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* [PATCH] - Delete obsolete header file
@ 2005-01-11 19:14 Jack Steiner
  0 siblings, 0 replies; only message in thread
From: Jack Steiner @ 2005-01-11 19:14 UTC (permalink / raw)
  To: linux-ia64


Delete obsolete header file.

	Signed-off-by: Jack Steiner <steiner@sgi.com>



Index: linux/arch/ia64/sn/include/shub.h
=================================--- linux.orig/arch/ia64/sn/include/shub.h	2005-01-10 12:46:58.327704059 -0600
+++ /dev/null	1970-01-01 00:00:00.000000000 +0000
@@ -1,39 +0,0 @@
-/*
- * This file is subject to the terms and conditions of the GNU General Public
- * License.  See the file "COPYING" in the main directory of this archive
- * for more details.
- *
- * Copyright (c) 2001-2004 Silicon Graphics, Inc.  All rights reserved.
- */
-
-#ifndef _ASM_IA64_SN_SHUB_H
-#define _ASM_IA64_SN_SHUB_H
-
-
-#define MD_MEM_BANKS            4
-
-
-/*
- * Junk Bus Address Space
- *   The junk bus is used to access the PROM, LED's, and UART. It's 
- *   accessed through the local block MMR space. The data path is
- *   16 bits wide. This space requires address bits 31-27 to be set, and
- *   is further divided by address bits 26:15.
- *   The LED addresses are write-only. To read the LEDs, you need to use
- *   SH_JUNK_BUS_LED0-3, defined in shub_mmr.h
- *		
- */
-#define SH_REAL_JUNK_BUS_LED0           0x7fed00000UL
-#define SH_REAL_JUNK_BUS_LED1           0x7fed10000UL
-#define SH_REAL_JUNK_BUS_LED2           0x7fed20000UL
-#define SH_REAL_JUNK_BUS_LED3           0x7fed30000UL
-#define SH_JUNK_BUS_UART0               0x7fed40000UL
-#define SH_JUNK_BUS_UART1               0x7fed40008UL
-#define SH_JUNK_BUS_UART2               0x7fed40010UL
-#define SH_JUNK_BUS_UART3               0x7fed40018UL
-#define SH_JUNK_BUS_UART4               0x7fed40020UL
-#define SH_JUNK_BUS_UART5               0x7fed40028UL
-#define SH_JUNK_BUS_UART6               0x7fed40030UL
-#define SH_JUNK_BUS_UART7               0x7fed40038UL
-
-#endif /* _ASM_IA64_SN_SHUB_H */
-- 
Thanks

Jack Steiner (steiner@sgi.com)          651-683-5302
Principal Engineer                      SGI - Silicon Graphics, Inc.



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