL allocations occur under
ggtt->lock, including job_alloc() in drivers/gpu/drm/xe/xe_sched_job.c:

    static struct xe_sched_job *job_alloc(bool parallel)
    {
        return kmem_cache_zalloc(parallel ? xe_sched_job_parallel_slab :
                                 xe_sched_job_slab, GFP_KERNEL);
    }

as well as drm_sched_job_init() and xe_lrc_alloc_seqno_fence() ->
xe_hw_fence_alloc() -> fence_alloc() in drivers/gpu/drm/xe/xe_hw_fence.c:

    return kmem_cache_zalloc(xe_hw_fence_slab, GFP_KERNEL);

Wouldn't this violate the fs_reclaim -> ggtt->lock hierarchy, triggering a
lockdep circular locking warning under CONFIG_PROVE_LOCKING during probe and
risking a reclaim deadlock if direct reclaim attempts to free a GGTT-mapped
BO?

> diff --git a/drivers/gpu/drm/xe/xe_module.c b/drivers/gpu/drm/xe/xe_module.c
> index 897724cb5cfb8..44cc0107cf53a 100644
> --- a/drivers/gpu/drm/xe/xe_module.c
> +++ b/drivers/gpu/drm/xe/xe_module.c
> @@ -22,6 +22,7 @@
>  #include "xe_sched_job.h"
>  
>  struct xe_modparam xe_modparam = {
> +	.ggtt_init_gpu =		true,
>  	.probe_display =	XE_DEFAULT_PROBE_DISPLAY,
>  	.guc_log_level =	XE_DEFAULT_GUC_LOG_LEVEL,
>  	.force_probe =		XE_DEFAULT_FORCE_PROBE,
> @@ -34,6 +35,10 @@ struct xe_modparam xe_modparam = {
>  	/* the rest are 0 by default */
>  };
>  
> +module_param_named(ggtt_init_gpu, xe_modparam.ggtt_init_gpu, bool, 0444);
> +MODULE_PARM_DESC(ggtt_init_gpu,
> +		 "GPU GGTT initialization on Lunar Lake (default: true)");

[Severity: Low]
Should this new xe.ggtt_init_gpu module parameter also be documented in
Documentation/admin-guide/kernel-parameters.txt?

-- 
Sashiko AI review · https://sashiko.dev/#/patchset/87v76m1l9k.fsf@dancol.org?part=1

^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [RFC PATCH] drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms
  2026-10-28  4:50 [RFC PATCH] drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms Daniel Colascione
  2026-10-28 13:23 ` sashiko-bot
@ 2026-10-29 15:16 ` Matthew Brost
  2026-10-29 15:31   ` Matthew Brost
  1 sibling, 1 reply; 4+ messages in thread
From: Matthew Brost @ 2026-10-29 15:16 UTC (permalink / raw)
  To: Daniel Colascione; +Cc: intel-xe, Thomas Hellstrom, Rodrigo Vivi, dri-devel

On Tue, Oct 27, 2026 at 09:50:31PM -0700, Daniel Colascione wrote:

Thanks for this - I have wondered why when I probe Xe it takes a
noticable amount of time - I suspect this is why. 

> We initialize the GGTT GPU page tables on startup. On my LNL, doing
> this one PTE at a time through the BAR takes about 900 ms and involves
> a million small writes.
> 
> Use the GPU's copy engine to fill the PTEs in batches. We build
> MI_UPDATE_GTT commands in normal memory, then send them to the GPU for
> execution. This way, we avoid the per-PTE MMIO write and do the PTE fill
> in 36.77 ms, ~24x faster.
> 
> The new path is enabled by default. xe.ggtt_init_gpu=0 uses the old
> CPU-driven path.
> 
> LNL-only because I can test only LNL. Might it work elsewhere?
> 

It should work anywhere.

> Signed-off-by: Daniel Colascione <dancol@dancol.org>
> ---
>  drivers/gpu/drm/xe/instructions/xe_mi_commands.h |   2 +
>  drivers/gpu/drm/xe/xe_ggtt.c                     | 128 +++++++++++++++++++++--
>  drivers/gpu/drm/xe/xe_ggtt.h                     |   1 +
>  drivers/gpu/drm/xe/xe_gt.c                       |   3 +-
>  drivers/gpu/drm/xe/xe_module.c                   |   5 +
>  drivers/gpu/drm/xe/xe_module.h                   |   1 +
>  6 files changed, 130 insertions(+), 10 deletions(-)
> 
> diff --git a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> index 835ef75bbeb1..04bd4225adef 100644
> --- a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> +++ b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> @@ -62,6 +62,8 @@
>  #define   MI_LRI_FORCE_POSTED		REG_BIT(12)
>  #define   MI_LRI_LEN(x)			(((x) & 0xff) + 1)
>  
> +#define MI_UPDATE_GTT			__MI_INSTR(0x23)
> +
>  #define MI_STORE_REGISTER_MEM		(__MI_INSTR(0x24) | XE_INSTR_NUM_DW(4))
>  #define   MI_SRM_USE_GGTT		REG_BIT(22)
>  #define   MI_SRM_ADD_CS_OFFSET		REG_BIT(19)
> diff --git a/drivers/gpu/drm/xe/xe_ggtt.c b/drivers/gpu/drm/xe/xe_ggtt.c
> index 773777afc68a..3737d085ae68 100644
> --- a/drivers/gpu/drm/xe/xe_ggtt.c
> +++ b/drivers/gpu/drm/xe/xe_ggtt.c
> @@ -15,20 +15,25 @@
>  #include <drm/intel/i915_drm.h>
>  #include <generated/xe_wa_oob.h>
>  
> +#include "instructions/xe_mi_commands.h"
>  #include "regs/xe_gt_regs.h"
>  #include "regs/xe_gtt_defs.h"
>  #include "regs/xe_regs.h"
>  #include "xe_assert.h"
> +#include "xe_bb.h"
>  #include "xe_bo.h"
> +#include "xe_exec_queue.h"
>  #include "xe_gt.h"
>  #include "xe_gt_printk.h"
>  #include "xe_gt_types.h"
>  #include "xe_log.h"
>  #include "xe_map.h"
>  #include "xe_mmio.h"
> +#include "xe_module.h"
>  #include "xe_pat.h"
>  #include "xe_pm.h"
>  #include "xe_res_cursor.h"
> +#include "xe_sched_job.h"
>  #include "xe_sriov.h"
>  #include "xe_tile_printk.h"
>  #include "xe_tile_sriov_vf.h"
> @@ -384,9 +389,9 @@ static void dev_fini_ggtt(void *arg)
>   * @ggtt: the &xe_ggtt to be initialized
>   *
>   * It allows to create new mappings usable by the GuC.
> - * Mappings are not usable by the HW engines, as it doesn't have scratch nor
> - * initial clear done to it yet. That will happen in the regular, non-early
> - * GGTT initialization.
> + * HW engines may only access explicitly mapped bootstrap buffers until the
> + * remaining holes have been cleared. Normally xe_ggtt_init() does this;
> + * the GPU clear finishes this work in xe_ggtt_init_late().
>   *
>   * Return: 0 on success or a negative error code on failure.
>   */
> @@ -456,18 +461,119 @@ ALLOW_ERROR_INJECTION(xe_ggtt_init_early, ERRNO); /* See xe_pci_probe() */
>  static void xe_ggtt_invalidate(struct xe_ggtt *ggtt);
>  static void xe_ggtt_invalidate_engine(struct xe_ggtt *ggtt);
>  
> -static void xe_ggtt_initial_clear(struct xe_ggtt *ggtt)
> +static bool ggtt_use_gpu(struct xe_device *xe)
>  {
> +	return xe_modparam.ggtt_init_gpu && xe->info.platform == XE_LUNARLAKE;

Per below (last reply) - let's just turn this everywhere in platform
config.

> +}
> +
> +/*
> + * MI_UPDATE_GTT takes at most 511 inline PTEs (ACM PRM, Vol. 2a,
> + * pp. 1096-1097). Limit batches to 512K to fit the kernel batch pool.
> + */
> +#define GGTT_INIT_PTES_PER_PACKET	511
> +#define GGTT_INIT_BATCH_DWORDS	(128 * (2 + 2 * GGTT_INIT_PTES_PER_PACKET))
> +
> +static int ggtt_clear_gpu(struct xe_exec_queue *q, struct xe_bb *bb,
> +			  u64 pte, u64 start, u64 end)

s/ggtt_clear_gpu/xe_ggtt_clear_gpu

> +{
> +	while (start < end) {
> +		struct xe_sched_job *job;
> +		int err;
> +
> +		bb->len = 0;
> +		while (start < end && bb->len < GGTT_INIT_BATCH_DWORDS) {
> +			u32 count = min_t(u64, (end - start) >> XE_PTE_SHIFT,
> +					  GGTT_INIT_PTES_PER_PACKET);
> +
> +			bb->cs[bb->len++] = MI_UPDATE_GTT | (2 * count);
> +			bb->cs[bb->len++] = start;
> +			memset64((u64 *)&bb->cs[bb->len], pte, count);
> +			bb->len += 2 * count;
> +			start += (u64)count << XE_PTE_SHIFT;
> +		}
> +
> +		job = xe_bb_create_job(q, bb);
> +		if (IS_ERR(job))
> +			return PTR_ERR(job);
> +
> +		xe_sched_job_arm(job);
> +		xe_sched_job_get(job);
> +		xe_sched_job_push(job);
> +
> +		dma_fence_wait(&job->drm.s_fence->finished, false);

You can pipeline this function.

i.e., generate fences in a loop and only wait on the last one.

This is fairly common pattern, xe_svm_copy is an example of function
with loop which issues a bunch of jobs and only waits on the very last
fence.

> +		err = dma_fence_get_status(&job->drm.s_fence->finished);
> +		xe_sched_job_put(job);
> +		if (err < 0)
> +			return err;
> +	}
> +
> +	return 0;
> +}
> +
> +static int xe_ggtt_initial_clear(struct xe_ggtt *ggtt, struct xe_hw_engine *hwe)
> +{
> +	struct xe_device *xe = tile_to_xe(ggtt->tile);
> +	struct xe_exec_queue *q = NULL;
> +	struct xe_bb *bb = NULL;
>  	struct drm_mm_node *hole;
> -	u64 start, end;
> +	u16 pat_index = xe_cache_pat_idx(xe, XE_CACHE_WB);
> +	u64 start, end, pte = 0;
> +	int err = 0;
> +
> +	if (hwe) {
> +		q = xe_exec_queue_create(xe, NULL, BIT(hwe->logical_instance), 1,
> +					 hwe, EXEC_QUEUE_FLAG_KERNEL, 0);

Can we use migration queue (xe_migrate.c)? We'd probably need a bit of
layering rework to allow another layer like GGTT to safely use this
queue but that seems better to keep a single isolated kernel queue.

> +		if (IS_ERR(q))
> +			return PTR_ERR(q);
> +
> +		bb = xe_bb_new(hwe->gt, GGTT_INIT_BATCH_DWORDS, false);
> +		if (IS_ERR(bb)) {
> +			err = PTR_ERR(bb);
> +			goto put_queue;
> +		}
> +	}
>  
> -	/* Display may have allocated inside ggtt, so be careful with clearing here */
> +	if (ggtt->scratch)
> +		pte = xe_bo_addr(ggtt->scratch, 0, XE_PAGE_SIZE) |
> +		      ggtt->pt_ops->pte_encode_flags(ggtt->scratch, pat_index);
> +
> +	/* Preserve boot mappings and exclude allocator changes until completion. */
>  	mutex_lock(&ggtt->lock);

CI and Sashiko correctly complain that 'ggtt->lock' is tainted with
reclaim and ggtt_clear_gpu will be a malloc for the GPU job.

I'm actually questioning if this taint is actually valid. afiak we never
shrink or evict anything GGTT mapped (i.e., that memory is always
pinned). So I think we can just drop the taint - I'd do this in a
standalone patch. 

> -	drm_mm_for_each_hole(hole, &ggtt->mm, start, end)
> -		xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> +	drm_mm_for_each_hole(hole, &ggtt->mm, start, end) {
> +		if (q)
> +			err = ggtt_clear_gpu(q, bb, pte, ggtt->start + start, ggtt->start + end);
> +		else
> +			xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> +		if (err)
> +			goto unlock;
> +	}
>  
>  	xe_ggtt_invalidate(ggtt);
> +unlock:
>  	mutex_unlock(&ggtt->lock);
> +	xe_bb_free(bb, NULL);
> +put_queue:
> +	if (q)
> +		xe_exec_queue_put(q);
> +	return err;
> +}
> +
> +/**
> + * xe_ggtt_init_late - Finish deferred GGTT initialization after GuC startup
> + * @ggtt: GGTT to initialize
> + *
> + * All default contexts must be recorded before waiting for a GPU clear with
> + * the GGTT mutex held, so reset recovery need not allocate context mappings.
> + *
> + * Return: 0 on success or a negative error code on failure.
> + */
> +int xe_ggtt_init_late(struct xe_ggtt *ggtt)
> +{
> +	if (!ggtt_use_gpu(tile_to_xe(ggtt->tile)))
> +		return 0;
> +
> +	return xe_ggtt_initial_clear(ggtt, xe_gt_hw_engine(ggtt->tile->primary_gt,
> +							XE_ENGINE_CLASS_COPY, 0, false));
>  }
>  
>  static void ggtt_node_fini(struct xe_ggtt_node *node)
> @@ -536,6 +642,9 @@ void xe_ggtt_node_remove(struct xe_ggtt_node *node, bool invalidate)
>   * xe_ggtt_init - Regular non-early GGTT initialization
>   * @ggtt: the &xe_ggtt to be initialized
>   *
> + * Allocate the scratch page if needed and clear unused entries, or defer
> + * the clear to xe_ggtt_init_late() when GPU initialization is enabled.
> + *
>   * Return: 0 on success or a negative error code on failure.
>   */
>  int xe_ggtt_init(struct xe_ggtt *ggtt)
> @@ -572,7 +681,8 @@ int xe_ggtt_init(struct xe_ggtt *ggtt)
>  			      xe_bo_size(ggtt->scratch));
>  	}
>  
> -	xe_ggtt_initial_clear(ggtt);
> +	if (!ggtt_use_gpu(xe))
> +		xe_ggtt_initial_clear(ggtt, NULL);
>  
>  	return devm_add_action_or_reset(xe->drm.dev, ggtt_fini, ggtt);
>  err:
> diff --git a/drivers/gpu/drm/xe/xe_ggtt.h b/drivers/gpu/drm/xe/xe_ggtt.h
> index c864cc975a69..cae8600d7142 100644
> --- a/drivers/gpu/drm/xe/xe_ggtt.h
> +++ b/drivers/gpu/drm/xe/xe_ggtt.h
> @@ -17,6 +17,7 @@ struct xe_ggtt *xe_ggtt_alloc(struct xe_tile *tile);
>  int xe_ggtt_init_early(struct xe_ggtt *ggtt);
>  int xe_ggtt_init_kunit(struct xe_ggtt *ggtt, u32 reserved, u32 size);
>  int xe_ggtt_init(struct xe_ggtt *ggtt);
> +int xe_ggtt_init_late(struct xe_ggtt *ggtt);
>  
>  void xe_ggtt_shift_nodes(struct xe_ggtt *ggtt, u64 new_base);
>  u64 xe_ggtt_start(struct xe_ggtt *ggtt);
> diff --git a/drivers/gpu/drm/xe/xe_gt.c b/drivers/gpu/drm/xe/xe_gt.c
> index 45fb074812a2..d1c14a02de66 100644
> --- a/drivers/gpu/drm/xe/xe_gt.c
> +++ b/drivers/gpu/drm/xe/xe_gt.c
> @@ -686,7 +686,8 @@ static int gt_init_with_all_forcewake(struct xe_gt *gt)
>  	if (err)
>  		return err;
>  
> -	return 0;
> +	return xe_gt_is_main_type(gt) ?
> +		xe_ggtt_init_late(gt_to_tile(gt)->mem.ggtt) : 0;
>  }
>  
>  static void xe_gt_fini(void *arg)
> diff --git a/drivers/gpu/drm/xe/xe_module.c b/drivers/gpu/drm/xe/xe_module.c
> index 897724cb5cfb..44cc0107cf53 100644
> --- a/drivers/gpu/drm/xe/xe_module.c
> +++ b/drivers/gpu/drm/xe/xe_module.c
> @@ -22,6 +22,7 @@
>  #include "xe_sched_job.h"
>  
>  struct xe_modparam xe_modparam = {
> +	.ggtt_init_gpu =		true,

I'd make this platform param in xe_pci.c and turn it on for every
platform which supports the required GPU instructions (likely every Xe
supported platform). We can let this soak in for a couple months in our
CI before getting into a kernel release to ensure everything is
functional and then perhaps rip out the non-GPU clear code.

Matt

>  	.probe_display =	XE_DEFAULT_PROBE_DISPLAY,
>  	.guc_log_level =	XE_DEFAULT_GUC_LOG_LEVEL,
>  	.force_probe =		XE_DEFAULT_FORCE_PROBE,
> @@ -34,6 +35,10 @@ struct xe_modparam xe_modparam = {
>  	/* the rest are 0 by default */
>  };
>  
> +module_param_named(ggtt_init_gpu, xe_modparam.ggtt_init_gpu, bool, 0444);
> +MODULE_PARM_DESC(ggtt_init_gpu,
> +		 "GPU GGTT initialization on Lunar Lake (default: true)");
> +
>  module_param_named(svm_notifier_size, xe_modparam.svm_notifier_size, uint, 0600);
>  MODULE_PARM_DESC(svm_notifier_size, "Set the svm notifier size in MiB, must be power of 2 "
>  		 "[default=" __stringify(XE_DEFAULT_SVM_NOTIFIER_SIZE) "]");
> diff --git a/drivers/gpu/drm/xe/xe_module.h b/drivers/gpu/drm/xe/xe_module.h
> index 6272d9e41207..8aa91822c35c 100644
> --- a/drivers/gpu/drm/xe/xe_module.h
> +++ b/drivers/gpu/drm/xe/xe_module.h
> @@ -12,6 +12,7 @@ struct work_struct;
>  
>  /* Module modprobe variables */
>  struct xe_modparam {
> +	bool ggtt_init_gpu;
>  	bool probe_display;
>  	int force_vram_bar_size;
>  	int guc_log_level;

^ permalink raw reply	[flat|nested] 4+ messages in thread

* Re: [RFC PATCH] drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms
  2026-10-29 15:16 ` Matthew Brost
@ 2026-10-29 15:31   ` Matthew Brost
  0 siblings, 0 replies; 4+ messages in thread
From: Matthew Brost @ 2026-10-29 15:31 UTC (permalink / raw)
  To: Daniel Colascione; +Cc: intel-xe, Thomas Hellstrom, Rodrigo Vivi, dri-devel

On Thu, Oct 29, 2026 at 08:16:44AM -0700, Matthew Brost wrote:

Sorry double reply, just had another thought...

> On Tue, Oct 27, 2026 at 09:50:31PM -0700, Daniel Colascione wrote:
> 
> Thanks for this - I have wondered why when I probe Xe it takes a
> noticable amount of time - I suspect this is why. 
> 
> > We initialize the GGTT GPU page tables on startup. On my LNL, doing
> > this one PTE at a time through the BAR takes about 900 ms and involves
> > a million small writes.
> > 
> > Use the GPU's copy engine to fill the PTEs in batches. We build
> > MI_UPDATE_GTT commands in normal memory, then send them to the GPU for
> > execution. This way, we avoid the per-PTE MMIO write and do the PTE fill
> > in 36.77 ms, ~24x faster.
> > 
> > The new path is enabled by default. xe.ggtt_init_gpu=0 uses the old
> > CPU-driven path.
> > 
> > LNL-only because I can test only LNL. Might it work elsewhere?
> > 
> 
> It should work anywhere.
> 
> > Signed-off-by: Daniel Colascione <dancol@dancol.org>
> > ---
> >  drivers/gpu/drm/xe/instructions/xe_mi_commands.h |   2 +
> >  drivers/gpu/drm/xe/xe_ggtt.c                     | 128 +++++++++++++++++++++--
> >  drivers/gpu/drm/xe/xe_ggtt.h                     |   1 +
> >  drivers/gpu/drm/xe/xe_gt.c                       |   3 +-
> >  drivers/gpu/drm/xe/xe_module.c                   |   5 +
> >  drivers/gpu/drm/xe/xe_module.h                   |   1 +
> >  6 files changed, 130 insertions(+), 10 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> > index 835ef75bbeb1..04bd4225adef 100644
> > --- a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> > +++ b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> > @@ -62,6 +62,8 @@
> >  #define   MI_LRI_FORCE_POSTED		REG_BIT(12)
> >  #define   MI_LRI_LEN(x)			(((x) & 0xff) + 1)
> >  
> > +#define MI_UPDATE_GTT			__MI_INSTR(0x23)
> > +
> >  #define MI_STORE_REGISTER_MEM		(__MI_INSTR(0x24) | XE_INSTR_NUM_DW(4))
> >  #define   MI_SRM_USE_GGTT		REG_BIT(22)
> >  #define   MI_SRM_ADD_CS_OFFSET		REG_BIT(19)
> > diff --git a/drivers/gpu/drm/xe/xe_ggtt.c b/drivers/gpu/drm/xe/xe_ggtt.c
> > index 773777afc68a..3737d085ae68 100644
> > --- a/drivers/gpu/drm/xe/xe_ggtt.c
> > +++ b/drivers/gpu/drm/xe/xe_ggtt.c
> > @@ -15,20 +15,25 @@
> >  #include <drm/intel/i915_drm.h>
> >  #include <generated/xe_wa_oob.h>
> >  
> > +#include "instructions/xe_mi_commands.h"
> >  #include "regs/xe_gt_regs.h"
> >  #include "regs/xe_gtt_defs.h"
> >  #include "regs/xe_regs.h"
> >  #include "xe_assert.h"
> > +#include "xe_bb.h"
> >  #include "xe_bo.h"
> > +#include "xe_exec_queue.h"
> >  #include "xe_gt.h"
> >  #include "xe_gt_printk.h"
> >  #include "xe_gt_types.h"
> >  #include "xe_log.h"
> >  #include "xe_map.h"
> >  #include "xe_mmio.h"
> > +#include "xe_module.h"
> >  #include "xe_pat.h"
> >  #include "xe_pm.h"
> >  #include "xe_res_cursor.h"
> > +#include "xe_sched_job.h"
> >  #include "xe_sriov.h"
> >  #include "xe_tile_printk.h"
> >  #include "xe_tile_sriov_vf.h"
> > @@ -384,9 +389,9 @@ static void dev_fini_ggtt(void *arg)
> >   * @ggtt: the &xe_ggtt to be initialized
> >   *
> >   * It allows to create new mappings usable by the GuC.
> > - * Mappings are not usable by the HW engines, as it doesn't have scratch nor
> > - * initial clear done to it yet. That will happen in the regular, non-early
> > - * GGTT initialization.
> > + * HW engines may only access explicitly mapped bootstrap buffers until the
> > + * remaining holes have been cleared. Normally xe_ggtt_init() does this;
> > + * the GPU clear finishes this work in xe_ggtt_init_late().
> >   *
> >   * Return: 0 on success or a negative error code on failure.
> >   */
> > @@ -456,18 +461,119 @@ ALLOW_ERROR_INJECTION(xe_ggtt_init_early, ERRNO); /* See xe_pci_probe() */
> >  static void xe_ggtt_invalidate(struct xe_ggtt *ggtt);
> >  static void xe_ggtt_invalidate_engine(struct xe_ggtt *ggtt);
> >  
> > -static void xe_ggtt_initial_clear(struct xe_ggtt *ggtt)
> > +static bool ggtt_use_gpu(struct xe_device *xe)
> >  {
> > +	return xe_modparam.ggtt_init_gpu && xe->info.platform == XE_LUNARLAKE;
> 
> Per below (last reply) - let's just turn this everywhere in platform
> config.
> 
> > +}
> > +
> > +/*
> > + * MI_UPDATE_GTT takes at most 511 inline PTEs (ACM PRM, Vol. 2a,
> > + * pp. 1096-1097). Limit batches to 512K to fit the kernel batch pool.
> > + */
> > +#define GGTT_INIT_PTES_PER_PACKET	511
> > +#define GGTT_INIT_BATCH_DWORDS	(128 * (2 + 2 * GGTT_INIT_PTES_PER_PACKET))
> > +
> > +static int ggtt_clear_gpu(struct xe_exec_queue *q, struct xe_bb *bb,
> > +			  u64 pte, u64 start, u64 end)
> 
> s/ggtt_clear_gpu/xe_ggtt_clear_gpu
> 
> > +{
> > +	while (start < end) {
> > +		struct xe_sched_job *job;
> > +		int err;
> > +
> > +		bb->len = 0;
> > +		while (start < end && bb->len < GGTT_INIT_BATCH_DWORDS) {
> > +			u32 count = min_t(u64, (end - start) >> XE_PTE_SHIFT,
> > +					  GGTT_INIT_PTES_PER_PACKET);
> > +
> > +			bb->cs[bb->len++] = MI_UPDATE_GTT | (2 * count);
> > +			bb->cs[bb->len++] = start;
> > +			memset64((u64 *)&bb->cs[bb->len], pte, count);
> > +			bb->len += 2 * count;
> > +			start += (u64)count << XE_PTE_SHIFT;
> > +		}
> > +
> > +		job = xe_bb_create_job(q, bb);
> > +		if (IS_ERR(job))
> > +			return PTR_ERR(job);
> > +
> > +		xe_sched_job_arm(job);
> > +		xe_sched_job_get(job);
> > +		xe_sched_job_push(job);
> > +
> > +		dma_fence_wait(&job->drm.s_fence->finished, false);
> 
> You can pipeline this function.
> 
> i.e., generate fences in a loop and only wait on the last one.
> 
> This is fairly common pattern, xe_svm_copy is an example of function
> with loop which issues a bunch of jobs and only waits on the very last
> fence.
> 
> > +		err = dma_fence_get_status(&job->drm.s_fence->finished);
> > +		xe_sched_job_put(job);
> > +		if (err < 0)
> > +			return err;
> > +	}
> > +
> > +	return 0;
> > +}
> > +
> > +static int xe_ggtt_initial_clear(struct xe_ggtt *ggtt, struct xe_hw_engine *hwe)
> > +{
> > +	struct xe_device *xe = tile_to_xe(ggtt->tile);
> > +	struct xe_exec_queue *q = NULL;
> > +	struct xe_bb *bb = NULL;
> >  	struct drm_mm_node *hole;
> > -	u64 start, end;
> > +	u16 pat_index = xe_cache_pat_idx(xe, XE_CACHE_WB);
> > +	u64 start, end, pte = 0;
> > +	int err = 0;
> > +
> > +	if (hwe) {
> > +		q = xe_exec_queue_create(xe, NULL, BIT(hwe->logical_instance), 1,
> > +					 hwe, EXEC_QUEUE_FLAG_KERNEL, 0);
> 
> Can we use migration queue (xe_migrate.c)? We'd probably need a bit of
> layering rework to allow another layer like GGTT to safely use this
> queue but that seems better to keep a single isolated kernel queue.
> 
> > +		if (IS_ERR(q))
> > +			return PTR_ERR(q);
> > +
> > +		bb = xe_bb_new(hwe->gt, GGTT_INIT_BATCH_DWORDS, false);
> > +		if (IS_ERR(bb)) {
> > +			err = PTR_ERR(bb);
> > +			goto put_queue;
> > +		}
> > +	}
> >  
> > -	/* Display may have allocated inside ggtt, so be careful with clearing here */
> > +	if (ggtt->scratch)
> > +		pte = xe_bo_addr(ggtt->scratch, 0, XE_PAGE_SIZE) |
> > +		      ggtt->pt_ops->pte_encode_flags(ggtt->scratch, pat_index);
> > +
> > +	/* Preserve boot mappings and exclude allocator changes until completion. */
> >  	mutex_lock(&ggtt->lock);
> 
> CI and Sashiko correctly complain that 'ggtt->lock' is tainted with
> reclaim and ggtt_clear_gpu will be a malloc for the GPU job.
> 
> I'm actually questioning if this taint is actually valid. afiak we never
> shrink or evict anything GGTT mapped (i.e., that memory is always
> pinned). So I think we can just drop the taint - I'd do this in a
> standalone patch. 
> 
> > -	drm_mm_for_each_hole(hole, &ggtt->mm, start, end)
> > -		xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> > +	drm_mm_for_each_hole(hole, &ggtt->mm, start, end) {
> > +		if (q)
> > +			err = ggtt_clear_gpu(q, bb, pte, ggtt->start + start, ggtt->start + end);
> > +		else
> > +			xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> > +		if (err)
> > +			goto unlock;
> > +	}
> >  
> >  	xe_ggtt_invalidate(ggtt);
> > +unlock:
> >  	mutex_unlock(&ggtt->lock);
> > +	xe_bb_free(bb, NULL);
> > +put_queue:
> > +	if (q)
> > +		xe_exec_queue_put(q);
> > +	return err;
> > +}
> > +
> > +/**
> > + * xe_ggtt_init_late - Finish deferred GGTT initialization after GuC startup
> > + * @ggtt: GGTT to initialize
> > + *
> > + * All default contexts must be recorded before waiting for a GPU clear with
> > + * the GGTT mutex held, so reset recovery need not allocate context mappings.
> > + *
> > + * Return: 0 on success or a negative error code on failure.
> > + */
> > +int xe_ggtt_init_late(struct xe_ggtt *ggtt)
> > +{
> > +	if (!ggtt_use_gpu(tile_to_xe(ggtt->tile)))
> > +		return 0;
> > +
> > +	return xe_ggtt_initial_clear(ggtt, xe_gt_hw_engine(ggtt->tile->primary_gt,
> > +							XE_ENGINE_CLASS_COPY, 0, false));
> >  }
> >  
> >  static void ggtt_node_fini(struct xe_ggtt_node *node)
> > @@ -536,6 +642,9 @@ void xe_ggtt_node_remove(struct xe_ggtt_node *node, bool invalidate)
> >   * xe_ggtt_init - Regular non-early GGTT initialization
> >   * @ggtt: the &xe_ggtt to be initialized
> >   *
> > + * Allocate the scratch page if needed and clear unused entries, or defer
> > + * the clear to xe_ggtt_init_late() when GPU initialization is enabled.
> > + *
> >   * Return: 0 on success or a negative error code on failure.
> >   */
> >  int xe_ggtt_init(struct xe_ggtt *ggtt)
> > @@ -572,7 +681,8 @@ int xe_ggtt_init(struct xe_ggtt *ggtt)
> >  			      xe_bo_size(ggtt->scratch));
> >  	}
> >  
> > -	xe_ggtt_initial_clear(ggtt);
> > +	if (!ggtt_use_gpu(xe))
> > +		xe_ggtt_initial_clear(ggtt, NULL);

Hmm, so this defers GGTT clears to after we use GGTT memory for queues /
jobs.

The fact this works points to GGTT scratch most likely not actually
being needed but that is pretty hard to reason 100% correctly.

I wonder if a better solution is completely drop the GGTT clear and BO
which sets XE_BO_FLAG_GGTT just allocates guard page at the end (again
with a config to enable this which is on by default until we can reason
this isn't needed).

A lot to take in here. Let us know if you want to continue driving this,
or I can try to find an engineer at Intel to own it. A reduction from
900 ms to 37 ms is a compelling result, and this clearly needs to be
reworked.

Matt

> >  
> >  	return devm_add_action_or_reset(xe->drm.dev, ggtt_fini, ggtt);
> >  err:
> > diff --git a/drivers/gpu/drm/xe/xe_ggtt.h b/drivers/gpu/drm/xe/xe_ggtt.h
> > index c864cc975a69..cae8600d7142 100644
> > --- a/drivers/gpu/drm/xe/xe_ggtt.h
> > +++ b/drivers/gpu/drm/xe/xe_ggtt.h
> > @@ -17,6 +17,7 @@ struct xe_ggtt *xe_ggtt_alloc(struct xe_tile *tile);
> >  int xe_ggtt_init_early(struct xe_ggtt *ggtt);
> >  int xe_ggtt_init_kunit(struct xe_ggtt *ggtt, u32 reserved, u32 size);
> >  int xe_ggtt_init(struct xe_ggtt *ggtt);
> > +int xe_ggtt_init_late(struct xe_ggtt *ggtt);
> >  
> >  void xe_ggtt_shift_nodes(struct xe_ggtt *ggtt, u64 new_base);
> >  u64 xe_ggtt_start(struct xe_ggtt *ggtt);
> > diff --git a/drivers/gpu/drm/xe/xe_gt.c b/drivers/gpu/drm/xe/xe_gt.c
> > index 45fb074812a2..d1c14a02de66 100644
> > --- a/drivers/gpu/drm/xe/xe_gt.c
> > +++ b/drivers/gpu/drm/xe/xe_gt.c
> > @@ -686,7 +686,8 @@ static int gt_init_with_all_forcewake(struct xe_gt *gt)
> >  	if (err)
> >  		return err;
> >  
> > -	return 0;
> > +	return xe_gt_is_main_type(gt) ?
> > +		xe_ggtt_init_late(gt_to_tile(gt)->mem.ggtt) : 0;
> >  }
> >  
> >  static void xe_gt_fini(void *arg)
> > diff --git a/drivers/gpu/drm/xe/xe_module.c b/drivers/gpu/drm/xe/xe_module.c
> > index 897724cb5cfb..44cc0107cf53 100644
> > --- a/drivers/gpu/drm/xe/xe_module.c
> > +++ b/drivers/gpu/drm/xe/xe_module.c
> > @@ -22,6 +22,7 @@
> >  #include "xe_sched_job.h"
> >  
> >  struct xe_modparam xe_modparam = {
> > +	.ggtt_init_gpu =		true,
> 
> I'd make this platform param in xe_pci.c and turn it on for every
> platform which supports the required GPU instructions (likely every Xe
> supported platform). We can let this soak in for a couple months in our
> CI before getting into a kernel release to ensure everything is
> functional and then perhaps rip out the non-GPU clear code.
> 
> Matt
> 
> >  	.probe_display =	XE_DEFAULT_PROBE_DISPLAY,
> >  	.guc_log_level =	XE_DEFAULT_GUC_LOG_LEVEL,
> >  	.force_probe =		XE_DEFAULT_FORCE_PROBE,
> > @@ -34,6 +35,10 @@ struct xe_modparam xe_modparam = {
> >  	/* the rest are 0 by default */
> >  };
> >  
> > +module_param_named(ggtt_init_gpu, xe_modparam.ggtt_init_gpu, bool, 0444);
> > +MODULE_PARM_DESC(ggtt_init_gpu,
> > +		 "GPU GGTT initialization on Lunar Lake (default: true)");
> > +
> >  module_param_named(svm_notifier_size, xe_modparam.svm_notifier_size, uint, 0600);
> >  MODULE_PARM_DESC(svm_notifier_size, "Set the svm notifier size in MiB, must be power of 2 "
> >  		 "[default=" __stringify(XE_DEFAULT_SVM_NOTIFIER_SIZE) "]");
> > diff --git a/drivers/gpu/drm/xe/xe_module.h b/drivers/gpu/drm/xe/xe_module.h
> > index 6272d9e41207..8aa91822c35c 100644
> > --- a/drivers/gpu/drm/xe/xe_module.h
> > +++ b/drivers/gpu/drm/xe/xe_module.h
> > @@ -12,6 +12,7 @@ struct work_struct;
> >  
> >  /* Module modprobe variables */
> >  struct xe_modparam {
> > +	bool ggtt_init_gpu;
> >  	bool probe_display;
> >  	int force_vram_bar_size;
> >  	int guc_log_level;

^ permalink raw reply	[flat|nested] 4+ messages in thread

end of thread, other threads:[~2026-10-29 15:32 UTC | newest]

Thread overview: 4+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2026-10-28  4:50 [RFC PATCH] drm/xe/ggtt: Cut GGTT initialization from 900 ms to 37 ms Daniel Colascione
2026-10-28 13:23 ` sashiko-bot
2026-10-29 15:16 ` Matthew Brost
2026-10-29 15:31   ` Matthew Brost

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox