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From: Matti Aarnio <oh2mqk@sral.fi>
To: "Curt, WE7U" <archer@eskimo.com>
Cc: Peter Mallett <zl2bau@xnet.co.nz>, linux-hams@vger.kernel.org
Subject: Re: Debian 5.0
Date: Tue, 10 Mar 2009 19:10:43 +0200	[thread overview]
Message-ID: <20090310171043.GM28512@mea-ext.zmailer.org> (raw)
In-Reply-To: <alpine.LNX.1.10.0903100953190.30377@wapiti2.we7u.net>

On Tue, Mar 10, 2009 at 09:54:32AM -0700, Curt, WE7U wrote:
> On Mon, 9 Mar 2009, Curt, WE7U wrote:
>
>> *) Run "glxgears" before/after each change to see if frames/second
>>   is degrading or improving.
>
> Sorry, that last tip is only for 3D stuff.  If you're not gaming in
> 3D mode that won't be of much use to you.  I doubt the video players
> use OpenGL to do their video, but of course I could be wrong.

Practically all _fast_ 2D graphics mappers (like those on  some SDR
softwares) use 3D API to push out 3D primitives to plot the multi-
hued waterfalls on display.  The "fun" of the thing is that modern
graphics cards do this far faster than with plain 2D primitives.

> -- 
> Curt, WE7U.				archer at eskimo dot com
> http://www.eskimo.com/~archer
>   Lotto:  A tax on people who are bad at math. - unknown
> Windows:  Microsoft's tax on computer illiterates. - WE7U.
> The world DOES revolve around me:  I picked the coordinate system!"

One Ernst and other Albert might have had something witty to say
along these lines...

73 de Matti, OH2MQK

      reply	other threads:[~2009-03-10 17:10 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2009-03-09 10:44 Debian 5.0 Peter Mallett
2009-03-09 20:11 ` Curt, WE7U
2009-03-10 16:54   ` Curt, WE7U
2009-03-10 17:10     ` Matti Aarnio [this message]

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