From: Pekka Paalanen <pekka.paalanen@collabora.com>
To: "Shankar, Uma" <uma.shankar@intel.com>
Cc: Simon Ser <contact@emersion.fr>,
Harry Wentland <harry.wentland@amd.com>,
Alex Hung <alex.hung@amd.com>,
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Subject: Re: [PATCH V8 32/43] drm/colorop: Add 1D Curve Custom LUT type
Date: Tue, 3 Jun 2025 13:51:08 +0300 [thread overview]
Message-ID: <20250603135108.603fa6e6@eldfell> (raw)
In-Reply-To: <DM4PR11MB6360BFCB5756A16F38945DE7F46DA@DM4PR11MB6360.namprd11.prod.outlook.com>
[-- Attachment #1: Type: text/plain, Size: 4903 bytes --]
On Tue, 3 Jun 2025 08:30:23 +0000
"Shankar, Uma" <uma.shankar@intel.com> wrote:
> > -----Original Message-----
> > From: Pekka Paalanen <pekka.paalanen@collabora.com>
> > Sent: Friday, May 30, 2025 7:28 PM
> > To: Shankar, Uma <uma.shankar@intel.com>
> > Cc: Simon Ser <contact@emersion.fr>; Harry Wentland
> > <harry.wentland@amd.com>; Alex Hung <alex.hung@amd.com>; dri-
> > devel@lists.freedesktop.org; amd-gfx@lists.freedesktop.org; intel-
> > gfx@lists.freedesktop.org; wayland-devel@lists.freedesktop.org;
> > leo.liu@amd.com; ville.syrjala@linux.intel.com; pekka.paalanen@collabora.com;
> > mwen@igalia.com; jadahl@redhat.com; sebastian.wick@redhat.com;
> > shashank.sharma@amd.com; agoins@nvidia.com; joshua@froggi.es;
> > mdaenzer@redhat.com; aleixpol@kde.org; xaver.hugl@gmail.com;
> > victoria@system76.com; daniel@ffwll.ch; quic_naseer@quicinc.com;
> > quic_cbraga@quicinc.com; quic_abhinavk@quicinc.com; marcan@marcan.st;
> > Liviu.Dudau@arm.com; sashamcintosh@google.com; Borah, Chaitanya Kumar
> > <chaitanya.kumar.borah@intel.com>; louis.chauvet@bootlin.com
> > Subject: Re: [PATCH V8 32/43] drm/colorop: Add 1D Curve Custom LUT type
> >
> > On Thu, 22 May 2025 11:33:00 +0000
> > "Shankar, Uma" <uma.shankar@intel.com> wrote:
> >
> > > One request though: Can we enhance the lut samples from existing
> > > 16bits to 32bits as lut precision is going to be more than 16 in certain hardware.
> > While adding the new UAPI, lets extend this to 32 to make it future proof.
> > > Reference:
> > > https://patchwork.freedesktop.org/patch/642592/?series=129811&rev=4
> > >
> > > +/**
> > > + * struct drm_color_lut_32 - Represents high precision lut values
> > > + *
> > > + * Creating 32 bit palette entries for better data
> > > + * precision. This will be required for HDR and
> > > + * similar color processing usecases.
> > > + */
> > > +struct drm_color_lut_32 {
> > > + /*
> > > + * Data for high precision LUTs
> > > + */
> > > + __u32 red;
> > > + __u32 green;
> > > + __u32 blue;
> > > + __u32 reserved;
> > > +};
> >
> > Hi,
> >
> > I suppose you need this much precision for optical data? If so, floating-point would
> > be much more appropriate and we could probably keep 16-bit storage.
> >
> > What does the "more than 16-bit" hardware actually use? ISTR at least AMD
> > having some sort of float'ish point internal pipeline?
> >
> > This sounds the same thing as non-uniformly distributed taps in a LUT.
> > That mimics floating-point input while this feels like floating-point output of a LUT.
> >
> > I've recently decided for myself (and Weston) that I will never store optical data in
> > an integer format, because it is far too wasteful. That's why the electrical
> > encodings like power-2.2 are so useful, not just for emulating a CRT.
>
> Hi Pekka,
> Internal pipeline in hardware can operate at higher precision than the input framebuffer
> to plane engines. So, in case we have optical data of 16bits or 10bits precision, hardware
> can scale this up to higher precision in internal pipeline in hardware to take care of rounding
> and overflow issues. Even FP16 optical data will be normalized and converted internally for
> further processing.
Is it integer or floating-point?
If we take the full range of PQ as optical and put it into 16-bit
integer format, the luminance step from code 1 to code 2 is 0.15 cd/m².
That seems like a huge step in the dark end. Such a step would
probably need to be divided over several taps in a LUT, which wouldn't
be possible.
In that sense, if a LUT is used for the PQ EOTF, I totally agree that
16-bit integer won't be even nearly enough precision.
This actually points out the caveat that increasing the number of taps
in a LUT can cause the LUT to become non-monotonic when the sample
precision runs out. That is, consecutive taps don't always increase in
value.
> Input to LUT hardware can be 16bits or even higher, so the look up table we program can
> be of higher precision than 16 (certain cases 24 in Intel pipeline). This is later truncated to bpc supported
> in output formats from sync (10, 12 or 16), mostly for electrical value to be sent to sink.
>
> Hence requesting to increase the container from current u16 to u32, to get advantage of higher
> precision luts.
My argument though is to use a floating-point format for the LUT samples
instead of adding more and more integer bits. That naturally puts more
precision where it is needed: near zero.
A driver can easily convert that to any format the hardware needs.
However, it might make best sense for a driver to expose a LUT with a
format that best matches the hardware precision, especially
floating-point vs. integer.
I guess we may eventually need both 32 bpc integer and 16 (or 32) bpc
floating-point.
Thanks,
pq
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next prev parent reply other threads:[~2025-06-03 10:51 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <20250326234748.2982010-1-alex.hung@amd.com>
[not found] ` <20250326234748.2982010-33-alex.hung@amd.com>
2025-04-15 6:09 ` [PATCH V8 32/43] drm/colorop: Add 1D Curve Custom LUT type Shankar, Uma
2025-04-15 6:16 ` Simon Ser
2025-04-15 6:40 ` Shankar, Uma
2025-04-15 15:05 ` Harry Wentland
2025-04-15 16:25 ` Simon Ser
2025-05-22 11:33 ` Shankar, Uma
2025-05-30 13:58 ` Pekka Paalanen
2025-06-03 8:30 ` Shankar, Uma
2025-06-03 10:51 ` Pekka Paalanen [this message]
2025-06-03 20:26 ` Harry Wentland
2025-06-04 18:59 ` Shankar, Uma
2025-06-05 7:30 ` Pekka Paalanen
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