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* [PATCH] badblocks: fix infinite loop due to incorrect rounding and overflow
@ 2026-04-27 15:10 Ramesh Adhikari
  2026-04-27 15:12 ` Greg KH
  0 siblings, 1 reply; 2+ messages in thread
From: Ramesh Adhikari @ 2026-04-27 15:10 UTC (permalink / raw)
  To: axboe, gregkh; +Cc: linux-block, Ramesh Adhikari

The roundup() and rounddown() macros return the rounded value but
do not modify the input in place. In _badblocks_set(), _badblocks_clear(),
and badblocks_check(), the return values were being discarded, causing
s and target/next to remain unrounded. This resulted in sectors
being calculated from unrounded values, which could lead to sectors
being way too large (or zero), causing infinite loops in the
re_insert/re_clear/re_check loops.

Additionally, add integer overflow checks (s > ULLONG_MAX - sectors)
before the s + sectors calculation in all three functions to prevent
overflow-related issues. Also add early return when sectors becomes
zero after rounding in badblocks_check().

Root cause: When s and sectors have specific values (e.g., from
syzkaller fuzzing via nvdimm ioctl), the unrounded values cause
sectors to be incorrectly calculated. In _badblocks_clear(), this
could result in needing 2^46 iterations to process 2^55 sectors,
triggering RCU stall warnings and effectively hanging the kernel.

Fix by properly capturing the return values from roundup() and
rounddown(), adding overflow checks before sector arithmetic, and
handling the zero-sectors case in badblocks_check().

Signed-off-by: Ramesh Adhikari <adhikari.resume@gmail.com>
---
 block/badblocks.c | 43 ++++++++++++++++++++++++++++++++++---------
 1 file changed, 34 insertions(+), 9 deletions(-)

diff --git a/block/badblocks.c b/block/badblocks.c
index ece64e76fe8..a5ffae65a05 100644
--- a/block/badblocks.c
+++ b/block/badblocks.c
@@ -855,13 +855,21 @@ static bool _badblocks_set(struct badblocks *bb, sector_t s, sector_t sectors,
 
 	if (bb->shift) {
 		/* round the start down, and the end up */
+		if (s > ULLONG_MAX - sectors)
+			return false;
 		sector_t next = s + sectors;
 
-		rounddown(s, 1 << bb->shift);
-		roundup(next, 1 << bb->shift);
-		sectors = next - s;
+		s = rounddown(s, 1 << bb->shift);
+		next = roundup(next, 1 << bb->shift);
+		if (next < s)
+			sectors = 0;
+		else
+			sectors = next - s;
 	}
 
+	if (sectors == 0)
+		return false;
+
 	write_seqlock_irqsave(&bb->lock, flags);
 
 	bad.ack = acknowledged;
@@ -1070,12 +1078,20 @@ static bool _badblocks_clear(struct badblocks *bb, sector_t s, sector_t sectors)
 		 * However it is better the think a block is bad when it
 		 * isn't than to think a block is not bad when it is.
 		 */
+		if (s > ULLONG_MAX - sectors)
+			return false;
 		target = s + sectors;
-		roundup(s, 1 << bb->shift);
-		rounddown(target, 1 << bb->shift);
-		sectors = target - s;
+		s = roundup(s, 1 << bb->shift);
+		target = rounddown(target, 1 << bb->shift);
+		if (target < s)
+			sectors = 0;
+		else
+			sectors = target - s;
 	}
 
+	if (sectors == 0)
+		return false;
+
 	write_seqlock_irq(&bb->lock);
 
 	bad.ack = true;
@@ -1305,11 +1321,20 @@ int badblocks_check(struct badblocks *bb, sector_t s, sector_t sectors,
 
 	if (bb->shift > 0) {
 		/* round the start down, and the end up */
+		if (s > ULLONG_MAX - sectors) {
+			return -EINVAL;
+		}
 		sector_t target = s + sectors;
 
-		rounddown(s, 1 << bb->shift);
-		roundup(target, 1 << bb->shift);
-		sectors = target - s;
+		s = rounddown(s, 1 << bb->shift);
+		target = roundup(target, 1 << bb->shift);
+		if (target < s)
+			sectors = 0;
+		else
+			sectors = target - s;
+
+		if (sectors == 0)
+			return 0;
 	}
 
 retry:
-- 
2.43.0


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2026-04-27 15:10 [PATCH] badblocks: fix infinite loop due to incorrect rounding and overflow Ramesh Adhikari
2026-04-27 15:12 ` Greg KH

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