Linux Framebuffer Layer development
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* wipe framebuffer with dd command
@ 2015-12-05  6:03 Ran Shalit
  2015-12-05 10:45 ` Ran Shalit
  0 siblings, 1 reply; 2+ messages in thread
From: Ran Shalit @ 2015-12-05  6:03 UTC (permalink / raw)
  To: kernelnewbies

Hello,

I would like to ask what is the effect of wiping frame buffer (dd
if=/dev/zero of=/dev/fb0) ?
I have some issue with framebuffer timing on LCD 240x320.
I could not find a timing with width$0, height20 which result in
stable picture, but
the following timing gave me stable ppicture with LCD:

Pixel clocke00

Width$0
HeightQ2  <<------------- instead of 320 !!
Hfp=1
Hbp\x100
HSW\x14
Vfp=1
Vbp=1
VSW\x10

The only strange thing is that I had to use height 512 instead of 320.
When I try to render image it is stable but it starts in different
line every time.
And here comes the important part:
After doing:

     dd if=/dev/zero of=/dev/fb0

It resolved the issue , and a new image starts from line 0.

I don't understand why.
Does anyone have any idea ?
Do you think I still have a timing problem with LCD ?

Regards,
Ran

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