From: Chris Wilson <chris@chris-wilson.co.uk>
To: Jesse Barnes <jbarnes@virtuousgeek.org>
Cc: otaylor@gtk.org, intel-gfx@lists.freedesktop.org, arjan@linux.intel.com
Subject: Re: [PATCH] drm/i915: boost GPU and CPU freq when leaving idle
Date: Fri, 28 Jun 2013 19:37:01 +0100 [thread overview]
Message-ID: <20130628183701.GF32183@cantiga.alporthouse.com> (raw)
In-Reply-To: <1372438472-3233-1-git-send-email-jbarnes@virtuousgeek.org>
On Fri, Jun 28, 2013 at 09:54:32AM -0700, Jesse Barnes wrote:
> Coming out of idle is usually due to some sort of user input (swiping a
> screen, clicking a button) and often results in some sort of graphical
> animation. To prevent stutter for a CPU or GPU intensive animation,
> boost the GPU and CPU freq to the maximum to get the first frame out as
> quickly as possible. The normal CPU and GPU frequency management code
> will take over from there and (hopefully) clock down to save power as
> needed if the max frequencies aren't required.
>
> This could probably be done more cleanly, and possibly without another
> uncached read in the execbuf path if we tracked idleness elsewhere. I'm
> also unsure about the cpufreq calls; I don't really know if this will do
> what I want...
Would seem like a good idea to make intel_mark_busy() dtrt and use them.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
next prev parent reply other threads:[~2013-06-28 18:37 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2013-06-28 16:54 [PATCH] drm/i915: boost GPU and CPU freq when leaving idle Jesse Barnes
2013-06-28 18:37 ` Chris Wilson [this message]
2013-06-28 18:40 ` Jesse Barnes
2013-06-28 19:27 ` Chris Wilson
2013-06-28 19:10 ` Arjan van de Ven
2013-06-28 19:14 ` Jesse Barnes
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