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* [PATCH 0/4] Enable media OA
@ 2025-05-29 23:58 Ashutosh Dixit
  2025-05-29 23:58 ` [PATCH 1/4] drm/xe/oa: Expose media OA units Ashutosh Dixit
                   ` (11 more replies)
  0 siblings, 12 replies; 13+ messages in thread
From: Ashutosh Dixit @ 2025-05-29 23:58 UTC (permalink / raw)
  To: intel-xe; +Cc: Umesh Nerlige Ramappa

We had previously enabled render and compute OA units. Enable media OA
units with this series.

Ashutosh Dixit (4):
  drm/xe/oa: Expose media OA units
  drm/xe/oa: Print hwe to OA unit mapping
  drm/xe/oa: Introduce stream->oa_unit
  drm/xe/oa: Assign hwe for OAM_SAG

 drivers/gpu/drm/xe/xe_oa.c       | 190 ++++++++++++++++++++++---------
 drivers/gpu/drm/xe/xe_oa_types.h |   6 +
 2 files changed, 144 insertions(+), 52 deletions(-)

-- 
2.48.1


^ permalink raw reply	[flat|nested] 13+ messages in thread

end of thread, other threads:[~2025-05-30 18:54 UTC | newest]

Thread overview: 13+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2025-05-29 23:58 [PATCH 0/4] Enable media OA Ashutosh Dixit
2025-05-29 23:58 ` [PATCH 1/4] drm/xe/oa: Expose media OA units Ashutosh Dixit
2025-05-29 23:58 ` [PATCH 2/4] drm/xe/oa: Print hwe to OA unit mapping Ashutosh Dixit
2025-05-29 23:58 ` [PATCH 3/4] drm/xe/oa: Introduce stream->oa_unit Ashutosh Dixit
2025-05-29 23:58 ` [PATCH 4/4] drm/xe/oa: Assign hwe for OAM_SAG Ashutosh Dixit
2025-05-30  0:04 ` ✓ CI.Patch_applied: success for Enable media OA Patchwork
2025-05-30  0:04 ` ✓ CI.checkpatch: " Patchwork
2025-05-30  0:05 ` ✓ CI.KUnit: " Patchwork
2025-05-30  0:16 ` ✓ CI.Build: " Patchwork
2025-05-30  0:19 ` ✓ CI.Hooks: " Patchwork
2025-05-30  0:20 ` ✓ CI.checksparse: " Patchwork
2025-05-30  0:39 ` ✓ Xe.CI.BAT: " Patchwork
2025-05-30 18:54 ` ✓ Xe.CI.Full: " Patchwork

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