From: Mayank Batra <mayankbatra@yahoo.co.in>
To: bluez-devel@lists.sourceforge.net
Subject: Re: [Bluez-devel] Regarding a2recv
Date: Tue, 10 May 2005 08:20:05 +0100 (BST) [thread overview]
Message-ID: <20050510072005.75813.qmail@web8301.mail.in.yahoo.com> (raw)
In-Reply-To: <20050509005413.3787d2d7.henryk@ploetzli.ch>
Henryk,
> I now completely restructured the a2recv code into
> something that more
> closely resembles a socket server application.
> Basically it is now a
> giant endless loop that is blocking in select() on
> the serverfd and
> optionally the cmdfd and streamfd (should they be
> open) and as soon as
> there is data to read or a connection to accept I am
> reading it.
Good job!
> There is also an internal state like that from the
> AVDTP spec and I'm
> treating incoming packets based on that state. This
> will allow any
> sequence of AVDTP_DISCOVER, AVDTP_GET_CAPABILITIES,
> AVDTP_OPEN, etc.
> commands to occur and also makes it possible to have
> the server handle
> more than one connection during its lifetime (only
> one at a time, of
> course).
> The code is currently completely lacking any error
> handling, and simply
> ignores the offending packet (or exits), so that
> should be added. I also
> don't like the structs used for the avdtp signalling
> packets, I think
> there should only be one struct that includes a
> struct avdtp_header and
> a union with all the other optional signalling
> contents. Then there
> would have to be specialised read()/write()
> functions which figure out
> (based on the header) how long the packet actually
> is and automatically
> send/receive that many bytes. However, that would
> also require
> modification of a2play so I thought I'd ask first.
>
> That would make it easier to send rejection messages
> (which may differ
> from the acceptance message in length) and do proper
> error handling.
Even I tested a2recv with a2play and BlueSoleil.
It was working without much trouble, that is why I
didn't bother much about the error handling part.
What I needed at that time was a quick fix solution to
make an A2DP sink.
>
> Again, please check that I didn't break your
> devices. I can only test
> with a2play. There might also still be some flaws in
> the state handling
> since this is slightly more complex than the
> original straight linear
> design.
Well, I haven't tested the restructured code yet. But
the one before this one was working fine.
Mayank
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prev parent reply other threads:[~2005-05-10 7:20 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2005-05-05 12:45 [Bluez-devel] Regarding a2recv Mayank Batra
2005-05-05 13:14 ` Marcel Holtmann
2005-05-05 14:40 ` Brad Midgley
2005-05-06 4:05 ` Henryk Plötz
2005-05-08 12:50 ` Mayank Batra
2005-05-08 22:54 ` Henryk Plötz
2005-05-09 0:01 ` Marcel Holtmann
2005-05-09 0:58 ` Henryk Plötz
2005-05-09 1:03 ` Marcel Holtmann
2005-05-09 1:35 ` Henryk Plötz
2005-05-09 1:44 ` Marcel Holtmann
2005-05-09 4:29 ` Brad Midgley
2005-05-09 12:48 ` Henryk Plötz
2005-05-09 12:58 ` Marcel Holtmann
2005-05-09 16:25 ` Brad Midgley
2005-05-09 4:29 ` Brad Midgley
2005-05-09 12:38 ` Henryk Plötz
2005-05-09 21:31 ` Brad Midgley
2005-05-10 7:20 ` Mayank Batra [this message]
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