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From: Daniel Vetter <daniel.vetter@ffwll.ch>
To: intel-gfx <intel-gfx@lists.freedesktop.org>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>, stable@kernel.org
Subject: [PATCH] drm/i915: fix swizzle detection for gen3
Date: Thu, 10 Nov 2011 17:36:45 +0100	[thread overview]
Message-ID: <1320943005-6989-1-git-send-email-daniel.vetter@ffwll.ch> (raw)
In-Reply-To: <1320931087-1557-7-git-send-email-daniel.vetter@ffwll.ch>

It looks like the desktop variants of i915 and i945 also have the DCC
register to control dram channel interleave and cpu side bit6
swizzling.

Unfortunately internal Cspec/ConfigDB documentation for these ancient chips
have already been dropped and there seem to be no archives. Also
somebody thought the swizzling behaviour is surely a worthy secret to
keep and redacted any mention of these fields from the published Intel
datasheets.

I suspect the hw engineers were really proud of the page coloring
they've achieved in their first dual channel dram controller with
bit17 - after all Bspec explains in great length the optimal layout of
page frame numbers modulo 4 for the color and depth buffers, too.
Later on when they've started to work on VT-d they shamefully
discoverd their stupidity and tried to cover the tracks ...

Tested-by: Daniel Vetter <daniel.vetter@ffwll.ch> (i915g)
Tested-by: Pavel Ondračka <pavel.ondracka@email.cz> (i945g)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42625
Cc: stable@kernel.org
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
---

v2: Spelling fix in the commit msg.

 drivers/gpu/drm/i915/i915_gem_tiling.c |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem_tiling.c b/drivers/gpu/drm/i915/i915_gem_tiling.c
index 31d334d..861223b 100644
--- a/drivers/gpu/drm/i915/i915_gem_tiling.c
+++ b/drivers/gpu/drm/i915/i915_gem_tiling.c
@@ -107,10 +107,10 @@ i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
 		 */
 		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
 		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
-	} else if (IS_MOBILE(dev)) {
+	} else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
 		uint32_t dcc;
 
-		/* On mobile 9xx chipsets, channel interleave by the CPU is
+		/* On 9xx chipsets, channel interleave by the CPU is
 		 * determined by DCC.  For single-channel, neither the CPU
 		 * nor the GPU do swizzling.  For dual channel interleaved,
 		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
-- 
1.7.6.4

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  reply	other threads:[~2011-11-10 16:38 UTC|newest]

Thread overview: 27+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-11-10 13:17 [PATCH 0/9] gpu hang and swizzle patches Daniel Vetter
2011-11-10 13:17 ` [PATCH 1/9] drm/i915: refactor debugfs open function Daniel Vetter
2011-11-10 19:25   ` Ben Widawsky
2011-11-10 13:18 ` [PATCH 2/9] drm/i915: refactor debugfs create functions Daniel Vetter
2011-11-10 19:26   ` Ben Widawsky
2011-11-10 13:18 ` [PATCH 3/9] drm/i915: add interface to simulate gpu hangs Daniel Vetter
2011-11-10 16:34   ` [PATCH] " Daniel Vetter
2011-12-02 22:21     ` Daniel Vetter
2011-12-03  1:33       ` Chris Wilson
2011-12-05 23:20       ` Ben Widawsky
2011-11-10 13:18 ` [PATCH 4/9] drm/i915: rework dev->first_error locking Daniel Vetter
2011-11-27 19:31   ` [PATCH] " Daniel Vetter
2011-11-10 13:18 ` [PATCH 5/9] drm/i915: destroy existing error_state when simulating a gpu hang Daniel Vetter
2011-11-10 13:18 ` [PATCH 6/9] drm/i915: fix swizzle detection for gen3 Daniel Vetter
2011-11-10 16:36   ` Daniel Vetter [this message]
2011-11-10 13:18 ` [PATCH 7/9] drm/i915: add debugfs file for swizzling information Daniel Vetter
2011-11-10 16:39   ` [PATCH] " Daniel Vetter
2011-11-10 13:18 ` [PATCH 8/9] drm/i915: add gen6+ registers to i915_swizzle_info Daniel Vetter
2011-11-10 13:18 ` [PATCH 9/9] drm/i915: swizzling support for snb/ivb Daniel Vetter
2011-11-11 16:50   ` Eric Anholt
2011-11-11 17:22     ` Daniel Vetter
2011-11-11 19:37       ` Eric Anholt
2011-11-11 19:51         ` Daniel Vetter
2011-11-11 19:58           ` Eric Anholt
2011-11-11 20:18             ` Daniel Vetter
2011-11-14 16:19               ` Eric Anholt
2011-11-11  0:15 ` [PATCH 0/9] gpu hang and swizzle patches Chris Wilson

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