* [Bluez-devel] l2cap and multiple connections @ 2004-05-14 17:36 Vladimeros Vladimerou 2004-05-14 17:41 ` Marcel Holtmann 0 siblings, 1 reply; 4+ messages in thread From: Vladimeros Vladimerou @ 2004-05-14 17:36 UTC (permalink / raw) To: bluez-devel Greetings everyone, I'm trying to achieve multiple l2cap channels/connections (1 master to 5 slaves). I'm wondering if anyone knows the method off-hand, so that I won't have to look into library and kernel source. I was naively trying to bind several sockets to the same address, after issuing a "setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));" but even if this call returns "Success", the next bind() returns "Address already in use". How is this conventionally done? Do I have to step down to HCI? I'm also wondering if l2cap is the fastest way to send a custom 64-byte message to 5 clients (real-time application). Has anyone used SCO for such a purpose? thanks in advance, -Vlad. ------------------------------------------------------- This SF.Net email is sponsored by: SourceForge.net Broadband Sign-up now for SourceForge Broadband and get the fastest 6.0/768 connection for only $19.95/mo for the first 3 months! http://ads.osdn.com/?ad_id=2562&alloc_id=6184&op=click _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel ^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [Bluez-devel] l2cap and multiple connections 2004-05-14 17:36 [Bluez-devel] l2cap and multiple connections Vladimeros Vladimerou @ 2004-05-14 17:41 ` Marcel Holtmann 2004-05-14 17:50 ` Vladimeros Vladimerou 0 siblings, 1 reply; 4+ messages in thread From: Marcel Holtmann @ 2004-05-14 17:41 UTC (permalink / raw) To: Vladimeros Vladimerou; +Cc: BlueZ Mailing List Hi Vlad, > I'm trying to achieve multiple l2cap channels/connections (1 master to 5 > slaves). I'm wondering if anyone knows the method off-hand, so that I > won't have to look into library and kernel source. I was naively > trying to bind several sockets to the same address, after issuing a > "setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));" but > even if this call returns "Success", the next bind() returns > "Address already in use". How is this conventionally done? > Do I have to step down to HCI? you should step down to a book for socket programming. Which actually means bind() once and accept() often ;) > I'm also wondering if l2cap is the fastest way to send a custom 64-byte > message to 5 clients (real-time application). Has anyone used SCO for > such a purpose? SCO is for audio data only. How often must I repeat this. Maybe eSCO is able to serve the real-time need, but I am not really sure about it. Regards Marcel ------------------------------------------------------- This SF.Net email is sponsored by: SourceForge.net Broadband Sign-up now for SourceForge Broadband and get the fastest 6.0/768 connection for only $19.95/mo for the first 3 months! http://ads.osdn.com/?ad_id=2562&alloc_id=6184&op=click _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel ^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [Bluez-devel] l2cap and multiple connections 2004-05-14 17:41 ` Marcel Holtmann @ 2004-05-14 17:50 ` Vladimeros Vladimerou 2004-05-14 17:56 ` Marcel Holtmann 0 siblings, 1 reply; 4+ messages in thread From: Vladimeros Vladimerou @ 2004-05-14 17:50 UTC (permalink / raw) To: Marcel Holtmann; +Cc: BlueZ Mailing List Thanks Marcel, but... > Hi Vlad, > > > I'm trying to achieve multiple l2cap channels/connections (1 master to 5 > > slaves). I'm wondering if anyone knows the method off-hand, so that I > > won't have to look into library and kernel source. I was naively > > trying to bind several sockets to the same address, after issuing a > > "setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one));" but > > even if this call returns "Success", the next bind() returns > > "Address already in use". How is this conventionally done? > > Do I have to step down to HCI? > > you should step down to a book for socket programming. Which actually > means bind() once and accept() often ;) I know this is how it's normally done, but since I was using HCI before, and connections had to be initiated by the "master", I thought the method I mentioned was the way to use. So, from what your saying, I should listen() and accept() at the bluetooth "master"? Is there an implicit role-change command happening somewhere, cause if I accept at the "master", otherwise, that would mean that the connection is initiated by the "slave", which is not as the bluetooth spec, right? How does it work? > > I'm also wondering if l2cap is the fastest way to send a custom 64-byte > > message to 5 clients (real-time application). Has anyone used SCO for > > such a purpose? > > SCO is for audio data only. How often must I repeat this. Maybe eSCO is > able to serve the real-time need, but I am not really sure about it. "eSCO"? Never heard about that. Thanks, I'll look into that. > > Regards > > Marcel > > Thanks a lot for the quick reply, -Vlad ^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: [Bluez-devel] l2cap and multiple connections 2004-05-14 17:50 ` Vladimeros Vladimerou @ 2004-05-14 17:56 ` Marcel Holtmann 0 siblings, 0 replies; 4+ messages in thread From: Marcel Holtmann @ 2004-05-14 17:56 UTC (permalink / raw) To: Vladimeros Vladimerou; +Cc: BlueZ Mailing List Hi Vlad, > > you should step down to a book for socket programming. Which actually > > means bind() once and accept() often ;) > > I know this is how it's normally done, but since > I was using HCI before, and connections had to be initiated by the > "master", I thought the method I mentioned was the way to use. > > So, from what your saying, I should listen() and accept() at the > bluetooth "master"? Is there an implicit role-change command > happening somewhere, cause if I accept at the "master", otherwise, > that would mean that the connection is initiated by the "slave", which > is not as the bluetooth spec, right? How does it work? the master is the device that creates the connection. That is what the Bluetooth specification says. This means that an access point for example is not a master per se, but it can tell a client to become slave. Look at the L2CAP socket options for the master link policy. > "eSCO"? Never heard about that. Thanks, I'll look into that. It is part of the Bluetooth 1.2 specification. Regards Marcel ------------------------------------------------------- This SF.Net email is sponsored by: SourceForge.net Broadband Sign-up now for SourceForge Broadband and get the fastest 6.0/768 connection for only $19.95/mo for the first 3 months! http://ads.osdn.com/?ad_id=2562&alloc_id=6184&op=click _______________________________________________ Bluez-devel mailing list Bluez-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/bluez-devel ^ permalink raw reply [flat|nested] 4+ messages in thread
end of thread, other threads:[~2004-05-14 17:56 UTC | newest] Thread overview: 4+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2004-05-14 17:36 [Bluez-devel] l2cap and multiple connections Vladimeros Vladimerou 2004-05-14 17:41 ` Marcel Holtmann 2004-05-14 17:50 ` Vladimeros Vladimerou 2004-05-14 17:56 ` Marcel Holtmann
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