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* [PATCH] fix 256 node machines by increasing NODES_SHIFT value
@ 2003-11-04 18:56 Jesse Barnes
  2003-11-11  2:01 ` David Mosberger
  2003-11-11  3:20 ` Jesse Barnes
  0 siblings, 2 replies; 3+ messages in thread
From: Jesse Barnes @ 2003-11-04 18:56 UTC (permalink / raw)
  To: linux-ia64

We need 8 bits for the NODE_SHIFT otherwise 256 node systems fail in
weird ways.

Thanks,
Jesse

=== include/asm-ia64/numnodes.h 1.3 vs edited ==--- 1.3/include/asm-ia64/numnodes.h	Wed Oct 22 06:26:08 2003
+++ edited/include/asm-ia64/numnodes.h	Tue Nov  4 10:48:55 2003
@@ -5,8 +5,8 @@
 /* Max 8 Nodes */
 #define NODES_SHIFT	3
 #elif defined(CONFIG_IA64_SGI_SN2) || defined(CONFIG_IA64_GENERIC)
-/* Max 128 Nodes */
-#define NODES_SHIFT	7
+/* Max 256 Nodes */
+#define NODES_SHIFT	8
 #endif
 
 #endif /* _ASM_MAX_NUMNODES_H */

^ permalink raw reply	[flat|nested] 3+ messages in thread

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2003-11-04 18:56 [PATCH] fix 256 node machines by increasing NODES_SHIFT value Jesse Barnes
2003-11-11  2:01 ` David Mosberger
2003-11-11  3:20 ` Jesse Barnes

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