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From: Jesse Barnes <jbarnes@virtuousgeek.org>
To: ville.syrjala@linux.intel.com
Cc: intel-gfx@lists.freedesktop.org
Subject: Re: [PATCH] drm/i915: Wait for vblank between disabling a sprite and unpinning the fb
Date: Wed, 27 Mar 2013 09:29:03 -0700	[thread overview]
Message-ID: <20130327092903.1fe30906@jbarnes-desktop> (raw)
In-Reply-To: <1364399353-24486-1-git-send-email-ville.syrjala@linux.intel.com>

On Wed, 27 Mar 2013 17:49:13 +0200
ville.syrjala@linux.intel.com wrote:

> From: Ville Syrjälä <ville.syrjala@linux.intel.com>
> 
> When disabling a sprite, wait for the sprite to stop fetching data
> from memory before unpinning the fb.
> 
> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
> ---
>  drivers/gpu/drm/i915/intel_sprite.c | 2 ++
>  1 file changed, 2 insertions(+)
> 
> diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c
> index 414d325..27df5b8 100644
> --- a/drivers/gpu/drm/i915/intel_sprite.c
> +++ b/drivers/gpu/drm/i915/intel_sprite.c
> @@ -582,6 +582,8 @@ intel_disable_plane(struct drm_plane *plane)
>  	if (!intel_plane->obj)
>  		goto out;
>  
> +	intel_wait_for_vblank(dev, intel_plane->pipe);
> +
>  	mutex_lock(&dev->struct_mutex);
>  	intel_unpin_fb_obj(intel_plane->obj);
>  	intel_plane->obj = NULL;

Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>

-- 
Jesse Barnes, Intel Open Source Technology Center
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  reply	other threads:[~2013-03-27 16:28 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2013-03-27 15:49 [PATCH] drm/i915: Wait for vblank between disabling a sprite and unpinning the fb ville.syrjala
2013-03-27 16:29 ` Jesse Barnes [this message]
2013-03-27 16:48   ` Daniel Vetter

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