* [PATCH v9 0/4] Add MSI Claw HID Configuration Driver
@ 2026-05-25 2:05 Derek J. Clark
2026-05-25 2:05 ` [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver Derek J. Clark
` (3 more replies)
0 siblings, 4 replies; 11+ messages in thread
From: Derek J. Clark @ 2026-05-25 2:05 UTC (permalink / raw)
To: Jiri Kosina, Benjamin Tissoires
Cc: Pierre-Loup A . Griffais, Denis Benato, Zhouwang Huang,
Derek J . Clark, linux-input, linux-doc, linux-kernel
This series adds an HID Configuration driver for the MSI Claw line of
Handheld Gaming PC's. The MSI Claw HID interface provides multiple
features, such as the ability to switch between xinput, dinput, and a
desktop mode, RGB control, rumble intensity, and mapping of the rear "M"
keys. There are additional gamepad modes that are not included in this
driver as they appear to be used in assembly line testing or are
incomplete in the firmware. During my testing I found them to be unstable.
The initial version of this driver was written by Denis Benato, which
contained the initial reverse-engineering and implementation for the
gamepad mode switching. This work was later expanded by Zhouwang Huang
to include more gamepad modes and additional features. Finally, I
refactored the entire driver, fixed multiple bugs, and refined the overall
format to conform to kernel driver best practices and style guide.
Claude was used initially by Zhouwang Huang to quickly parse HID captures
during the reverse-engineering of some of the features. Since Claude had
already been used, as a test of its capabilities I had it implement the
rumble intensity attribute after I had already rewritten most of the
driver, which I then manually edited to fix some mistakes. I also used
Claude to review the driver and these patches for any mistakes and bugs.
Assisted-by: Claude:claude-sonnet-4-6
Co-developed-by: Denis Benato <denis.benato@linux.dev>
Signed-off-by: Denis Benato <denis.benato@linux.dev>
Co-developed-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
---
v9:
- Don't use devm_* functions in cfg_setup_fn, do manual adding
and cleanup to prevent possible use after free.
- Use scoped_guard instead of guard in claw_remove.
- Rename gamepad_registered to gp_registered for brevity.
- Check for drvdata in rgb_queue_fn to avoid use after free during
teardown.
- Ensure rgb_queue work is canceled during suspend.
- Limit guard usage in cfg_setup_fn to avoid holding a lock during
registration and add group events.
v8:
- Use spinlock when accessing gamepad_registered.
- Clear state machine on all errors in claw_hw_output_report.
- Wrap all branches under single cmd_lock guard in claw_raw_event.
- Reject generic ACK in claw_raw_event if waiting_cmd is for another
branch.
- Wrap all branches under single cmd_lock guard in claw_raw_event.
- Reject generic ACK in claw_raw_event if waiting_cmd is for another
branch.
- Don't close hid devices that couldn't have been opened.
- Ensure led_classdev is unregistered if adding attribute group fails.
- Reorder remove actions to ensure no use-after free or rearming cleared
flags.
v7: https://lore.kernel.org/linux-input/20260520013158.3633277-1-derekjohn.clark@gmail.com/
- Use smp_[store_release|load_acquire] pattern for checking
gamepad_registered and rgb_registered to avoid possible races during
teardown.
- Reorder reinit_completion in claw_hw_output_report to avoid race
with possible incoming ACKs.
- Reorder cancel_delayed_work_sync to ensure setup can't be re-armed
after cancel.
- Reset command state machine if hw_output_report has an error.
- Add comments to (hopefully) silence sashinko-bot warnings about the
use of endpoint matching and the impossible scenario of switching to
the alternate endpoint from userspace while the driver is bound.
- Don't use spinlock_irqsave when already in irq context.
- Add profile_lock for read/write profile_pending.
- Use struct for mkey reports and rumble reports, following the
pattern established by rgb reports previously.
- Add gating to cfg_setup_fn, allowing either gamepad settings or rgb
settings to populate if the other fails for any reason.
- Match on write address for rumble and mkey reports to prevent late
ACK from causing synchronization errors.
v6: https://lore.kernel.org/linux-input/20260518222935.1802071-1-derekjohn.clark@gmail.com/
- Add send/ack pattern to ensure synchronous acks.
- Use spinlock_irqsave instead of mutex for read/write MODE event
data.
- add select NEW_LEDS to kconfig.
- Make all timeouts 25ms to ensure at least 2 jiffies in a 100Hz
config.
- Gate all attribute show/store functions with gamepad_registered or
rgb_registered, enabling use of devm_device_add_group and ending
the need to hold a mutex during remove.
- Don't set gamepad_mode on resume, MCU preserves state.
- Ensure all count variables are checked for > 0 characters before
setting buf - 1 to \n.
- Re-arm cfg_setup in resume if it was canceled in an early suspend.
- Remove duplicated argv_free macro.
- Add spinlock_irqsave vice mutex for read/write access on attribute
variables.
v5: https://lore.kernel.org/linux-input/20260517013925.3120314-1-derekjohn.clark@gmail.com/
- Swap disabled & combination mkeys_function enum values.
- Fix bug introduced in v5 where claw_buttons_store would return
-EINVAL on all valid key entries.
- Ensure mode_mutex is properly init.
- Ensure claw_remove is calling hid_hw_close and not hid_hw_stop for
all paths.
- Ensure adding "DISABLED" key to valid entries is done in the correct
patch.
- Re-enable sending an empty string to clear button mappings in
addition to setting DISABLED.
- Move adding the RGB device into cfg_setup to prevent led core
attributes from being written to prior to setup completing.
- Ensure frame_lock is properly init.
- Change variable names in RGB functions from frame and zone to f and
z respectively to fit all scoped_guard actions in 100 columns.
v4: https://lore.kernel.org/linux-input/20260516042841.500299-1-derekjohn.clark@gmail.com/
- Add msi_suspend/claw_suspend.
- Reorder claw_remove to cancel all work before removing sysfs.
- Add mutex lock for removing sysfs attributes.
- Add mutex lock for MODE command data read/write.
- Change dev_warn to dev_dbg in claw_profile_event.
- use __free with DEFINE_FREE macro for argv instead of manually
running argv_free, cleaining up scoped_guard goto.
- Fix frame_calc validity check to use >=.
- Use spinlock instead of mutex in raw_event and related attribute
_store function.
- Ensure delayed work is canceled in suspend & canceled before sysfs
attribute removal.
v3: https://lore.kernel.org/linux-input/20260515033622.2095277-1-derekjohn.clark@gmail.com/
- Add mutex for read/write if rgb frame data.
- Ensure claw_hw_output_report is properly guarded.
- Remove setting rgb_frame_count when reading rgb profiles as it always
returns garbage data.
- Ensure rgb_speed is getting drvdata from a valid lookup (not hdev).
- Use scoped_guard where necessary.
- Reoder claw_probe to ensure all mutex, completion, and variable
assignments are in place prior to setting drvdata.
- Ensure gamepad_mode is set to a valid enum value in claw_probe.
v2: https://lore.kernel.org/linux-input/20260513231445.3213501-1-derekjohn.clark@gmail.com/
- Use mutexes to guard SYNC_TO_ROM calls and pending_profile calls.
- Rename driver to hid-msi and add generic entrypoints for
probe/resume/remove that call claw specific functions in order to
future proof the driver for other MSI HID interfaces.
- Fix various bugs and formatting issues.
v1: https://lore.kernel.org/linux-input/20260510043510.442807-1-derekjohn.clark@gmail.com/
Derek J. Clark (4):
HID: hid-msi: Add MSI Claw configuration driver
HID: hid-msi: Add M-key mapping attributes
HID: hid-msi: Add RGB control interface
HID: hid-msi: Add Rumble Intensity Attributes
MAINTAINERS | 6 +
drivers/hid/Kconfig | 13 +
drivers/hid/Makefile | 1 +
drivers/hid/hid-ids.h | 5 +
drivers/hid/hid-msi.c | 1998 +++++++++++++++++++++++++++++++++++++++++
5 files changed, 2023 insertions(+)
create mode 100644 drivers/hid/hid-msi.c
--
2.53.0
^ permalink raw reply [flat|nested] 11+ messages in thread
* [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver
2026-05-25 2:05 [PATCH v9 0/4] Add MSI Claw HID Configuration Driver Derek J. Clark
@ 2026-05-25 2:05 ` Derek J. Clark
2026-05-25 2:37 ` sashiko-bot
2026-05-25 2:05 ` [PATCH v9 2/4] HID: hid-msi: Add M-key mapping attributes Derek J. Clark
` (2 subsequent siblings)
3 siblings, 1 reply; 11+ messages in thread
From: Derek J. Clark @ 2026-05-25 2:05 UTC (permalink / raw)
To: Jiri Kosina, Benjamin Tissoires
Cc: Pierre-Loup A . Griffais, Denis Benato, Zhouwang Huang,
Derek J . Clark, linux-input, linux-doc, linux-kernel
Adds configuration HID driver for the MSI Claw series of handheld PC's.
In this initial patch add the initial driver outline and attributes for
changing the gamepad mode, M-key behavior, and add a WO reset function.
Sending the SWITCH_MODE and RESET commands causes a USB disconnect in
the device. The completion will therefore never get hit and would trigger
an -EIO. To avoid showing the user an error for every write to these
attrs a bypass for the completion handling is introduced when timeout ==
0.
The initial version of this patch was written by Denis Benato, which
contained the initial reverse-engineering and implementation for the
gamepad mode switching. This work was later expanded by Zhouwang Huang
to include more gamepad modes. Finally, I refactored the drivers data
in/out flow and overall format to conform to kernel driver best
practices and style guides. Claude was used as an initial reviewer of
this patch.
Assisted-by: Claude:claude-sonnet-4-6
Co-developed-by: Denis Benato <denis.benato@linux.dev>
Signed-off-by: Denis Benato <denis.benato@linux.dev>
Co-developed-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
---
v9:
- Don't use devm_device_add_group in cfg_setup_fn, do manual adding
and cleanup to prevent possible use after free.
- Use scoped_guard instead of guard in claw_remove.
- Rename gamepad_registered to gp_registered for brevity.
v8:
- Use spinlock when accessing gamepad_registered.
- Clear state machine on all errors in claw_hw_output_report.
- Wrap all branches under single cmd_lock guard in claw_raw_event.
- Reject generic ACK in claw_raw_event if waiting_cmd is for another
branch.
- Don't close hid devices that couldn't have been opened.
v7:
- Use smp_[store_release|load_acquire] pattern for checking
gamepad_registered to avoid possible races during teardown.
- Reorder reinit_completion in claw_hw_output_report to avoid race
with possible incoming ACKs.
- Reorder cancel_delayed_work_sync to ensure setup can't be re-armed
after cancel.
- Reset command state machine if hw_output_report has an error.
- Add comments to (hopefully) silence sashinko-bot warnings about the
use of endpoint matching and the impossible scenario of switching to
the alternate endpoint from userspace while the driver is bound.
- Don't use spinlock_irqsave when already in irq context.
v6:
- Add send/ack pattern to ensure synchronous acks.
- Use spinlock_irqsave instead of mutex for read/write MODE event
data.
- add select NEW_LEDS to kconfig.
- Make all timeouts 25ms to ensure at least 2 jiffies in a 100Hz
config.
- Gate all attribute show/store functions with gamepad_registered,
enabling use of devm_device_add_group.
- Re-arm cfg_setup in resume if it was canceled in an early suspend.
- Don't set gamepad_mode on resume, MCU preserves state.
- Ensure all count variables are checked for > 0 characters before
setting buf - 1 to \n.
v5:
- Swap disabled & combination mkeys_function enum values.
- Ensure mode_mutex is properly init.
- Ensure claw_remove is calling hid_hw_close and not hid_hw_stop for
all paths.
v4:
- Add msi_suspend/claw_suspend.
- Reorder claw_remove to cancel all work before removing sysfs.
- Add mutex lock for removing sysfs attributes.
- Add mutex lock for MODE command data read/write.
v3:
- Ensure claw_hw_output_report is properly guarded.
- Reoder claw_probe to ensure all mutex, completion, and variable
assignments are in place prior to setting drvdata.
- Ensure gamepad_mode is set to a valid enum value in claw_probe.
v2:
- Rename driver to hid-msi from hid-msi-claw.
- Rename reusable/generic functions to msi_* from claw_*, retaining
claw specific functions.
- Add generic entrypoints for probe, remove, and raw event that route
to claw specific functions.
---
MAINTAINERS | 6 +
drivers/hid/Kconfig | 13 +
drivers/hid/Makefile | 1 +
drivers/hid/hid-ids.h | 5 +
drivers/hid/hid-msi.c | 710 ++++++++++++++++++++++++++++++++++++++++++
5 files changed, 735 insertions(+)
create mode 100644 drivers/hid/hid-msi.c
diff --git a/MAINTAINERS b/MAINTAINERS
index 6f6517bf4f970..8e2de98b768f7 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -17965,6 +17965,12 @@ S: Odd Fixes
F: Documentation/devicetree/bindings/net/ieee802154/mrf24j40.txt
F: drivers/net/ieee802154/mrf24j40.c
+MSI HID DRIVER
+M: Derek J. Clark <derekjohn.clark@gmail.com>
+L: linux-input@vger.kernel.org
+S: Maintained
+F: drivers/hid/hid-msi.c
+
MSI EC DRIVER
M: Nikita Kravets <teackot@gmail.com>
L: platform-driver-x86@vger.kernel.org
diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig
index 10c12d8e65579..7766676051a52 100644
--- a/drivers/hid/Kconfig
+++ b/drivers/hid/Kconfig
@@ -492,6 +492,19 @@ config HID_GT683R
Currently the following devices are know to be supported:
- MSI GT683R
+config HID_MSI
+ tristate "MSI Claw Gamepad Support"
+ depends on USB_HID
+ select NEW_LEDS
+ select LEDS_CLASS
+ select LEDS_CLASS_MULTICOLOR
+ help
+ Support for the MSI Claw RGB and controller configuration
+
+ Say Y here to include configuration interface support for the MSI Claw Line
+ of Handheld Console Controllers. Say M here to compile this driver as a
+ module. The module will be called hid-msi.
+
config HID_KEYTOUCH
tristate "Keytouch HID devices"
help
diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile
index 07dfdb6a49c59..80925a17b059c 100644
--- a/drivers/hid/Makefile
+++ b/drivers/hid/Makefile
@@ -92,6 +92,7 @@ obj-$(CONFIG_HID_MAYFLASH) += hid-mf.o
obj-$(CONFIG_HID_MEGAWORLD_FF) += hid-megaworld.o
obj-$(CONFIG_HID_MICROSOFT) += hid-microsoft.o
obj-$(CONFIG_HID_MONTEREY) += hid-monterey.o
+obj-$(CONFIG_HID_MSI) += hid-msi.o
obj-$(CONFIG_HID_MULTITOUCH) += hid-multitouch.o
obj-$(CONFIG_HID_NINTENDO) += hid-nintendo.o
obj-$(CONFIG_HID_NTI) += hid-nti.o
diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h
index 933b7943bdb50..94a9b89dc240a 100644
--- a/drivers/hid/hid-ids.h
+++ b/drivers/hid/hid-ids.h
@@ -1047,7 +1047,12 @@
#define USB_DEVICE_ID_MOZA_R16_R21_2 0x0010
#define USB_VENDOR_ID_MSI 0x1770
+#define USB_VENDOR_ID_MSI_2 0x0db0
#define USB_DEVICE_ID_MSI_GT683R_LED_PANEL 0xff00
+#define USB_DEVICE_ID_MSI_CLAW_XINPUT 0x1901
+#define USB_DEVICE_ID_MSI_CLAW_DINPUT 0x1902
+#define USB_DEVICE_ID_MSI_CLAW_DESKTOP 0x1903
+#define USB_DEVICE_ID_MSI_CLAW_BIOS 0x1904
#define USB_VENDOR_ID_NATIONAL_SEMICONDUCTOR 0x0400
#define USB_DEVICE_ID_N_S_HARMONY 0xc359
diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
new file mode 100644
index 0000000000000..3a176f44f2c43
--- /dev/null
+++ b/drivers/hid/hid-msi.c
@@ -0,0 +1,710 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * HID driver for MSI Claw Handheld PC gamepads.
+ *
+ * Provides configuration support for the MSI Claw series of handheld PC
+ * gamepads. Multiple iterations of the device firmware has led to some
+ * quirks for how certain attributes are handled. The original firmware
+ * did not support remapping of the M1 (right) and M2 (left) rear paddles.
+ * Additionally, the MCU RAM address for writing configuration data has
+ * changed twice. Checks are done during probe to enumerate these variances.
+ *
+ * Copyright (c) 2026 Zhouwang Huang <honjow311@gmail.com>
+ * Copyright (c) 2026 Denis Benato <denis.benato@linux.dev>
+ * Copyright (c) 2026 Valve Corporation
+ */
+
+#include <linux/array_size.h>
+#include <linux/cleanup.h>
+#include <linux/completion.h>
+#include <linux/container_of.h>
+#include <linux/device.h>
+#include <linux/hid.h>
+#include <linux/kobject.h>
+#include <linux/leds.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/pm.h>
+#include <linux/spinlock.h>
+#include <linux/sysfs.h>
+#include <linux/types.h>
+#include <linux/unaligned.h>
+#include <linux/usb.h>
+#include <linux/workqueue.h>
+
+#include "hid-ids.h"
+
+#define CLAW_OUTPUT_REPORT_ID 0x0f
+#define CLAW_INPUT_REPORT_ID 0x10
+
+#define CLAW_PACKET_SIZE 64
+
+#define CLAW_DINPUT_CFG_INTF_IN 0x82
+#define CLAW_XINPUT_CFG_INTF_IN 0x83
+
+enum claw_command_index {
+ CLAW_COMMAND_TYPE_NONE = 0x00,
+ CLAW_COMMAND_TYPE_READ_PROFILE = 0x04,
+ CLAW_COMMAND_TYPE_READ_PROFILE_ACK = 0x05,
+ CLAW_COMMAND_TYPE_ACK = 0x06,
+ CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA = 0x21,
+ CLAW_COMMAND_TYPE_SYNC_TO_ROM = 0x22,
+ CLAW_COMMAND_TYPE_SWITCH_MODE = 0x24,
+ CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE = 0x26,
+ CLAW_COMMAND_TYPE_GAMEPAD_MODE_ACK = 0x27,
+ CLAW_COMMAND_TYPE_RESET_DEVICE = 0x28,
+};
+
+enum claw_gamepad_mode_index {
+ CLAW_GAMEPAD_MODE_XINPUT = 0x01,
+ CLAW_GAMEPAD_MODE_DINPUT = 0x02,
+ CLAW_GAMEPAD_MODE_DESKTOP = 0x04,
+};
+
+static const char * const claw_gamepad_mode_text[] = {
+ [CLAW_GAMEPAD_MODE_XINPUT] = "xinput",
+ [CLAW_GAMEPAD_MODE_DINPUT] = "dinput",
+ [CLAW_GAMEPAD_MODE_DESKTOP] = "desktop",
+};
+
+enum claw_mkeys_function_index {
+ CLAW_MKEY_FUNCTION_MACRO,
+ CLAW_MKEY_FUNCTION_DISABLED,
+ CLAW_MKEY_FUNCTION_COMBO,
+};
+
+static const char * const claw_mkeys_function_text[] = {
+ [CLAW_MKEY_FUNCTION_MACRO] = "macro",
+ [CLAW_MKEY_FUNCTION_DISABLED] = "disabled",
+ [CLAW_MKEY_FUNCTION_COMBO] = "combination",
+};
+
+struct claw_command_report {
+ u8 report_id;
+ u8 padding[2];
+ u8 header_tail;
+ u8 cmd;
+ u8 data[59];
+} __packed;
+
+struct claw_drvdata {
+ /* MCU General Variables */
+ struct completion send_cmd_complete;
+ struct delayed_work cfg_resume;
+ struct delayed_work cfg_setup;
+ spinlock_t registration_lock; /* Lock for registration read/write */
+ struct hid_device *hdev;
+ struct mutex cfg_mutex; /* mutex for synchronous data */
+ bool waiting_for_ack;
+ spinlock_t cmd_lock; /* Lock for cmd data read/write */
+ u8 waiting_cmd;
+ int cmd_status;
+ u8 ep;
+
+ /* Gamepad Variables */
+ enum claw_mkeys_function_index mkeys_function;
+ enum claw_gamepad_mode_index gamepad_mode;
+ spinlock_t mode_lock; /* Lock for mode data read/write */
+ bool gp_registered;
+};
+
+static int get_endpoint_address(struct hid_device *hdev)
+{
+ struct usb_host_endpoint *ep;
+ struct usb_interface *intf;
+
+ intf = to_usb_interface(hdev->dev.parent);
+ ep = intf->cur_altsetting->endpoint;
+ if (ep)
+ return ep->desc.bEndpointAddress;
+
+ return -ENODEV;
+}
+
+static int claw_gamepad_mode_event(struct claw_drvdata *drvdata,
+ struct claw_command_report *cmd_rep)
+{
+ if (cmd_rep->data[0] >= ARRAY_SIZE(claw_gamepad_mode_text) ||
+ !claw_gamepad_mode_text[cmd_rep->data[0]] ||
+ cmd_rep->data[1] >= ARRAY_SIZE(claw_mkeys_function_text))
+ return -EINVAL;
+
+ scoped_guard(spinlock, &drvdata->mode_lock) {
+ drvdata->gamepad_mode = cmd_rep->data[0];
+ drvdata->mkeys_function = cmd_rep->data[1];
+ }
+
+ return 0;
+}
+
+static int claw_raw_event(struct claw_drvdata *drvdata, struct hid_report *report,
+ u8 *data, int size)
+{
+ struct claw_command_report *cmd_rep;
+ int ret = 0;
+
+ if (size != CLAW_PACKET_SIZE)
+ return 0;
+
+ cmd_rep = (struct claw_command_report *)data;
+
+ if (cmd_rep->report_id != CLAW_INPUT_REPORT_ID || cmd_rep->header_tail != 0x3c)
+ return 0;
+
+ dev_dbg(&drvdata->hdev->dev, "Rx data as raw input report: [%*ph]\n",
+ CLAW_PACKET_SIZE, data);
+
+ guard(spinlock)(&drvdata->cmd_lock);
+ switch (cmd_rep->cmd) {
+ case CLAW_COMMAND_TYPE_GAMEPAD_MODE_ACK:
+ ret = claw_gamepad_mode_event(drvdata, cmd_rep);
+ if (drvdata->waiting_for_ack &&
+ drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE) {
+ drvdata->cmd_status = ret;
+ drvdata->waiting_for_ack = false;
+ complete(&drvdata->send_cmd_complete);
+ }
+
+ break;
+ case CLAW_COMMAND_TYPE_ACK:
+ if (drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE)
+ break;
+ if (drvdata->waiting_for_ack) {
+ drvdata->cmd_status = 0;
+ drvdata->waiting_for_ack = false;
+ complete(&drvdata->send_cmd_complete);
+ }
+ dev_dbg(&drvdata->hdev->dev, "Waiting CMD: %x\n", drvdata->waiting_cmd);
+
+ break;
+ default:
+ dev_dbg(&drvdata->hdev->dev, "Unknown command: %x\n", cmd_rep->cmd);
+ return 0;
+ }
+
+ return ret;
+}
+
+static int msi_raw_event(struct hid_device *hdev, struct hid_report *report,
+ u8 *data, int size)
+{
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+
+ if (!drvdata || (drvdata->ep != CLAW_XINPUT_CFG_INTF_IN &&
+ drvdata->ep != CLAW_DINPUT_CFG_INTF_IN))
+ return 0;
+
+ return claw_raw_event(drvdata, report, data, size);
+}
+
+static int claw_hw_output_report(struct hid_device *hdev, u8 index, u8 *data,
+ size_t len, unsigned int timeout)
+{
+ unsigned char *dmabuf __free(kfree) = NULL;
+ u8 header[] = { CLAW_OUTPUT_REPORT_ID, 0, 0, 0x3c, index };
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ size_t header_size = ARRAY_SIZE(header);
+ int ret;
+
+ if (header_size + len > CLAW_PACKET_SIZE)
+ return -EINVAL;
+
+ /* We can't use a devm_alloc reusable buffer without side effects during suspend */
+ dmabuf = kzalloc(CLAW_PACKET_SIZE, GFP_KERNEL);
+ if (!dmabuf)
+ return -ENOMEM;
+
+ memcpy(dmabuf, header, header_size);
+ if (data && len)
+ memcpy(dmabuf + header_size, data, len);
+
+ guard(mutex)(&drvdata->cfg_mutex);
+ if (timeout) {
+ reinit_completion(&drvdata->send_cmd_complete);
+ scoped_guard(spinlock_irqsave, &drvdata->cmd_lock) {
+ drvdata->waiting_cmd = index;
+ drvdata->waiting_for_ack = true;
+ drvdata->cmd_status = -ETIMEDOUT;
+ }
+ }
+
+ dev_dbg(&hdev->dev, "Send data as raw output report: [%*ph]\n",
+ CLAW_PACKET_SIZE, dmabuf);
+
+ ret = hid_hw_output_report(hdev, dmabuf, CLAW_PACKET_SIZE);
+ if (ret < 0)
+ goto err_clear_state;
+
+ ret = ret == CLAW_PACKET_SIZE ? 0 : -EIO;
+ if (ret)
+ goto err_clear_state;
+
+ if (timeout) {
+ ret = wait_for_completion_interruptible_timeout(&drvdata->send_cmd_complete,
+ msecs_to_jiffies(timeout));
+
+ dev_dbg(&hdev->dev, "Remaining timeout: %u\n", ret);
+ ret = ret > 0 ? drvdata->cmd_status : ret ?: -EBUSY;
+ }
+
+err_clear_state:
+ if (timeout) {
+ guard(spinlock_irqsave)(&drvdata->cmd_lock);
+ drvdata->waiting_cmd = CLAW_COMMAND_TYPE_NONE;
+ drvdata->waiting_for_ack = false;
+ }
+
+ return ret;
+}
+
+static ssize_t gamepad_mode_store(struct device *dev, struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ int i, ret = -EINVAL;
+ u8 data[2];
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ for (i = 0; i < ARRAY_SIZE(claw_gamepad_mode_text); i++) {
+ if (claw_gamepad_mode_text[i] && sysfs_streq(buf, claw_gamepad_mode_text[i])) {
+ ret = i;
+ break;
+ }
+ }
+ if (ret < 0)
+ return ret;
+
+ data[0] = ret;
+ scoped_guard(spinlock_irqsave, &drvdata->mode_lock)
+ data[1] = drvdata->mkeys_function;
+
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_SWITCH_MODE, data, ARRAY_SIZE(data), 0);
+ if (ret)
+ return ret;
+
+ return count;
+}
+
+static ssize_t gamepad_mode_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ int ret, i;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE, NULL, 0, 25);
+ if (ret)
+ return ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->mode_lock)
+ i = drvdata->gamepad_mode;
+
+ if (!claw_gamepad_mode_text[i] || claw_gamepad_mode_text[i][0] == '\0')
+ return sysfs_emit(buf, "unsupported\n");
+
+ return sysfs_emit(buf, "%s\n", claw_gamepad_mode_text[i]);
+}
+static DEVICE_ATTR_RW(gamepad_mode);
+
+static ssize_t gamepad_mode_index_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ ssize_t count = 0;
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(claw_gamepad_mode_text); i++) {
+ if (!claw_gamepad_mode_text[i] || claw_gamepad_mode_text[i][0] == '\0')
+ continue;
+ count += sysfs_emit_at(buf, count, "%s ", claw_gamepad_mode_text[i]);
+ }
+
+ if (count)
+ buf[count - 1] = '\n';
+
+ return count;
+}
+static DEVICE_ATTR_RO(gamepad_mode_index);
+
+static ssize_t mkeys_function_store(struct device *dev, struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ int i, ret = -EINVAL;
+ u8 data[2];
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ for (i = 0; i < ARRAY_SIZE(claw_mkeys_function_text); i++) {
+ if (claw_mkeys_function_text[i] && sysfs_streq(buf, claw_mkeys_function_text[i])) {
+ ret = i;
+ break;
+ }
+ }
+ if (ret < 0)
+ return ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->mode_lock)
+ data[0] = drvdata->gamepad_mode;
+ data[1] = ret;
+
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_SWITCH_MODE, data, ARRAY_SIZE(data), 0);
+ if (ret)
+ return ret;
+
+ return count;
+}
+
+static ssize_t mkeys_function_show(struct device *dev, struct device_attribute *attr,
+ char *buf)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ int ret, i;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE, NULL, 0, 25);
+ if (ret)
+ return ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->mode_lock)
+ i = drvdata->mkeys_function;
+
+ if (i >= ARRAY_SIZE(claw_mkeys_function_text))
+ return sysfs_emit(buf, "unsupported\n");
+
+ return sysfs_emit(buf, "%s\n", claw_mkeys_function_text[i]);
+}
+static DEVICE_ATTR_RW(mkeys_function);
+
+static ssize_t mkeys_function_index_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ int i, count = 0;
+
+ for (i = 0; i < ARRAY_SIZE(claw_mkeys_function_text); i++)
+ count += sysfs_emit_at(buf, count, "%s ", claw_mkeys_function_text[i]);
+
+ if (count)
+ buf[count - 1] = '\n';
+
+ return count;
+}
+static DEVICE_ATTR_RO(mkeys_function_index);
+
+static ssize_t reset_store(struct device *dev, struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ bool val;
+ int ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ ret = kstrtobool(buf, &val);
+ if (ret)
+ return ret;
+
+ if (!val)
+ return -EINVAL;
+
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_RESET_DEVICE, NULL, 0, 0);
+ if (ret)
+ return ret;
+
+ return count;
+}
+static DEVICE_ATTR_WO(reset);
+
+static umode_t claw_gamepad_attr_is_visible(struct kobject *kobj, struct attribute *attr,
+ int n)
+{
+ struct hid_device *hdev = to_hid_device(kobj_to_dev(kobj));
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+
+ if (!drvdata) {
+ dev_warn(&hdev->dev,
+ "Failed to get drvdata from kobj. Gamepad attributes are not available.\n");
+ return 0;
+ }
+
+ return attr->mode;
+}
+
+static struct attribute *claw_gamepad_attrs[] = {
+ &dev_attr_gamepad_mode.attr,
+ &dev_attr_gamepad_mode_index.attr,
+ &dev_attr_mkeys_function.attr,
+ &dev_attr_mkeys_function_index.attr,
+ &dev_attr_reset.attr,
+ NULL,
+};
+
+static const struct attribute_group claw_gamepad_attr_group = {
+ .attrs = claw_gamepad_attrs,
+ .is_visible = claw_gamepad_attr_is_visible,
+};
+
+static void cfg_setup_fn(struct work_struct *work)
+{
+ struct delayed_work *dwork = container_of(work, struct delayed_work, work);
+ struct claw_drvdata *drvdata = container_of(dwork, struct claw_drvdata, cfg_setup);
+ int ret;
+
+ ret = claw_hw_output_report(drvdata->hdev, CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE,
+ NULL, 0, 25);
+ if (ret) {
+ dev_err(&drvdata->hdev->dev,
+ "Failed to setup device, can't read gamepad mode: %d\n", ret);
+ return;
+ }
+
+ /* Add sysfs attributes after we get the device state */
+ ret = device_add_group(&drvdata->hdev->dev, &claw_gamepad_attr_group);
+ if (ret) {
+ dev_err(&drvdata->hdev->dev,
+ "Failed to setup device, can't create gamepad attrs: %d\n", ret);
+ return;
+ }
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock)
+ /* Pairs with smp_load_acquire in attribute show/store functions */
+ smp_store_release(&drvdata->gp_registered, true);
+
+ kobject_uevent(&drvdata->hdev->dev.kobj, KOBJ_CHANGE);
+}
+
+static void cfg_resume_fn(struct work_struct *work)
+{
+ struct delayed_work *dwork = container_of(work, struct delayed_work, work);
+ struct claw_drvdata *drvdata = container_of(dwork, struct claw_drvdata, cfg_resume);
+
+ guard(spinlock_irqsave)(&drvdata->registration_lock);
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ schedule_delayed_work(&drvdata->cfg_setup, msecs_to_jiffies(500));
+}
+
+static int claw_probe(struct hid_device *hdev, u8 ep)
+{
+ struct claw_drvdata *drvdata;
+ int ret;
+
+ drvdata = devm_kzalloc(&hdev->dev, sizeof(*drvdata), GFP_KERNEL);
+ if (!drvdata)
+ return -ENOMEM;
+
+ drvdata->gamepad_mode = CLAW_GAMEPAD_MODE_XINPUT;
+ drvdata->hdev = hdev;
+ drvdata->ep = ep;
+
+ mutex_init(&drvdata->cfg_mutex);
+ spin_lock_init(&drvdata->registration_lock);
+ spin_lock_init(&drvdata->cmd_lock);
+ spin_lock_init(&drvdata->mode_lock);
+ init_completion(&drvdata->send_cmd_complete);
+ INIT_DELAYED_WORK(&drvdata->cfg_resume, &cfg_resume_fn);
+ INIT_DELAYED_WORK(&drvdata->cfg_setup, &cfg_setup_fn);
+
+ /* For control interface: open the HID transport for sending commands. */
+ ret = hid_hw_open(hdev);
+ if (ret)
+ return ret;
+
+ hid_set_drvdata(hdev, drvdata);
+ schedule_delayed_work(&drvdata->cfg_setup, msecs_to_jiffies(500));
+
+ return 0;
+}
+
+static int msi_probe(struct hid_device *hdev, const struct hid_device_id *id)
+{
+ int ret;
+ u8 ep;
+
+ if (!hid_is_usb(hdev)) {
+ ret = -ENODEV;
+ goto err_probe;
+ }
+
+ ret = hid_parse(hdev);
+ if (ret)
+ goto err_probe;
+
+ /* Set quirk to create separate input devices per HID application */
+ hdev->quirks |= HID_QUIRK_INPUT_PER_APP | HID_QUIRK_MULTI_INPUT;
+ ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT);
+ if (ret)
+ goto err_probe;
+
+ /* For non-control interfaces (keyboard/mouse), allow userspace to grab the devices. */
+ ret = get_endpoint_address(hdev);
+ if (ret < 0)
+ goto err_stop_hw;
+
+ ep = ret;
+ if (ep == CLAW_XINPUT_CFG_INTF_IN || ep == CLAW_DINPUT_CFG_INTF_IN) {
+ ret = claw_probe(hdev, ep);
+ if (ret)
+ goto err_stop_hw;
+ }
+
+ return 0;
+
+err_stop_hw:
+ hid_hw_stop(hdev);
+err_probe:
+ return dev_err_probe(&hdev->dev, ret, "Failed to init device\n");
+}
+
+static void claw_remove(struct hid_device *hdev)
+{
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ bool gp_registered;
+
+ if (!drvdata)
+ return;
+
+ cancel_delayed_work_sync(&drvdata->cfg_resume);
+ cancel_delayed_work_sync(&drvdata->cfg_setup);
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ gp_registered = smp_load_acquire(&drvdata->gp_registered);
+ /* Pairs with smp_load_acquire in attribute show/store functions */
+ smp_store_release(&drvdata->gp_registered, false);
+ }
+
+ if (gp_registered)
+ device_remove_group(&hdev->dev, &claw_gamepad_attr_group);
+
+ hid_hw_close(hdev);
+}
+
+static void msi_remove(struct hid_device *hdev)
+{
+ int ret;
+ u8 ep;
+
+ /* Safe assumption. SET_INTERFACE ioctl can't be used while driver is bound */
+ ret = get_endpoint_address(hdev);
+ if (ret <= 0)
+ goto hw_stop;
+
+ ep = ret;
+ if (ep == CLAW_XINPUT_CFG_INTF_IN || ep == CLAW_DINPUT_CFG_INTF_IN)
+ claw_remove(hdev);
+
+hw_stop:
+ hid_hw_stop(hdev);
+}
+
+static int claw_resume(struct hid_device *hdev)
+{
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+
+ if (!drvdata)
+ return -ENODEV;
+
+ /* MCU can take up to 500ms to be ready after resume */
+ schedule_delayed_work(&drvdata->cfg_resume, msecs_to_jiffies(500));
+ return 0;
+}
+
+static int msi_resume(struct hid_device *hdev)
+{
+ int ret;
+ u8 ep;
+
+ /* Safe assumption. SET_INTERFACE ioctl can't be used while driver is bound */
+ ret = get_endpoint_address(hdev);
+ if (ret <= 0)
+ return 0;
+
+ ep = ret;
+ if (ep == CLAW_XINPUT_CFG_INTF_IN || ep == CLAW_DINPUT_CFG_INTF_IN)
+ return claw_resume(hdev);
+
+ return 0;
+}
+
+static int claw_suspend(struct hid_device *hdev)
+{
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+
+ if (!drvdata)
+ return -ENODEV;
+
+ cancel_delayed_work_sync(&drvdata->cfg_resume);
+ cancel_delayed_work_sync(&drvdata->cfg_setup);
+
+ return 0;
+}
+
+static int msi_suspend(struct hid_device *hdev, pm_message_t msg)
+{
+ int ret;
+ u8 ep;
+
+ /* Safe assumption. SET_INTERFACE ioctl can't be used while driver is bound */
+ ret = get_endpoint_address(hdev);
+ if (ret <= 0)
+ return 0;
+
+ ep = ret;
+ if (ep == CLAW_XINPUT_CFG_INTF_IN || ep == CLAW_DINPUT_CFG_INTF_IN)
+ return claw_suspend(hdev);
+
+ return 0;
+}
+
+static const struct hid_device_id msi_devices[] = {
+ { HID_USB_DEVICE(USB_VENDOR_ID_MSI_2, USB_DEVICE_ID_MSI_CLAW_XINPUT) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_MSI_2, USB_DEVICE_ID_MSI_CLAW_DINPUT) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_MSI_2, USB_DEVICE_ID_MSI_CLAW_DESKTOP) },
+ { HID_USB_DEVICE(USB_VENDOR_ID_MSI_2, USB_DEVICE_ID_MSI_CLAW_BIOS) },
+ { }
+};
+MODULE_DEVICE_TABLE(hid, msi_devices);
+
+static struct hid_driver msi_driver = {
+ .name = "hid-msi",
+ .id_table = msi_devices,
+ .raw_event = msi_raw_event,
+ .probe = msi_probe,
+ .remove = msi_remove,
+ .resume = msi_resume,
+ .suspend = pm_ptr(msi_suspend),
+};
+module_hid_driver(msi_driver);
+
+MODULE_LICENSE("GPL");
+MODULE_AUTHOR("Denis Benato <denis.benato@linux.dev>");
+MODULE_AUTHOR("Zhouwang Huang <honjow311@gmail.com>");
+MODULE_AUTHOR("Derek J. Clark <derekjohn.clark@gmail.com>");
+MODULE_DESCRIPTION("HID driver for MSI Claw Handheld PC gamepads");
--
2.53.0
^ permalink raw reply related [flat|nested] 11+ messages in thread
* [PATCH v9 2/4] HID: hid-msi: Add M-key mapping attributes
2026-05-25 2:05 [PATCH v9 0/4] Add MSI Claw HID Configuration Driver Derek J. Clark
2026-05-25 2:05 ` [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver Derek J. Clark
@ 2026-05-25 2:05 ` Derek J. Clark
2026-05-25 3:15 ` sashiko-bot
2026-05-25 2:05 ` [PATCH v9 3/4] HID: hid-msi: Add RGB control interface Derek J. Clark
2026-05-25 2:05 ` [PATCH v9 4/4] HID: hid-msi: Add Rumble Intensity Attributes Derek J. Clark
3 siblings, 1 reply; 11+ messages in thread
From: Derek J. Clark @ 2026-05-25 2:05 UTC (permalink / raw)
To: Jiri Kosina, Benjamin Tissoires
Cc: Pierre-Loup A . Griffais, Denis Benato, Zhouwang Huang,
Derek J . Clark, linux-input, linux-doc, linux-kernel
Adds attributes that allow for remapping the M-keys with up to 5 values
when in macro mode. There are 2 mappable buttons on the rear of the
device, M1 on the right and M2 on the left. When mapped, the events will
fire from one of three event devices: gamepad buttons will fire from the
device handled by xpad, while keyboard and mouse events will fire from
respectively typed evdevs provided by the input core. Names of each
mapping have been kept as close to the event that will fire from the evdev
as possible, with context added to the ABS_ events on the direction of the
movement.
Initial reverse-engineering and implementation of this feature was done
by Zhouwang Huang. I refactored the overall format to conform to kernel
driver best practices and style guides. Claude was used as an initial
reviewer of this patch.
Assisted-by: Claude:claude-sonnet-4-6
Co-developed-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
---
v8:
- Wrap all branches under single cmd_lock guard in claw_raw_event.
- Reject generic ACK in claw_raw_event if waiting_cmd is for another
branch.
v7:
- Use smp_[store_release|load_acquire] pattern for checking
gamepad_registered to avoid possible races during teardown.
- Add profile_lock for read/write profile_pending.
- Match on write address for mkey reports to prevent late ACK
from causing synchronization errors.
- Use struct for mkey reports.
v6:
- Make all timeouts 25ms to ensure at least 2 jiffies in a 100Hz
config.
- Gate all attribute show/store functions with gamepad_registered.
- Remove duplicated argv_free macro.
v5:
- Ensure adding "DISABLED" key to valid entries is done in the correct
patch.
- Re-enable sending an empty string to clear button mappings in
addition to setting DISABLED.
v4:
- Change dev_warn to dev_dbg in claw_profile_event.
- use __free with DEFINE_FREE macro for argv instead of manually
running argv_free, cleaining up scoped_guard goto.
v3:
- Use scoped_guard where necessary.
v2:
- Add mutex for SYNC_TO_ROM commands to ensure every SYNC is completed
before more data is written to the MCU volatile memory.
- Add mutex for profile_pending to ensure every profile action
response is serialized to the generating command.
---
drivers/hid/hid-msi.c | 449 +++++++++++++++++++++++++++++++++++++++++-
1 file changed, 447 insertions(+), 2 deletions(-)
diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
index 3a176f44f2c43..5f20102eae69d 100644
--- a/drivers/hid/hid-msi.c
+++ b/drivers/hid/hid-msi.c
@@ -42,6 +42,8 @@
#define CLAW_DINPUT_CFG_INTF_IN 0x82
#define CLAW_XINPUT_CFG_INTF_IN 0x83
+#define CLAW_KEYS_MAX 5
+
enum claw_command_index {
CLAW_COMMAND_TYPE_NONE = 0x00,
CLAW_COMMAND_TYPE_READ_PROFILE = 0x04,
@@ -67,6 +69,17 @@ static const char * const claw_gamepad_mode_text[] = {
[CLAW_GAMEPAD_MODE_DESKTOP] = "desktop",
};
+enum claw_profile_ack_pending {
+ CLAW_NO_PENDING,
+ CLAW_M1_PENDING,
+ CLAW_M2_PENDING,
+};
+
+enum claw_key_index {
+ CLAW_KEY_M1,
+ CLAW_KEY_M2,
+};
+
enum claw_mkeys_function_index {
CLAW_MKEY_FUNCTION_MACRO,
CLAW_MKEY_FUNCTION_DISABLED,
@@ -79,6 +92,155 @@ static const char * const claw_mkeys_function_text[] = {
[CLAW_MKEY_FUNCTION_COMBO] = "combination",
};
+static const struct {
+ u8 code;
+ const char *name;
+} claw_button_mapping_key_map[] = {
+ /* Gamepad buttons */
+ { 0x01, "ABS_HAT0Y_UP" },
+ { 0x02, "ABS_HAT0Y_DOWN" },
+ { 0x03, "ABS_HAT0X_LEFT" },
+ { 0x04, "ABS_HAT0X_RIGHT" },
+ { 0x05, "BTN_TL" },
+ { 0x06, "BTN_TR" },
+ { 0x07, "BTN_THUMBL" },
+ { 0x08, "BTN_THUMBR" },
+ { 0x09, "BTN_SOUTH" },
+ { 0x0a, "BTN_EAST" },
+ { 0x0b, "BTN_NORTH" },
+ { 0x0c, "BTN_WEST" },
+ { 0x0d, "BTN_MODE" },
+ { 0x0e, "BTN_SELECT" },
+ { 0x0f, "BTN_START" },
+ { 0x13, "BTN_TL2"},
+ { 0x14, "BTN_TR2"},
+ { 0x15, "ABS_Y_UP"},
+ { 0x16, "ABS_Y_DOWN"},
+ { 0x17, "ABS_X_LEFT"},
+ { 0x18, "ABS_X_RIGHT"},
+ { 0x19, "ABS_RY_UP"},
+ { 0x1a, "ABS_RY_DOWN"},
+ { 0x1b, "ABS_RX_LEFT"},
+ { 0x1c, "ABS_RX_RIGHT"},
+ /* Keyboard keys */
+ { 0x32, "KEY_ESC" },
+ { 0x33, "KEY_F1" },
+ { 0x34, "KEY_F2" },
+ { 0x35, "KEY_F3" },
+ { 0x36, "KEY_F4" },
+ { 0x37, "KEY_F5" },
+ { 0x38, "KEY_F6" },
+ { 0x39, "KEY_F7" },
+ { 0x3a, "KEY_F8" },
+ { 0x3b, "KEY_F9" },
+ { 0x3c, "KEY_F10" },
+ { 0x3d, "KEY_F11" },
+ { 0x3e, "KEY_F12" },
+ { 0x3f, "KEY_GRAVE" },
+ { 0x40, "KEY_1" },
+ { 0x41, "KEY_2" },
+ { 0x42, "KEY_3" },
+ { 0x43, "KEY_4" },
+ { 0x44, "KEY_5" },
+ { 0x45, "KEY_6" },
+ { 0x46, "KEY_7" },
+ { 0x47, "KEY_8" },
+ { 0x48, "KEY_9" },
+ { 0x49, "KEY_0" },
+ { 0x4a, "KEY_MINUS" },
+ { 0x4b, "KEY_EQUAL" },
+ { 0x4c, "KEY_BACKSPACE" },
+ { 0x4d, "KEY_TAB" },
+ { 0x4e, "KEY_Q" },
+ { 0x4f, "KEY_W" },
+ { 0x50, "KEY_E" },
+ { 0x51, "KEY_R" },
+ { 0x52, "KEY_T" },
+ { 0x53, "KEY_Y" },
+ { 0x54, "KEY_U" },
+ { 0x55, "KEY_I" },
+ { 0x56, "KEY_O" },
+ { 0x57, "KEY_P" },
+ { 0x58, "KEY_LEFTBRACE" },
+ { 0x59, "KEY_RIGHTBRACE" },
+ { 0x5a, "KEY_BACKSLASH" },
+ { 0x5b, "KEY_CAPSLOCK" },
+ { 0x5c, "KEY_A" },
+ { 0x5d, "KEY_S" },
+ { 0x5e, "KEY_D" },
+ { 0x5f, "KEY_F" },
+ { 0x60, "KEY_G" },
+ { 0x61, "KEY_H" },
+ { 0x62, "KEY_J" },
+ { 0x63, "KEY_K" },
+ { 0x64, "KEY_L" },
+ { 0x65, "KEY_SEMICOLON" },
+ { 0x66, "KEY_APOSTROPHE" },
+ { 0x67, "KEY_ENTER" },
+ { 0x68, "KEY_LEFTSHIFT" },
+ { 0x69, "KEY_Z" },
+ { 0x6a, "KEY_X" },
+ { 0x6b, "KEY_C" },
+ { 0x6c, "KEY_V" },
+ { 0x6d, "KEY_B" },
+ { 0x6e, "KEY_N" },
+ { 0x6f, "KEY_M" },
+ { 0x70, "KEY_COMMA" },
+ { 0x71, "KEY_DOT" },
+ { 0x72, "KEY_SLASH" },
+ { 0x73, "KEY_RIGHTSHIFT" },
+ { 0x74, "KEY_LEFTCTRL" },
+ { 0x75, "KEY_LEFTMETA" },
+ { 0x76, "KEY_LEFTALT" },
+ { 0x77, "KEY_SPACE" },
+ { 0x78, "KEY_RIGHTALT" },
+ { 0x79, "KEY_RIGHTCTRL" },
+ { 0x7a, "KEY_INSERT" },
+ { 0x7b, "KEY_HOME" },
+ { 0x7c, "KEY_PAGEUP" },
+ { 0x7d, "KEY_DELETE" },
+ { 0x7e, "KEY_END" },
+ { 0x7f, "KEY_PAGEDOWN" },
+ { 0x8a, "KEY_KPENTER" },
+ { 0x8b, "KEY_KP0" },
+ { 0x8c, "KEY_KP1" },
+ { 0x8d, "KEY_KP2" },
+ { 0x8e, "KEY_KP3" },
+ { 0x8f, "KEY_KP4" },
+ { 0x90, "KEY_KP5" },
+ { 0x91, "KEY_KP6" },
+ { 0x92, "KEY_KP7" },
+ { 0x93, "KEY_KP8" },
+ { 0x94, "KEY_KP9" },
+ { 0x95, "MD_PLAY" },
+ { 0x96, "MD_STOP" },
+ { 0x97, "MD_NEXT" },
+ { 0x98, "MD_PREV" },
+ { 0x99, "MD_VOL_UP" },
+ { 0x9a, "MD_VOL_DOWN" },
+ { 0x9b, "MD_VOL_MUTE" },
+ { 0x9c, "KEY_F23" },
+ /* Mouse events */
+ { 0xc8, "BTN_LEFT" },
+ { 0xc9, "BTN_MIDDLE" },
+ { 0xca, "BTN_RIGHT" },
+ { 0xcb, "BTN_SIDE" },
+ { 0xcc, "BTN_EXTRA" },
+ { 0xcd, "REL_WHEEL_UP" },
+ { 0xce, "REL_WHEEL_DOWN" },
+ { 0xff, "DISABLED" },
+};
+
+static const u16 button_mapping_addr_old[] = {
+ 0x007a, /* M1 */
+ 0x011f, /* M2 */
+};
+
+static const u16 button_mapping_addr_new[] = {
+ 0x00bb, /* M1 */
+ 0x0164, /* M2 */
+};
+
struct claw_command_report {
u8 report_id;
u8 padding[2];
@@ -87,24 +249,47 @@ struct claw_command_report {
u8 data[59];
} __packed;
+struct claw_profile_report {
+ u8 profile;
+ __be16 read_addr;
+} __packed;
+
+struct claw_mkey_report {
+ struct claw_profile_report;
+ u8 padding_0;
+ u8 padding_1;
+ u8 padding_2;
+ u8 codes[5];
+} __packed;
+
struct claw_drvdata {
/* MCU General Variables */
+ enum claw_profile_ack_pending profile_pending;
struct completion send_cmd_complete;
struct delayed_work cfg_resume;
struct delayed_work cfg_setup;
spinlock_t registration_lock; /* Lock for registration read/write */
+ struct mutex profile_mutex; /* mutex for profile_pending calls */
+ spinlock_t profile_lock; /* Lock for profile_pending read/write */
struct hid_device *hdev;
struct mutex cfg_mutex; /* mutex for synchronous data */
+ struct mutex rom_mutex; /* mutex for SYNC_TO_ROM calls */
bool waiting_for_ack;
spinlock_t cmd_lock; /* Lock for cmd data read/write */
u8 waiting_cmd;
int cmd_status;
+ u16 bcd_device;
u8 ep;
/* Gamepad Variables */
enum claw_mkeys_function_index mkeys_function;
enum claw_gamepad_mode_index gamepad_mode;
+ u8 m1_codes[CLAW_KEYS_MAX];
+ u8 m2_codes[CLAW_KEYS_MAX];
+ bool gamepad_registered;
spinlock_t mode_lock; /* Lock for mode data read/write */
+ const u16 *bmap_addr;
+ bool bmap_support;
bool gp_registered;
};
@@ -137,6 +322,39 @@ static int claw_gamepad_mode_event(struct claw_drvdata *drvdata,
return 0;
}
+static int claw_profile_event(struct claw_drvdata *drvdata, struct claw_command_report *cmd_rep)
+{
+ enum claw_profile_ack_pending profile;
+ struct claw_mkey_report *mkeys;
+ u8 *codes, key;
+ int i;
+
+ scoped_guard(spinlock, &drvdata->profile_lock)
+ profile = drvdata->profile_pending;
+
+ switch (profile) {
+ case CLAW_M1_PENDING:
+ case CLAW_M2_PENDING:
+ key = (profile == CLAW_M1_PENDING) ? CLAW_KEY_M1 : CLAW_KEY_M2;
+ mkeys = (struct claw_mkey_report *)cmd_rep->data;
+ if (be16_to_cpu(mkeys->read_addr) != drvdata->bmap_addr[key])
+ return -EINVAL;
+ codes = (profile == CLAW_M1_PENDING) ? drvdata->m1_codes : drvdata->m2_codes;
+ for (i = 0; i < CLAW_KEYS_MAX; i++)
+ codes[i] = (mkeys->codes[i]);
+ break;
+ default:
+ dev_dbg(&drvdata->hdev->dev,
+ "Got profile event without changes pending from command: %x\n",
+ cmd_rep->cmd);
+ return -EINVAL;
+ }
+ scoped_guard(spinlock, &drvdata->profile_lock)
+ drvdata->profile_pending = CLAW_NO_PENDING;
+
+ return 0;
+}
+
static int claw_raw_event(struct claw_drvdata *drvdata, struct hid_report *report,
u8 *data, int size)
{
@@ -165,9 +383,20 @@ static int claw_raw_event(struct claw_drvdata *drvdata, struct hid_report *repor
complete(&drvdata->send_cmd_complete);
}
+ break;
+ case CLAW_COMMAND_TYPE_READ_PROFILE_ACK:
+ ret = claw_profile_event(drvdata, cmd_rep);
+ if (drvdata->waiting_for_ack &&
+ drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_PROFILE) {
+ drvdata->cmd_status = ret;
+ drvdata->waiting_for_ack = false;
+ complete(&drvdata->send_cmd_complete);
+ }
+
break;
case CLAW_COMMAND_TYPE_ACK:
- if (drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE)
+ if (drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_PROFILE ||
+ drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE)
break;
if (drvdata->waiting_for_ack) {
drvdata->cmd_status = 0;
@@ -442,6 +671,177 @@ static ssize_t reset_store(struct device *dev, struct device_attribute *attr,
}
static DEVICE_ATTR_WO(reset);
+static int mkey_mapping_name_to_code(const char *name)
+{
+ int i;
+
+ for (i = 0; i < ARRAY_SIZE(claw_button_mapping_key_map); i++) {
+ if (!strcmp(name, claw_button_mapping_key_map[i].name))
+ return claw_button_mapping_key_map[i].code;
+ }
+
+ return -EINVAL;
+}
+
+static const char *mkey_mapping_code_to_name(u8 code)
+{
+ int i;
+
+ if (code == 0xff)
+ return NULL;
+
+ for (i = 0; i < ARRAY_SIZE(claw_button_mapping_key_map); i++) {
+ if (claw_button_mapping_key_map[i].code == code)
+ return claw_button_mapping_key_map[i].name;
+ }
+
+ return NULL;
+}
+
+static int claw_mkey_store(struct device *dev, const char *buf, u8 mkey)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ struct claw_mkey_report report = { {0x01, cpu_to_be16(drvdata->bmap_addr[mkey])},
+ 0x07, 0x04, 0x00, {0xff, 0xff, 0xff, 0xff, 0xff} };
+ char **raw_keys __free(argv_free) = NULL;
+ int ret, key_count, i;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gamepad_registered))
+ return -ENODEV;
+ }
+
+ raw_keys = argv_split(GFP_KERNEL, buf, &key_count);
+ if (!raw_keys)
+ return -ENOMEM;
+
+ if (key_count > CLAW_KEYS_MAX)
+ return -EINVAL;
+
+ if (key_count == 0)
+ goto set_buttons;
+
+ for (i = 0; i < key_count; i++) {
+ ret = mkey_mapping_name_to_code(raw_keys[i]);
+ if (ret < 0)
+ return ret;
+
+ report.codes[i] = ret;
+ }
+
+set_buttons:
+ scoped_guard(mutex, &drvdata->rom_mutex) {
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA,
+ (u8 *)&report, sizeof(report), 25);
+ if (ret)
+ return ret;
+ /* MCU will not send ACK until the USB transaction completes. ACK is sent
+ * immediately after and will hit the stale state machine, before the next
+ * command re-arms the state machine. Timeout 0 ensures no deadlock waiting
+ * for ACK that ill never come.
+ */
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_SYNC_TO_ROM, NULL, 0, 0);
+ }
+
+ return ret;
+}
+
+static int claw_mkey_show(struct device *dev, char *buf, enum claw_key_index m_key)
+{
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ struct claw_mkey_report report = { {0x01, cpu_to_be16(drvdata->bmap_addr[m_key])}, 0x07 };
+ int i, ret, count = 0;
+ const char *name;
+ u8 *codes;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gamepad_registered))
+ return -ENODEV;
+ }
+
+ codes = (m_key == CLAW_KEY_M1) ? drvdata->m1_codes : drvdata->m2_codes;
+
+ guard(mutex)(&drvdata->profile_mutex);
+ scoped_guard(spinlock_irqsave, &drvdata->profile_lock)
+ drvdata->profile_pending = (m_key == CLAW_KEY_M1) ? CLAW_M1_PENDING
+ : CLAW_M2_PENDING;
+
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_PROFILE,
+ (u8 *)&report, sizeof(report), 25);
+ if (ret)
+ return ret;
+
+ for (i = 0; i < CLAW_KEYS_MAX; i++) {
+ name = mkey_mapping_code_to_name(codes[i]);
+ if (name)
+ count += sysfs_emit_at(buf, count, "%s ", name);
+ }
+
+ if (!count)
+ return sysfs_emit(buf, "(not set)\n");
+
+ buf[count - 1] = '\n';
+
+ return count;
+}
+
+static ssize_t button_m1_store(struct device *dev, struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ int ret;
+
+ ret = claw_mkey_store(dev, buf, CLAW_KEY_M1);
+ if (ret)
+ return ret;
+
+ return count;
+}
+
+static ssize_t button_m1_show(struct device *dev, struct device_attribute *attr,
+ char *buf)
+{
+ return claw_mkey_show(dev, buf, CLAW_KEY_M1);
+}
+static DEVICE_ATTR_RW(button_m1);
+
+static ssize_t button_m2_store(struct device *dev, struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ int ret;
+
+ ret = claw_mkey_store(dev, buf, CLAW_KEY_M2);
+ if (ret)
+ return ret;
+
+ return count;
+}
+
+static ssize_t button_m2_show(struct device *dev, struct device_attribute *attr,
+ char *buf)
+{
+ return claw_mkey_show(dev, buf, CLAW_KEY_M2);
+}
+static DEVICE_ATTR_RW(button_m2);
+
+static ssize_t button_mapping_options_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ int i, count = 0;
+
+ for (i = 0; i < ARRAY_SIZE(claw_button_mapping_key_map); i++)
+ count += sysfs_emit_at(buf, count, "%s ", claw_button_mapping_key_map[i].name);
+
+ if (count)
+ buf[count - 1] = '\n';
+
+ return count;
+}
+static DEVICE_ATTR_RO(button_mapping_options);
+
static umode_t claw_gamepad_attr_is_visible(struct kobject *kobj, struct attribute *attr,
int n)
{
@@ -454,10 +854,22 @@ static umode_t claw_gamepad_attr_is_visible(struct kobject *kobj, struct attribu
return 0;
}
- return attr->mode;
+ /* Always show attrs available on all firmware */
+ if (attr == &dev_attr_gamepad_mode.attr ||
+ attr == &dev_attr_gamepad_mode_index.attr ||
+ attr == &dev_attr_mkeys_function.attr ||
+ attr == &dev_attr_mkeys_function_index.attr ||
+ attr == &dev_attr_reset.attr)
+ return attr->mode;
+
+ /* Hide button mapping attrs if it isn't supported */
+ return drvdata->bmap_support ? attr->mode : 0;
}
static struct attribute *claw_gamepad_attrs[] = {
+ &dev_attr_button_m1.attr,
+ &dev_attr_button_m2.attr,
+ &dev_attr_button_mapping_options.attr,
&dev_attr_gamepad_mode.attr,
&dev_attr_gamepad_mode_index.attr,
&dev_attr_mkeys_function.attr,
@@ -510,8 +922,31 @@ static void cfg_resume_fn(struct work_struct *work)
schedule_delayed_work(&drvdata->cfg_setup, msecs_to_jiffies(500));
}
+static void claw_features_supported(struct claw_drvdata *drvdata)
+{
+ u8 major = (drvdata->bcd_device >> 8) & 0xff;
+ u8 minor = drvdata->bcd_device & 0xff;
+
+ if (major == 0x01) {
+ drvdata->bmap_support = true;
+ if (minor >= 0x66)
+ drvdata->bmap_addr = button_mapping_addr_new;
+ else
+ drvdata->bmap_addr = button_mapping_addr_old;
+ return;
+ }
+
+ if ((major == 0x02 && minor >= 0x17) || major >= 0x03) {
+ drvdata->bmap_support = true;
+ drvdata->bmap_addr = button_mapping_addr_new;
+ return;
+ }
+}
+
static int claw_probe(struct hid_device *hdev, u8 ep)
{
+ struct usb_interface *intf = to_usb_interface(hdev->dev.parent);
+ struct usb_device *udev = interface_to_usbdev(intf);
struct claw_drvdata *drvdata;
int ret;
@@ -523,10 +958,20 @@ static int claw_probe(struct hid_device *hdev, u8 ep)
drvdata->hdev = hdev;
drvdata->ep = ep;
+ /* Determine feature level from firmware version */
+ drvdata->bcd_device = le16_to_cpu(udev->descriptor.bcdDevice);
+ claw_features_supported(drvdata);
+
+ if (!drvdata->bmap_support)
+ dev_dbg(&hdev->dev, "M-Key mapping is not supported. Update firmware to enable.\n");
+
mutex_init(&drvdata->cfg_mutex);
+ mutex_init(&drvdata->profile_mutex);
+ mutex_init(&drvdata->rom_mutex);
spin_lock_init(&drvdata->registration_lock);
spin_lock_init(&drvdata->cmd_lock);
spin_lock_init(&drvdata->mode_lock);
+ spin_lock_init(&drvdata->profile_lock);
init_completion(&drvdata->send_cmd_complete);
INIT_DELAYED_WORK(&drvdata->cfg_resume, &cfg_resume_fn);
INIT_DELAYED_WORK(&drvdata->cfg_setup, &cfg_setup_fn);
--
2.53.0
^ permalink raw reply related [flat|nested] 11+ messages in thread
* [PATCH v9 3/4] HID: hid-msi: Add RGB control interface
2026-05-25 2:05 [PATCH v9 0/4] Add MSI Claw HID Configuration Driver Derek J. Clark
2026-05-25 2:05 ` [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver Derek J. Clark
2026-05-25 2:05 ` [PATCH v9 2/4] HID: hid-msi: Add M-key mapping attributes Derek J. Clark
@ 2026-05-25 2:05 ` Derek J. Clark
2026-05-25 3:41 ` sashiko-bot
2026-05-25 2:05 ` [PATCH v9 4/4] HID: hid-msi: Add Rumble Intensity Attributes Derek J. Clark
3 siblings, 1 reply; 11+ messages in thread
From: Derek J. Clark @ 2026-05-25 2:05 UTC (permalink / raw)
To: Jiri Kosina, Benjamin Tissoires
Cc: Pierre-Loup A . Griffais, Denis Benato, Zhouwang Huang,
Derek J . Clark, linux-input, linux-doc, linux-kernel
Adds RGB control interface for MSI Claw devices. The MSI Claw uses a
fairly unique RGB interface. It has 9 total zones (4 per joystick ring
and 1 for the ABXY buttons), and supports up to 8 sequential frames of
RGB zone data. Each frame is written to a specific area of MCU memory by
the profile command, the value of which changes based on the firmware of
the device. Unlike other devices (such as the Legion Go or the OneXPlayer
devices), there are no hard coded effects built into the MCU. Instead,
the basic effects are provided as a series of frame data. I have
mirrored the effects available in Windows in this driver, while keeping
the effect names consistent with the Lenovo drivers for the effects that
are similar.
Initial reverse-engineering and implementation of this feature was done
by Zhouwang Huang. I refactored the overall format to conform to kernel
driver best practices and style guides. Claude was used as an initial
reviewer of this patch.
Assisted-by: Claude:claude-sonnet-4-6
Co-developed-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
---
v9:
- Limit guard usage in cfg_setup_fn to avoid holding a lock during
registration and add group events.
- Don't use devm_ functions in cfg_setup_fn. Manually setup/teardown
devices and groups to prevent use after free.
- Ensure rgb_queue work is canceled during suspend.
- Check for drvdata in rgb_queue_fn to avoid use after free during
teardown.
v8:
- Ensure led_classdev is unregistered if adding attribute group fails.
- Reorder remove actions to ensure no use-after free or rearming cleared
flags.
v7:
- Use smp_[store_release|load_acquire] pattern for checking
rgb_registered to avoid possible races during teardown.
- Add gating to cfg_setup_fn, allowing either gamepad settings or rgb
settings to populate if the other fails for any reason.
- Use spinlock when writing profile_pending.
v6:
- Make all timeouts 25ms to ensure at least 2 jiffies in a 100Hz
config.
- Gate all attribute show/store functions with rgb_registered,
enabling use of devm_device_add_group.
v5:
- Move adding the RGB device into cfg_setup to prevent led core
attributes from being written to prior to setup completing.
- Ensure frame_lock is properly init.
- Change variable names in RGB functions from frame and zone to f and
z respectively to fit all scoped_guard actions in 100 columns.
v4:
- Fix frame_calc validity check to use >=.
- USe spinlock instead of mutex in raw_event and related attribute
_store function.
- Ensure delayed work is canceled in suspend & canceled before sysfs
attribute removal.
v3:
- Add mutex for read/write of rgb frame data.
- Remove setting rgb_frame_count when reading rgb profiles as it always
returns garbage data.
- Ensure rgb_speed is getting drvdata from a valid lookup (not hdev).
v2:
- Use pending_profile mutex
---
drivers/hid/hid-msi.c | 687 ++++++++++++++++++++++++++++++++++++++++--
1 file changed, 665 insertions(+), 22 deletions(-)
diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
index 5f20102eae69d..96710d80543d4 100644
--- a/drivers/hid/hid-msi.c
+++ b/drivers/hid/hid-msi.c
@@ -21,6 +21,7 @@
#include <linux/device.h>
#include <linux/hid.h>
#include <linux/kobject.h>
+#include <linux/led-class-multicolor.h>
#include <linux/leds.h>
#include <linux/module.h>
#include <linux/mutex.h>
@@ -44,6 +45,10 @@
#define CLAW_KEYS_MAX 5
+#define CLAW_RGB_ZONES 9
+#define CLAW_RGB_MAX_FRAMES 8
+#define CLAW_RGB_FRAME_OFFSET 0x24
+
enum claw_command_index {
CLAW_COMMAND_TYPE_NONE = 0x00,
CLAW_COMMAND_TYPE_READ_PROFILE = 0x04,
@@ -73,6 +78,7 @@ enum claw_profile_ack_pending {
CLAW_NO_PENDING,
CLAW_M1_PENDING,
CLAW_M2_PENDING,
+ CLAW_RGB_PENDING,
};
enum claw_key_index {
@@ -231,6 +237,22 @@ static const struct {
{ 0xff, "DISABLED" },
};
+enum claw_rgb_effect_index {
+ CLAW_RGB_EFFECT_MONOCOLOR,
+ CLAW_RGB_EFFECT_BREATHE,
+ CLAW_RGB_EFFECT_CHROMA,
+ CLAW_RGB_EFFECT_RAINBOW,
+ CLAW_RGB_EFFECT_FROSTFIRE,
+};
+
+static const char * const claw_rgb_effect_text[] = {
+ [CLAW_RGB_EFFECT_MONOCOLOR] = "monocolor",
+ [CLAW_RGB_EFFECT_BREATHE] = "breathe",
+ [CLAW_RGB_EFFECT_CHROMA] = "chroma",
+ [CLAW_RGB_EFFECT_RAINBOW] = "rainbow",
+ [CLAW_RGB_EFFECT_FROSTFIRE] = "frostfire",
+};
+
static const u16 button_mapping_addr_old[] = {
0x007a, /* M1 */
0x011f, /* M2 */
@@ -241,6 +263,9 @@ static const u16 button_mapping_addr_new[] = {
0x0164, /* M2 */
};
+static const u16 rgb_addr_old = 0x01fa;
+static const u16 rgb_addr_new = 0x024a;
+
struct claw_command_report {
u8 report_id;
u8 padding[2];
@@ -262,6 +287,27 @@ struct claw_mkey_report {
u8 codes[5];
} __packed;
+struct rgb_zone {
+ u8 red;
+ u8 green;
+ u8 blue;
+};
+
+struct rgb_frame {
+ struct rgb_zone zone[CLAW_RGB_ZONES];
+};
+
+struct claw_rgb_report {
+ struct claw_profile_report;
+ u8 frame_bytes;
+ u8 padding;
+ u8 frame_count;
+ u8 state; /* Always 0x09 */
+ u8 speed;
+ u8 brightness;
+ struct rgb_frame zone_data;
+} __packed;
+
struct claw_drvdata {
/* MCU General Variables */
enum claw_profile_ack_pending profile_pending;
@@ -286,11 +332,22 @@ struct claw_drvdata {
enum claw_gamepad_mode_index gamepad_mode;
u8 m1_codes[CLAW_KEYS_MAX];
u8 m2_codes[CLAW_KEYS_MAX];
- bool gamepad_registered;
spinlock_t mode_lock; /* Lock for mode data read/write */
const u16 *bmap_addr;
- bool bmap_support;
bool gp_registered;
+ bool bmap_support;
+
+ /* RGB Variables */
+ struct rgb_frame rgb_frames[CLAW_RGB_MAX_FRAMES];
+ enum claw_rgb_effect_index rgb_effect;
+ struct led_classdev_mc led_mc;
+ struct delayed_work rgb_queue;
+ spinlock_t frame_lock; /* lock for rgb_frames read/write */
+ bool rgb_registered;
+ u8 rgb_frame_count;
+ bool rgb_enabled;
+ u8 rgb_speed;
+ u16 rgb_addr;
};
static int get_endpoint_address(struct hid_device *hdev)
@@ -326,8 +383,11 @@ static int claw_profile_event(struct claw_drvdata *drvdata, struct claw_command_
{
enum claw_profile_ack_pending profile;
struct claw_mkey_report *mkeys;
- u8 *codes, key;
- int i;
+ struct claw_rgb_report *frame;
+ u16 rgb_addr, read_addr;
+ u8 *codes, key, f_idx;
+ u16 frame_calc;
+ int i, ret = 0;
scoped_guard(spinlock, &drvdata->profile_lock)
profile = drvdata->profile_pending;
@@ -343,6 +403,34 @@ static int claw_profile_event(struct claw_drvdata *drvdata, struct claw_command_
for (i = 0; i < CLAW_KEYS_MAX; i++)
codes[i] = (mkeys->codes[i]);
break;
+ case CLAW_RGB_PENDING:
+ frame = (struct claw_rgb_report *)cmd_rep->data;
+ rgb_addr = drvdata->rgb_addr;
+ read_addr = be16_to_cpu(frame->read_addr);
+ frame_calc = (read_addr - rgb_addr) / CLAW_RGB_FRAME_OFFSET;
+ if (frame_calc >= CLAW_RGB_MAX_FRAMES) {
+ dev_err(&drvdata->hdev->dev, "Got unsupported frame index: %x\n",
+ frame_calc);
+ return -EINVAL;
+ }
+ f_idx = frame_calc;
+
+ scoped_guard(spinlock, &drvdata->frame_lock) {
+ memcpy(&drvdata->rgb_frames[f_idx], &frame->zone_data,
+ sizeof(struct rgb_frame));
+
+ /* Only use frame 0 for remaining variable assignment */
+ if (f_idx != 0)
+ break;
+
+ drvdata->rgb_speed = frame->speed;
+ drvdata->led_mc.led_cdev.brightness = frame->brightness;
+ drvdata->led_mc.subled_info[0].intensity = frame->zone_data.zone[0].red;
+ drvdata->led_mc.subled_info[1].intensity = frame->zone_data.zone[0].green;
+ drvdata->led_mc.subled_info[2].intensity = frame->zone_data.zone[0].blue;
+ }
+
+ break;
default:
dev_dbg(&drvdata->hdev->dev,
"Got profile event without changes pending from command: %x\n",
@@ -352,7 +440,7 @@ static int claw_profile_event(struct claw_drvdata *drvdata, struct claw_command_
scoped_guard(spinlock, &drvdata->profile_lock)
drvdata->profile_pending = CLAW_NO_PENDING;
- return 0;
+ return ret;
}
static int claw_raw_event(struct claw_drvdata *drvdata, struct hid_report *report,
@@ -708,8 +796,8 @@ static int claw_mkey_store(struct device *dev, const char *buf, u8 mkey)
int ret, key_count, i;
scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
- /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
- if (!smp_load_acquire(&drvdata->gamepad_registered))
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
return -ENODEV;
}
@@ -758,8 +846,8 @@ static int claw_mkey_show(struct device *dev, char *buf, enum claw_key_index m_k
u8 *codes;
scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
- /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
- if (!smp_load_acquire(&drvdata->gamepad_registered))
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
return -ENODEV;
}
@@ -883,32 +971,553 @@ static const struct attribute_group claw_gamepad_attr_group = {
.is_visible = claw_gamepad_attr_is_visible,
};
+/* Read RGB config from device */
+static int claw_read_rgb_config(struct hid_device *hdev)
+{
+ u8 data[4] = { 0x01, 0x00, 0x00, CLAW_RGB_FRAME_OFFSET };
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ u16 read_addr = drvdata->rgb_addr;
+ size_t len = ARRAY_SIZE(data);
+ int ret, i;
+
+ if (!drvdata->rgb_addr)
+ return -ENODEV;
+
+ /* Loop through all 8 pages of RGB data */
+ guard(mutex)(&drvdata->profile_mutex);
+ for (i = 0; i < CLAW_RGB_MAX_FRAMES; i++) {
+ scoped_guard(spinlock_irqsave, &drvdata->profile_lock)
+ drvdata->profile_pending = CLAW_RGB_PENDING;
+ data[1] = (read_addr >> 8) & 0xff;
+ data[2] = read_addr & 0x00ff;
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_PROFILE, data, len, 25);
+ if (ret)
+ return ret;
+
+ read_addr += CLAW_RGB_FRAME_OFFSET;
+ }
+
+ return 0;
+}
+
+/* Send RGB configuration to device */
+static int claw_write_rgb_state(struct claw_drvdata *drvdata)
+{
+ struct claw_rgb_report report = { {0x01, 0}, CLAW_RGB_FRAME_OFFSET, 0x00,
+ drvdata->rgb_frame_count, 0x09, drvdata->rgb_speed,
+ drvdata->led_mc.led_cdev.brightness };
+ u16 write_addr = drvdata->rgb_addr;
+ int f, ret;
+
+ if (!drvdata->rgb_addr)
+ return -ENODEV;
+
+ if (!drvdata->rgb_frame_count)
+ return -EINVAL;
+
+ guard(mutex)(&drvdata->rom_mutex);
+ /* Loop through (up to) 8 pages of RGB data */
+ for (f = 0; f < drvdata->rgb_frame_count; f++) {
+ scoped_guard(spinlock_irqsave, &drvdata->frame_lock)
+ report.zone_data = drvdata->rgb_frames[f];
+
+ /* Set the MCU address to write the frame data to */
+ report.read_addr = cpu_to_be16(write_addr);
+
+ /* Serialize the rgb_report and write it to MCU */
+ ret = claw_hw_output_report(drvdata->hdev, CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA,
+ (u8 *)&report, sizeof(report), 25);
+ if (ret)
+ return ret;
+
+ /* Increment the write addr by the offset for the next frame */
+ write_addr += CLAW_RGB_FRAME_OFFSET;
+ }
+
+ /* MCU will not send ACK until the USB transaction completes. ACK is sent
+ * immediately after and will hit the stale state machine, before the next
+ * command re-arms the state machine. Timeout 0 ensures no deadlock waiting
+ * for ACK that ill never come.
+ */
+ ret = claw_hw_output_report(drvdata->hdev, CLAW_COMMAND_TYPE_SYNC_TO_ROM, NULL, 0, 0);
+
+ return ret;
+}
+
+/* Fill all zones with the same color */
+static void claw_frame_fill_solid(struct rgb_frame *frame, struct rgb_zone zone)
+{
+ int z;
+
+ for (z = 0; z < CLAW_RGB_ZONES; z++)
+ frame->zone[z] = zone;
+}
+
+/* Apply solid effect (1 frame, no color) */
+static int claw_apply_disabled(struct claw_drvdata *drvdata)
+{
+ struct rgb_zone off = { 0x00, 0x00, 0x00};
+
+ scoped_guard(spinlock_irqsave, &drvdata->frame_lock) {
+ drvdata->rgb_frame_count = 1;
+ claw_frame_fill_solid(&drvdata->rgb_frames[0], off);
+ }
+
+ return claw_write_rgb_state(drvdata);
+}
+
+/* Apply solid effect (1 frame, all zones same color) */
+static int claw_apply_monocolor(struct claw_drvdata *drvdata)
+{
+ struct mc_subled *subleds = drvdata->led_mc.subled_info;
+ struct rgb_zone zone = { subleds[0].intensity, subleds[1].intensity,
+ subleds[2].intensity };
+
+ scoped_guard(spinlock_irqsave, &drvdata->frame_lock) {
+ drvdata->rgb_frame_count = 1;
+ claw_frame_fill_solid(&drvdata->rgb_frames[0], zone);
+ }
+
+ return claw_write_rgb_state(drvdata);
+}
+
+/* Apply breathe effect (2 frames: color -> off) */
+static int claw_apply_breathe(struct claw_drvdata *drvdata)
+{
+ struct mc_subled *subleds = drvdata->led_mc.subled_info;
+ struct rgb_zone zone = { subleds[0].intensity, subleds[1].intensity,
+ subleds[2].intensity };
+ static const struct rgb_zone off = { 0, 0, 0 };
+
+ scoped_guard(spinlock_irqsave, &drvdata->frame_lock) {
+ drvdata->rgb_frame_count = 2;
+ claw_frame_fill_solid(&drvdata->rgb_frames[0], zone);
+ claw_frame_fill_solid(&drvdata->rgb_frames[1], off);
+ }
+
+ return claw_write_rgb_state(drvdata);
+}
+
+/* Apply chroma effect (6 frames: rainbow cycle, all zones sync) */
+static int claw_apply_chroma(struct claw_drvdata *drvdata)
+{
+ static const struct rgb_zone colors[] = {
+ {255, 0, 0}, /* red */
+ {255, 255, 0}, /* yellow */
+ { 0, 255, 0}, /* green */
+ { 0, 255, 255}, /* cyan */
+ { 0, 0, 255}, /* blue */
+ {255, 0, 255}, /* magenta */
+ };
+ u8 frame_count = ARRAY_SIZE(colors);
+ int f;
+
+ scoped_guard(spinlock_irqsave, &drvdata->frame_lock) {
+ drvdata->rgb_frame_count = frame_count;
+
+ for (f = 0; f < frame_count; f++)
+ claw_frame_fill_solid(&drvdata->rgb_frames[f], colors[f]);
+ }
+
+ return claw_write_rgb_state(drvdata);
+}
+
+/* Apply rainbow effect (4 frames: rotating colors around joysticks) */
+static int claw_apply_rainbow(struct claw_drvdata *drvdata)
+{
+ static const struct rgb_zone colors[] = {
+ {255, 0, 0}, /* red */
+ { 0, 255, 0}, /* green */
+ { 0, 255, 255}, /* cyan */
+ { 0, 0, 255}, /* blue */
+ };
+ u8 frame_count = ARRAY_SIZE(colors);
+ int f, z;
+
+ scoped_guard(spinlock_irqsave, &drvdata->frame_lock) {
+ drvdata->rgb_frame_count = frame_count;
+
+ for (f = 0; f < frame_count; f++) {
+ for (z = 0; z < 4; z++) {
+ drvdata->rgb_frames[f].zone[z] = colors[(z + f) % 4];
+ drvdata->rgb_frames[f].zone[z + 4] = colors[(z + f) % 4];
+ }
+ drvdata->rgb_frames[f].zone[8] = colors[f];
+ }
+ }
+
+ return claw_write_rgb_state(drvdata);
+}
+
+/*
+ * Apply frostfire effect (4 frames: fire vs ice rotating)
+ * Right joystick: fire red -> dark -> ice blue -> dark (clockwise)
+ * Left joystick: ice blue -> dark -> fire red -> dark (counter-clockwise)
+ * ABXY: fire red -> dark -> ice blue -> dark
+ */
+static int claw_apply_frostfire(struct claw_drvdata *drvdata)
+{
+ static const struct rgb_zone colors[] = {
+ {255, 0, 0}, /* fire red */
+ { 0, 0, 0}, /* dark */
+ { 0, 0, 255}, /* ice blue */
+ { 0, 0, 0}, /* dark */
+ };
+ u8 frame_count = ARRAY_SIZE(colors);
+ int f, z;
+
+ scoped_guard(spinlock_irqsave, &drvdata->frame_lock) {
+ drvdata->rgb_frame_count = frame_count;
+
+ for (f = 0; f < frame_count; f++) {
+ for (z = 0; z < 4; z++) {
+ drvdata->rgb_frames[f].zone[z] = colors[(z + f) % 4];
+ drvdata->rgb_frames[f].zone[z + 4] = colors[(z - f + 6) % 4];
+ }
+ drvdata->rgb_frames[f].zone[8] = colors[f];
+ }
+ }
+
+ return claw_write_rgb_state(drvdata);
+}
+
+/* Apply current state to device */
+static int claw_apply_rgb_state(struct claw_drvdata *drvdata)
+{
+ if (!drvdata->rgb_enabled)
+ return claw_apply_disabled(drvdata);
+
+ switch (drvdata->rgb_effect) {
+ case CLAW_RGB_EFFECT_MONOCOLOR:
+ return claw_apply_monocolor(drvdata);
+ case CLAW_RGB_EFFECT_BREATHE:
+ return claw_apply_breathe(drvdata);
+ case CLAW_RGB_EFFECT_CHROMA:
+ return claw_apply_chroma(drvdata);
+ case CLAW_RGB_EFFECT_RAINBOW:
+ return claw_apply_rainbow(drvdata);
+ case CLAW_RGB_EFFECT_FROSTFIRE:
+ return claw_apply_frostfire(drvdata);
+ default:
+ dev_err(drvdata->led_mc.led_cdev.dev,
+ "No supported rgb_effect selected\n");
+ return -EINVAL;
+ }
+}
+
+static void claw_rgb_queue_fn(struct work_struct *work)
+{
+ struct delayed_work *dwork = container_of(work, struct delayed_work, work);
+ struct claw_drvdata *drvdata = container_of(dwork, struct claw_drvdata, rgb_queue);
+ int ret;
+
+ if (!drvdata)
+ return;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return;
+ }
+
+ ret = claw_apply_rgb_state(drvdata);
+ if (ret)
+ dev_err(drvdata->led_mc.led_cdev.dev,
+ "Failed to apply RGB state: %d\n", ret);
+}
+
+static ssize_t effect_store(struct device *dev,
+ struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct led_classdev *led_cdev = dev_get_drvdata(dev);
+ struct led_classdev_mc *led_mc = container_of(led_cdev, struct led_classdev_mc, led_cdev);
+ struct claw_drvdata *drvdata = container_of(led_mc, struct claw_drvdata, led_mc);
+ int ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return -ENODEV;
+ }
+
+ ret = sysfs_match_string(claw_rgb_effect_text, buf);
+ if (ret < 0)
+ return ret;
+
+ drvdata->rgb_effect = ret;
+ mod_delayed_work(system_wq, &drvdata->rgb_queue, msecs_to_jiffies(50));
+
+ return count;
+}
+
+static ssize_t effect_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ struct led_classdev *led_cdev = dev_get_drvdata(dev);
+ struct led_classdev_mc *led_mc = container_of(led_cdev, struct led_classdev_mc, led_cdev);
+ struct claw_drvdata *drvdata = container_of(led_mc, struct claw_drvdata, led_mc);
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return -ENODEV;
+ }
+
+ if (drvdata->rgb_effect >= ARRAY_SIZE(claw_rgb_effect_text))
+ return -EINVAL;
+
+ return sysfs_emit(buf, "%s\n", claw_rgb_effect_text[drvdata->rgb_effect]);
+}
+
+static DEVICE_ATTR_RW(effect);
+
+static ssize_t effect_index_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ int i, count = 0;
+
+ for (i = 0; i < ARRAY_SIZE(claw_rgb_effect_text); i++)
+ count += sysfs_emit_at(buf, count, "%s ", claw_rgb_effect_text[i]);
+
+ if (count)
+ buf[count - 1] = '\n';
+
+ return count;
+}
+static DEVICE_ATTR_RO(effect_index);
+
+static ssize_t enabled_store(struct device *dev,
+ struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct led_classdev *led_cdev = dev_get_drvdata(dev);
+ struct led_classdev_mc *led_mc = container_of(led_cdev, struct led_classdev_mc, led_cdev);
+ struct claw_drvdata *drvdata = container_of(led_mc, struct claw_drvdata, led_mc);
+ bool val;
+ int ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return -ENODEV;
+ }
+
+ ret = kstrtobool(buf, &val);
+ if (ret)
+ return ret;
+
+ drvdata->rgb_enabled = val;
+ mod_delayed_work(system_wq, &drvdata->rgb_queue, msecs_to_jiffies(50));
+
+ return count;
+}
+
+static ssize_t enabled_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ struct led_classdev *led_cdev = dev_get_drvdata(dev);
+ struct led_classdev_mc *led_mc = container_of(led_cdev, struct led_classdev_mc, led_cdev);
+ struct claw_drvdata *drvdata = container_of(led_mc, struct claw_drvdata, led_mc);
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return -ENODEV;
+ }
+
+ return sysfs_emit(buf, "%s\n", drvdata->rgb_enabled ? "true" : "false");
+}
+static DEVICE_ATTR_RW(enabled);
+
+static ssize_t enabled_index_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ return sysfs_emit(buf, "true false\n");
+}
+static DEVICE_ATTR_RO(enabled_index);
+
+static ssize_t speed_store(struct device *dev, struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct led_classdev *led_cdev = dev_get_drvdata(dev);
+ struct led_classdev_mc *led_mc = container_of(led_cdev, struct led_classdev_mc, led_cdev);
+ struct claw_drvdata *drvdata = container_of(led_mc, struct claw_drvdata, led_mc);
+ unsigned int val, speed;
+ int ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return -ENODEV;
+ }
+
+ ret = kstrtouint(buf, 10, &val);
+ if (ret)
+ return ret;
+
+ if (val > 20)
+ return -EINVAL;
+
+ /* 0 is fastest, invert value for intuitive userspace speed */
+ speed = 20 - val;
+
+ drvdata->rgb_speed = speed;
+ mod_delayed_work(system_wq, &drvdata->rgb_queue, msecs_to_jiffies(50));
+
+ return count;
+}
+
+static ssize_t speed_show(struct device *dev, struct device_attribute *attr,
+ char *buf)
+{
+ struct led_classdev *led_cdev = dev_get_drvdata(dev);
+ struct led_classdev_mc *led_mc = container_of(led_cdev, struct led_classdev_mc, led_cdev);
+ struct claw_drvdata *drvdata = container_of(led_mc, struct claw_drvdata, led_mc);
+ u8 speed = 20 - drvdata->rgb_speed;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return -ENODEV;
+ }
+
+ return sysfs_emit(buf, "%u\n", speed);
+}
+static DEVICE_ATTR_RW(speed);
+
+static ssize_t speed_range_show(struct device *dev,
+ struct device_attribute *attr, char *buf)
+{
+ return sysfs_emit(buf, "0-20\n");
+}
+static DEVICE_ATTR_RO(speed_range);
+
+static void claw_led_brightness_set(struct led_classdev *led_cdev,
+ enum led_brightness _brightness)
+{
+ struct led_classdev_mc *led_mc = container_of(led_cdev, struct led_classdev_mc, led_cdev);
+ struct claw_drvdata *drvdata = container_of(led_mc, struct claw_drvdata, led_mc);
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->rgb_registered))
+ return;
+ }
+
+ mod_delayed_work(system_wq, &drvdata->rgb_queue, msecs_to_jiffies(50));
+}
+
+static struct attribute *claw_rgb_attrs[] = {
+ &dev_attr_effect.attr,
+ &dev_attr_effect_index.attr,
+ &dev_attr_enabled.attr,
+ &dev_attr_enabled_index.attr,
+ &dev_attr_speed.attr,
+ &dev_attr_speed_range.attr,
+ NULL,
+};
+
+static const struct attribute_group claw_rgb_attr_group = {
+ .attrs = claw_rgb_attrs,
+};
+
+static struct mc_subled claw_rgb_subled_info[] = {
+ {
+ .color_index = LED_COLOR_ID_RED,
+ .channel = 0x1,
+ },
+ {
+ .color_index = LED_COLOR_ID_GREEN,
+ .channel = 0x2,
+ },
+ {
+ .color_index = LED_COLOR_ID_BLUE,
+ .channel = 0x3,
+ },
+};
+
static void cfg_setup_fn(struct work_struct *work)
{
struct delayed_work *dwork = container_of(work, struct delayed_work, work);
struct claw_drvdata *drvdata = container_of(dwork, struct claw_drvdata, cfg_setup);
+ bool gamepad_ready = false, rgb_ready = false, gp_registered, rgb_registered;
int ret;
ret = claw_hw_output_report(drvdata->hdev, CLAW_COMMAND_TYPE_READ_GAMEPAD_MODE,
NULL, 0, 25);
if (ret) {
dev_err(&drvdata->hdev->dev,
- "Failed to setup device, can't read gamepad mode: %d\n", ret);
- return;
+ "Failed to read gamepad mode: %d\n", ret);
+ goto prep_rgb;
}
+ gamepad_ready = true;
- /* Add sysfs attributes after we get the device state */
- ret = device_add_group(&drvdata->hdev->dev, &claw_gamepad_attr_group);
+prep_rgb:
+ ret = claw_read_rgb_config(drvdata->hdev);
if (ret) {
dev_err(&drvdata->hdev->dev,
- "Failed to setup device, can't create gamepad attrs: %d\n", ret);
- return;
+ "Failed to read RGB config: %d\n", ret);
+ goto try_gamepad;
}
+ rgb_ready = true;
+
+ /* Add sysfs attributes after we get the device state */
+try_gamepad:
scoped_guard(spinlock_irqsave, &drvdata->registration_lock)
- /* Pairs with smp_load_acquire in attribute show/store functions */
- smp_store_release(&drvdata->gp_registered, true);
+ /* Pairs with smp_store_release from below */
+ gp_registered = smp_load_acquire(&drvdata->gp_registered);
+
+ if (!gp_registered && gamepad_ready) {
+ ret = device_add_group(&drvdata->hdev->dev, &claw_gamepad_attr_group);
+ if (ret) {
+ dev_err(&drvdata->hdev->dev,
+ "Failed to create gamepad attrs: %d\n", ret);
+ goto try_rgb;
+ }
- kobject_uevent(&drvdata->hdev->dev.kobj, KOBJ_CHANGE);
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_load_acquire in attribute show/store functions */
+ smp_store_release(&drvdata->gp_registered, true);
+ gp_registered = true;
+ }
+ }
+
+try_rgb:
+ /* Add and enable RGB interface once we have the device state */
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock)
+ /* Pairs with smp_store_release from below */
+ rgb_registered = smp_load_acquire(&drvdata->rgb_registered);
+
+ if (!rgb_registered && rgb_ready) {
+ ret = led_classdev_multicolor_register(&drvdata->hdev->dev,
+ &drvdata->led_mc);
+ if (ret) {
+ dev_err(&drvdata->hdev->dev,
+ "Failed to create led device: %d\n", ret);
+ goto update_kobjects;
+ }
+
+ ret = device_add_group(drvdata->led_mc.led_cdev.dev, &claw_rgb_attr_group);
+ if (ret) {
+ dev_err(&drvdata->hdev->dev,
+ "Failed to create RGB attrs: %d\n", ret);
+ led_classdev_multicolor_unregister(&drvdata->led_mc);
+ goto update_kobjects;
+ }
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_load_acquire in attribute show/store functions */
+ smp_store_release(&drvdata->rgb_registered, true);
+ rgb_registered = true;
+ }
+ }
+
+update_kobjects:
+ if (gp_registered)
+ kobject_uevent(&drvdata->hdev->dev.kobj, KOBJ_CHANGE);
+ if (rgb_registered)
+ kobject_uevent(&drvdata->led_mc.led_cdev.dev->kobj, KOBJ_CHANGE);
}
static void cfg_resume_fn(struct work_struct *work)
@@ -917,8 +1526,10 @@ static void cfg_resume_fn(struct work_struct *work)
struct claw_drvdata *drvdata = container_of(dwork, struct claw_drvdata, cfg_resume);
guard(spinlock_irqsave)(&drvdata->registration_lock);
- /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
- if (!smp_load_acquire(&drvdata->gp_registered))
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered) ||
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ !smp_load_acquire(&drvdata->rgb_registered))
schedule_delayed_work(&drvdata->cfg_setup, msecs_to_jiffies(500));
}
@@ -929,18 +1540,24 @@ static void claw_features_supported(struct claw_drvdata *drvdata)
if (major == 0x01) {
drvdata->bmap_support = true;
- if (minor >= 0x66)
+ if (minor >= 0x66) {
drvdata->bmap_addr = button_mapping_addr_new;
- else
+ drvdata->rgb_addr = rgb_addr_new;
+ } else {
drvdata->bmap_addr = button_mapping_addr_old;
+ drvdata->rgb_addr = rgb_addr_old;
+ }
return;
}
if ((major == 0x02 && minor >= 0x17) || major >= 0x03) {
drvdata->bmap_support = true;
drvdata->bmap_addr = button_mapping_addr_new;
+ drvdata->rgb_addr = rgb_addr_new;
return;
}
+
+ drvdata->rgb_addr = rgb_addr_old;
}
static int claw_probe(struct hid_device *hdev, u8 ep)
@@ -955,6 +1572,7 @@ static int claw_probe(struct hid_device *hdev, u8 ep)
return -ENOMEM;
drvdata->gamepad_mode = CLAW_GAMEPAD_MODE_XINPUT;
+ drvdata->rgb_enabled = true;
drvdata->hdev = hdev;
drvdata->ep = ep;
@@ -965,6 +1583,17 @@ static int claw_probe(struct hid_device *hdev, u8 ep)
if (!drvdata->bmap_support)
dev_dbg(&hdev->dev, "M-Key mapping is not supported. Update firmware to enable.\n");
+ drvdata->led_mc.led_cdev.name = "msi_claw:rgb:joystick_rings";
+ drvdata->led_mc.led_cdev.brightness = 0x50;
+ drvdata->led_mc.led_cdev.max_brightness = 0x64;
+ drvdata->led_mc.led_cdev.color = LED_COLOR_ID_RGB;
+ drvdata->led_mc.led_cdev.brightness_set = claw_led_brightness_set;
+ drvdata->led_mc.num_colors = 3;
+ drvdata->led_mc.subled_info = devm_kmemdup(&hdev->dev, claw_rgb_subled_info,
+ sizeof(claw_rgb_subled_info), GFP_KERNEL);
+ if (!drvdata->led_mc.subled_info)
+ return -ENOMEM;
+
mutex_init(&drvdata->cfg_mutex);
mutex_init(&drvdata->profile_mutex);
mutex_init(&drvdata->rom_mutex);
@@ -972,9 +1601,11 @@ static int claw_probe(struct hid_device *hdev, u8 ep)
spin_lock_init(&drvdata->cmd_lock);
spin_lock_init(&drvdata->mode_lock);
spin_lock_init(&drvdata->profile_lock);
+ spin_lock_init(&drvdata->frame_lock);
init_completion(&drvdata->send_cmd_complete);
INIT_DELAYED_WORK(&drvdata->cfg_resume, &cfg_resume_fn);
INIT_DELAYED_WORK(&drvdata->cfg_setup, &cfg_setup_fn);
+ INIT_DELAYED_WORK(&drvdata->rgb_queue, &claw_rgb_queue_fn);
/* For control interface: open the HID transport for sending commands. */
ret = hid_hw_open(hdev);
@@ -1031,6 +1662,7 @@ static void claw_remove(struct hid_device *hdev)
{
struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
bool gp_registered;
+ bool rgb_registered;
if (!drvdata)
return;
@@ -1043,11 +1675,21 @@ static void claw_remove(struct hid_device *hdev)
gp_registered = smp_load_acquire(&drvdata->gp_registered);
/* Pairs with smp_load_acquire in attribute show/store functions */
smp_store_release(&drvdata->gp_registered, false);
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ rgb_registered = smp_load_acquire(&drvdata->rgb_registered);
+ /* Pairs with smp_load_acquire in attribute show/store functions */
+ smp_store_release(&drvdata->rgb_registered, false);
}
if (gp_registered)
device_remove_group(&hdev->dev, &claw_gamepad_attr_group);
+ cancel_delayed_work_sync(&drvdata->rgb_queue);
+ if (rgb_registered) {
+ device_remove_group(drvdata->led_mc.led_cdev.dev, &claw_rgb_attr_group);
+ led_classdev_multicolor_unregister(&drvdata->led_mc);
+ }
+
hid_hw_close(hdev);
}
@@ -1107,6 +1749,7 @@ static int claw_suspend(struct hid_device *hdev)
cancel_delayed_work_sync(&drvdata->cfg_resume);
cancel_delayed_work_sync(&drvdata->cfg_setup);
+ cancel_delayed_work_sync(&drvdata->rgb_queue);
return 0;
}
--
2.53.0
^ permalink raw reply related [flat|nested] 11+ messages in thread
* [PATCH v9 4/4] HID: hid-msi: Add Rumble Intensity Attributes
2026-05-25 2:05 [PATCH v9 0/4] Add MSI Claw HID Configuration Driver Derek J. Clark
` (2 preceding siblings ...)
2026-05-25 2:05 ` [PATCH v9 3/4] HID: hid-msi: Add RGB control interface Derek J. Clark
@ 2026-05-25 2:05 ` Derek J. Clark
2026-05-25 4:17 ` sashiko-bot
3 siblings, 1 reply; 11+ messages in thread
From: Derek J. Clark @ 2026-05-25 2:05 UTC (permalink / raw)
To: Jiri Kosina, Benjamin Tissoires
Cc: Pierre-Loup A . Griffais, Denis Benato, Zhouwang Huang,
Derek J . Clark, linux-input, linux-doc, linux-kernel
Adds intensity adjustment for the left and right rumble motors.
Claude was used during the reverse-engineering data gathering for this
feature done by Zhouwang Huang. As the code had already been affected,
I used Claude to create the initial framing for the feature, then did
manual cleanup of the _show and _store functions afterwards to fix bugs
and keep the coding style consistent. Claude was also used as an initial
reviewer of this patch.
Assisted-by: Claude:claude-sonnet-4-6
Co-developed-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Zhouwang Huang <honjow311@gmail.com>
Signed-off-by: Derek J. Clark <derekjohn.clark@gmail.com>
---
v7:
- Match on write address for rumble reports to prevent late ACK
from causing synchronization errors.
- Use spinlock for read/write profile_pending.
- Use smp_[store_release|load_acquire] pattern for checking
gamepad_registered to avoid possible races during teardown.
- Use struct for rumble reports.
v6:
- Make all timeouts 25ms to ensure at least 2 jiffies in a 100Hz
config.
- Add spinlock_irqsave for read/write access on rumble_intensity
variables.
- Gate all attribute show/store functions with gamepad_registered.
v5:
- Remove mkey related changes.
v2:
- Use pending_profile and sync to rom mutexes.
---
drivers/hid/hid-msi.c | 202 +++++++++++++++++++++++++++++++++++++++++-
1 file changed, 201 insertions(+), 1 deletion(-)
diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
index 96710d80543d4..f5c54cd62f3bb 100644
--- a/drivers/hid/hid-msi.c
+++ b/drivers/hid/hid-msi.c
@@ -79,6 +79,8 @@ enum claw_profile_ack_pending {
CLAW_M1_PENDING,
CLAW_M2_PENDING,
CLAW_RGB_PENDING,
+ CLAW_RUMBLE_LEFT_PENDING,
+ CLAW_RUMBLE_RIGHT_PENDING,
};
enum claw_key_index {
@@ -266,6 +268,11 @@ static const u16 button_mapping_addr_new[] = {
static const u16 rgb_addr_old = 0x01fa;
static const u16 rgb_addr_new = 0x024a;
+static const u16 rumble_addr[] = {
+ 0x0022, /* left */
+ 0x0023, /* right */
+};
+
struct claw_command_report {
u8 report_id;
u8 padding[2];
@@ -308,6 +315,12 @@ struct claw_rgb_report {
struct rgb_frame zone_data;
} __packed;
+struct claw_rumble_report {
+ struct claw_profile_report;
+ u8 padding;
+ u8 intensity;
+} __packed;
+
struct claw_drvdata {
/* MCU General Variables */
enum claw_profile_ack_pending profile_pending;
@@ -332,8 +345,12 @@ struct claw_drvdata {
enum claw_gamepad_mode_index gamepad_mode;
u8 m1_codes[CLAW_KEYS_MAX];
u8 m2_codes[CLAW_KEYS_MAX];
- spinlock_t mode_lock; /* Lock for mode data read/write */
+ u8 rumble_intensity_right;
+ u8 rumble_intensity_left;
const u16 *bmap_addr;
+ spinlock_t rumble_lock; /* lock for rumble_intensity read/write */
+ spinlock_t mode_lock; /* Lock for mode data read/write */
+ bool rumble_support;
bool gp_registered;
bool bmap_support;
@@ -382,6 +399,7 @@ static int claw_gamepad_mode_event(struct claw_drvdata *drvdata,
static int claw_profile_event(struct claw_drvdata *drvdata, struct claw_command_report *cmd_rep)
{
enum claw_profile_ack_pending profile;
+ struct claw_rumble_report *rumble;
struct claw_mkey_report *mkeys;
struct claw_rgb_report *frame;
u16 rgb_addr, read_addr;
@@ -431,6 +449,20 @@ static int claw_profile_event(struct claw_drvdata *drvdata, struct claw_command_
}
break;
+ case CLAW_RUMBLE_LEFT_PENDING:
+ rumble = (struct claw_rumble_report *)cmd_rep->data;
+ if (be16_to_cpu(rumble->read_addr) != rumble_addr[0])
+ return -EINVAL;
+ scoped_guard(spinlock, &drvdata->rumble_lock)
+ drvdata->rumble_intensity_left = rumble->intensity;
+ break;
+ case CLAW_RUMBLE_RIGHT_PENDING:
+ rumble = (struct claw_rumble_report *)cmd_rep->data;
+ if (be16_to_cpu(rumble->read_addr) != rumble_addr[1])
+ return -EINVAL;
+ scoped_guard(spinlock, &drvdata->rumble_lock)
+ drvdata->rumble_intensity_right = rumble->intensity;
+ break;
default:
dev_dbg(&drvdata->hdev->dev,
"Got profile event without changes pending from command: %x\n",
@@ -930,6 +962,162 @@ static ssize_t button_mapping_options_show(struct device *dev,
}
static DEVICE_ATTR_RO(button_mapping_options);
+static ssize_t rumble_intensity_left_store(struct device *dev,
+ struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct claw_rumble_report report = { {0x01, cpu_to_be16(rumble_addr[0])}, 0x01 };
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ u8 val;
+ int ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ ret = kstrtou8(buf, 10, &val);
+ if (ret)
+ return ret;
+
+ if (val > 100)
+ return -EINVAL;
+
+ report.intensity = val;
+
+ guard(mutex)(&drvdata->rom_mutex);
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA,
+ (u8 *)&report, sizeof(report), 25);
+ if (ret)
+ return ret;
+
+ /* MCU will not send ACK until the USB transaction completes. ACK is sent
+ * immediately after and will hit the stale state machine, before the next
+ * command re-arms the state machine. Timeout 0 ensures no deadlock waiting
+ * for ACK that ill never come.
+ */
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_SYNC_TO_ROM, NULL, 0, 0);
+ if (ret)
+ return ret;
+
+ return count;
+}
+
+static ssize_t rumble_intensity_left_show(struct device *dev,
+ struct device_attribute *attr,
+ char *buf)
+{
+ struct claw_rumble_report report = { {0x01, cpu_to_be16(rumble_addr[0])}, 0x01 };
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ int ret;
+ u8 val;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ guard(mutex)(&drvdata->profile_mutex);
+ scoped_guard(spinlock_irqsave, &drvdata->profile_lock)
+ drvdata->profile_pending = CLAW_RUMBLE_LEFT_PENDING;
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_PROFILE,
+ (u8 *)&report, sizeof(report), 25);
+ if (ret)
+ return ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->rumble_lock)
+ val = drvdata->rumble_intensity_left;
+
+ return sysfs_emit(buf, "%u\n", val);
+}
+static DEVICE_ATTR_RW(rumble_intensity_left);
+
+static ssize_t rumble_intensity_right_store(struct device *dev,
+ struct device_attribute *attr,
+ const char *buf, size_t count)
+{
+ struct claw_rumble_report report = { {0x01, cpu_to_be16(rumble_addr[1])}, 0x01 };
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ u8 val;
+ int ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ ret = kstrtou8(buf, 10, &val);
+ if (ret)
+ return ret;
+
+ if (val > 100)
+ return -EINVAL;
+
+ report.intensity = val;
+
+ guard(mutex)(&drvdata->rom_mutex);
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA,
+ (u8 *)&report, sizeof(report), 25);
+ if (ret)
+ return ret;
+
+ /* MCU will not send ACK until the USB transaction completes. ACK is sent
+ * immediately after and will hit the stale state machine, before the next
+ * command re-arms the state machine. Timeout 0 ensures no deadlock waiting
+ * for ACK that ill never come.
+ */
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_SYNC_TO_ROM, NULL, 0, 0);
+ if (ret)
+ return ret;
+
+ return count;
+}
+
+static ssize_t rumble_intensity_right_show(struct device *dev,
+ struct device_attribute *attr,
+ char *buf)
+{
+ struct claw_rumble_report report = { {0x01, cpu_to_be16(rumble_addr[1])}, 0x01 };
+ struct hid_device *hdev = to_hid_device(dev);
+ struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
+ int ret;
+ u8 val;
+
+ scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
+ /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
+ if (!smp_load_acquire(&drvdata->gp_registered))
+ return -ENODEV;
+ }
+
+ guard(mutex)(&drvdata->profile_mutex);
+ scoped_guard(spinlock_irqsave, &drvdata->profile_lock)
+ drvdata->profile_pending = CLAW_RUMBLE_RIGHT_PENDING;
+ ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_PROFILE,
+ (u8 *)&report, sizeof(report), 25);
+ if (ret)
+ return ret;
+
+ scoped_guard(spinlock_irqsave, &drvdata->rumble_lock)
+ val = drvdata->rumble_intensity_right;
+
+ return sysfs_emit(buf, "%u\n", val);
+}
+static DEVICE_ATTR_RW(rumble_intensity_right);
+
+static ssize_t rumble_intensity_range_show(struct device *dev,
+ struct device_attribute *attr,
+ char *buf)
+{
+ return sysfs_emit(buf, "0-100\n");
+}
+static DEVICE_ATTR_RO(rumble_intensity_range);
+
static umode_t claw_gamepad_attr_is_visible(struct kobject *kobj, struct attribute *attr,
int n)
{
@@ -950,6 +1138,12 @@ static umode_t claw_gamepad_attr_is_visible(struct kobject *kobj, struct attribu
attr == &dev_attr_reset.attr)
return attr->mode;
+ /* Hide rumble attrs if not supported */
+ if (attr == &dev_attr_rumble_intensity_left.attr ||
+ attr == &dev_attr_rumble_intensity_right.attr ||
+ attr == &dev_attr_rumble_intensity_range.attr)
+ return drvdata->rumble_support ? attr->mode : 0;
+
/* Hide button mapping attrs if it isn't supported */
return drvdata->bmap_support ? attr->mode : 0;
}
@@ -963,6 +1157,9 @@ static struct attribute *claw_gamepad_attrs[] = {
&dev_attr_mkeys_function.attr,
&dev_attr_mkeys_function_index.attr,
&dev_attr_reset.attr,
+ &dev_attr_rumble_intensity_left.attr,
+ &dev_attr_rumble_intensity_right.attr,
+ &dev_attr_rumble_intensity_range.attr,
NULL,
};
@@ -1542,6 +1739,7 @@ static void claw_features_supported(struct claw_drvdata *drvdata)
drvdata->bmap_support = true;
if (minor >= 0x66) {
drvdata->bmap_addr = button_mapping_addr_new;
+ drvdata->rumble_support = true;
drvdata->rgb_addr = rgb_addr_new;
} else {
drvdata->bmap_addr = button_mapping_addr_old;
@@ -1553,6 +1751,7 @@ static void claw_features_supported(struct claw_drvdata *drvdata)
if ((major == 0x02 && minor >= 0x17) || major >= 0x03) {
drvdata->bmap_support = true;
drvdata->bmap_addr = button_mapping_addr_new;
+ drvdata->rumble_support = true;
drvdata->rgb_addr = rgb_addr_new;
return;
}
@@ -1602,6 +1801,7 @@ static int claw_probe(struct hid_device *hdev, u8 ep)
spin_lock_init(&drvdata->mode_lock);
spin_lock_init(&drvdata->profile_lock);
spin_lock_init(&drvdata->frame_lock);
+ spin_lock_init(&drvdata->rumble_lock);
init_completion(&drvdata->send_cmd_complete);
INIT_DELAYED_WORK(&drvdata->cfg_resume, &cfg_resume_fn);
INIT_DELAYED_WORK(&drvdata->cfg_setup, &cfg_setup_fn);
--
2.53.0
^ permalink raw reply related [flat|nested] 11+ messages in thread
* Re: [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver
2026-05-25 2:05 ` [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver Derek J. Clark
@ 2026-05-25 2:37 ` sashiko-bot
2026-05-25 3:11 ` Derek J. Clark
0 siblings, 1 reply; 11+ messages in thread
From: sashiko-bot @ 2026-05-25 2:37 UTC (permalink / raw)
To: Derek J. Clark; +Cc: dmitry.torokhov, linux-input
Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
- [Medium] Mixing goto-based error handling with scope-based cleanups (__free, guard) in claw_hw_output_report.
--
commit 279964e3a8cf0a3835903d6bad7357f0ca42f523
Author: Derek J. Clark <derekjohn.clark@gmail.com>
HID: hid-msi: Add MSI Claw configuration driver
This commit adds a configuration HID driver for the MSI Claw series of
handheld PCs. It introduces the initial driver outline and attributes for
changing gamepad mode, M-key behavior, and resetting the device. It also
adds a completion bypass when the timeout is 0 to handle USB disconnects
gracefully.
> diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
> new file mode 100644
> index 0000000000000..3a176f44f2c43
> --- /dev/null
> +++ b/drivers/hid/hid-msi.c
[ ... ]
> +static int claw_hw_output_report(struct hid_device *hdev, u8 index, u8 *data,
> + size_t len, unsigned int timeout)
> +{
> + unsigned char *dmabuf __free(kfree) = NULL;
[ ... ]
> + guard(mutex)(&drvdata->cfg_mutex);
[ ... ]
> + ret = hid_hw_output_report(hdev, dmabuf, CLAW_PACKET_SIZE);
> + if (ret < 0)
> + goto err_clear_state;
[Severity: Medium]
Is it intended to mix scope-based cleanups with goto statements in this
function? The subsystem guidelines recommend either converting all resources
that need a goto cleanup to scope-based cleanups, or converting none of them.
Mixing __free() and guard() declarations with goto-based error handling in the
same function can create confusing ownership semantics.
> +
> + ret = ret == CLAW_PACKET_SIZE ? 0 : -EIO;
> + if (ret)
> + goto err_clear_state;
> +
> + if (timeout) {
> + ret = wait_for_completion_interruptible_timeout(&drvdata->send_cmd_complete,
> + msecs_to_jiffies(timeout));
> +
> + dev_dbg(&hdev->dev, "Remaining timeout: %u\n", ret);
> + ret = ret > 0 ? drvdata->cmd_status : ret ?: -EBUSY;
> + }
> +
> +err_clear_state:
> + if (timeout) {
> + guard(spinlock_irqsave)(&drvdata->cmd_lock);
> + drvdata->waiting_cmd = CLAW_COMMAND_TYPE_NONE;
> + drvdata->waiting_for_ack = false;
> + }
> +
> + return ret;
> +}
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260525020543.519082-1-derekjohn.clark@gmail.com?part=1
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver
2026-05-25 2:37 ` sashiko-bot
@ 2026-05-25 3:11 ` Derek J. Clark
0 siblings, 0 replies; 11+ messages in thread
From: Derek J. Clark @ 2026-05-25 3:11 UTC (permalink / raw)
To: sashiko-reviews, sashiko-bot; +Cc: dmitry.torokhov, linux-input, bentiss, jikos
On May 25, 2026 11:37:12 AM GMT+09:00, sashiko-bot@kernel.org wrote:
>Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
>- [Medium] Mixing goto-based error handling with scope-based cleanups (__free, guard) in claw_hw_output_report.
>--
>
>commit 279964e3a8cf0a3835903d6bad7357f0ca42f523
>Author: Derek J. Clark <derekjohn.clark@gmail.com>
>
>HID: hid-msi: Add MSI Claw configuration driver
>
>This commit adds a configuration HID driver for the MSI Claw series of
>handheld PCs. It introduces the initial driver outline and attributes for
>changing gamepad mode, M-key behavior, and resetting the device. It also
>adds a completion bypass when the timeout is 0 to handle USB disconnects
>gracefully.
>
>> diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
>> new file mode 100644
>> index 0000000000000..3a176f44f2c43
>> --- /dev/null
>> +++ b/drivers/hid/hid-msi.c
>
>[ ... ]
>
>> +static int claw_hw_output_report(struct hid_device *hdev, u8 index, u8 *data,
>> + size_t len, unsigned int timeout)
>> +{
>> + unsigned char *dmabuf __free(kfree) = NULL;
>
>[ ... ]
>
>> + guard(mutex)(&drvdata->cfg_mutex);
>
>[ ... ]
>
>> + ret = hid_hw_output_report(hdev, dmabuf, CLAW_PACKET_SIZE);
>> + if (ret < 0)
>> + goto err_clear_state;
>
>[Severity: Medium]
Hi robot,
Interesting that this same issue was Severity: Low in v8...
>Is it intended to mix scope-based cleanups with goto statements in this
>function? The subsystem guidelines recommend either converting all resources
>that need a goto cleanup to scope-based cleanups, or converting none of them.
>Mixing __free() and guard() declarations with goto-based error handling in the
>same function can create confusing ownership semantics.
>
The goto's don't return early or break in/out of guarded sections. It simply skips waiting for the completion if there was an error sending the payload. Using this goto removes the need for 8 lines of duplicated code and the use of cmd_lock in 2 additional places. Unless Jiri or Benjamin specifically ask for it I don't intend to change this.
- Derek
>> +
>> + ret = ret == CLAW_PACKET_SIZE ? 0 : -EIO;
>> + if (ret)
>> + goto err_clear_state;
>> +
>> + if (timeout) {
>> + ret = wait_for_completion_interruptible_timeout(&drvdata->send_cmd_complete,
>> + msecs_to_jiffies(timeout));
>> +
>> + dev_dbg(&hdev->dev, "Remaining timeout: %u\n", ret);
>> + ret = ret > 0 ? drvdata->cmd_status : ret ?: -EBUSY;
>> + }
>> +
>> +err_clear_state:
>> + if (timeout) {
>> + guard(spinlock_irqsave)(&drvdata->cmd_lock);
>> + drvdata->waiting_cmd = CLAW_COMMAND_TYPE_NONE;
>> + drvdata->waiting_for_ack = false;
>> + }
>> +
>> + return ret;
>> +}
>
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH v9 2/4] HID: hid-msi: Add M-key mapping attributes
2026-05-25 2:05 ` [PATCH v9 2/4] HID: hid-msi: Add M-key mapping attributes Derek J. Clark
@ 2026-05-25 3:15 ` sashiko-bot
2026-05-25 3:39 ` Derek John Clark
0 siblings, 1 reply; 11+ messages in thread
From: sashiko-bot @ 2026-05-25 3:15 UTC (permalink / raw)
To: Derek J. Clark; +Cc: dmitry.torokhov, linux-input
Thank you for your contribution! Sashiko AI review found 4 potential issue(s) to consider:
- [High] Typographical error checking `gamepad_registered` instead of `gp_registered` causes newly added sysfs attributes to unconditionally return `-ENODEV`.
- [High] Dangling asynchronous ACK from `SYNC_TO_ROM` can prematurely complete subsequent commands, corrupting the device state machine.
- [Medium] Spurious or late `READ_PROFILE_ACK` packets incorrectly abort subsequent profile reads with `-EINVAL`.
- [Medium] If `claw_hw_output_report()` fails in `claw_mkey_show()`, the function exits without clearing the `profile_pending` state.
--
commit fe7de95a59af02c44e638aba1fcc1763f3b5354f
Author: Derek J. Clark <derekjohn.clark@gmail.com>
HID: hid-msi: Add M-key mapping attributes
Adds attributes that allow for remapping the M-keys with up to 5 values when in
macro mode. Mapped events will fire from gamepad, keyboard, or mouse evdevs.
> diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
> index 3a176f44f2c43..5f20102eae69d 100644
> --- a/drivers/hid/hid-msi.c
> +++ b/drivers/hid/hid-msi.c
[ ... ]
> @@ -87,24 +249,47 @@ struct claw_command_report {
> u8 data[59];
> } __packed;
>
[ ... ]
> struct claw_drvdata {
> /* MCU General Variables */
> + enum claw_profile_ack_pending profile_pending;
> struct completion send_cmd_complete;
[ ... ]
> /* Gamepad Variables */
> enum claw_mkeys_function_index mkeys_function;
> enum claw_gamepad_mode_index gamepad_mode;
> + u8 m1_codes[CLAW_KEYS_MAX];
> + u8 m2_codes[CLAW_KEYS_MAX];
> + bool gamepad_registered;
> spinlock_t mode_lock; /* Lock for mode data read/write */
> + const u16 *bmap_addr;
> + bool bmap_support;
> bool gp_registered;
> };
[ ... ]
> @@ -165,9 +383,20 @@ static int claw_raw_event(struct claw_drvdata *drvdata, struct hid_report *repor
> complete(&drvdata->send_cmd_complete);
> }
>
> + break;
> + case CLAW_COMMAND_TYPE_READ_PROFILE_ACK:
> + ret = claw_profile_event(drvdata, cmd_rep);
> + if (drvdata->waiting_for_ack &&
> + drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_PROFILE) {
> + drvdata->cmd_status = ret;
> + drvdata->waiting_for_ack = false;
> + complete(&drvdata->send_cmd_complete);
> + }
[Severity: Medium]
If a spurious or late READ_PROFILE_ACK packet arrives, claw_profile_event()
will return -EINVAL. Does this unconditionally pass the error to cmd_status
and prematurely complete the wait for a valid, currently pending READ_PROFILE
command?
> +
> + break;
> case CLAW_COMMAND_TYPE_ACK:
[ ... ]
> @@ -442,6 +671,177 @@ static ssize_t reset_store(struct device *dev, struct device_attribute *attr,
[ ... ]
> +static int claw_mkey_store(struct device *dev, const char *buf, u8 mkey)
> +{
> + struct hid_device *hdev = to_hid_device(dev);
> + struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
> + struct claw_mkey_report report = { {0x01, cpu_to_be16(drvdata->bmap_addr[mkey])},
> + 0x07, 0x04, 0x00, {0xff, 0xff, 0xff, 0xff, 0xff} };
> + char **raw_keys __free(argv_free) = NULL;
> + int ret, key_count, i;
> +
> + scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
> + /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
> + if (!smp_load_acquire(&drvdata->gamepad_registered))
> + return -ENODEV;
> + }
[Severity: High]
Does this check the newly added gamepad_registered field instead of the
already existing gp_registered field?
Since gamepad_registered is never set to true, it looks like this will
unconditionally return -ENODEV, rendering the sysfs attributes inaccessible.
> +
> + raw_keys = argv_split(GFP_KERNEL, buf, &key_count);
[ ... ]
> +set_buttons:
> + scoped_guard(mutex, &drvdata->rom_mutex) {
> + ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA,
> + (u8 *)&report, sizeof(report), 25);
> + if (ret)
> + return ret;
> + /* MCU will not send ACK until the USB transaction completes. ACK is sent
> + * immediately after and will hit the stale state machine, before the next
> + * command re-arms the state machine. Timeout 0 ensures no deadlock waiting
> + * for ACK that ill never come.
> + */
> + ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_SYNC_TO_ROM, NULL, 0, 0);
[Severity: High]
Since this command uses a timeout of 0, could the asynchronous ACK from
SYNC_TO_ROM arrive while the driver is waiting for a subsequent command
(like another WRITE_PROFILE_DATA)?
If the generic ACK arrives after the driver starts waiting for the next
command, it seems it could falsely complete the next command prematurely
and break the lock-step protocol between host and MCU.
> + }
> +
> + return ret;
> +}
> +
> +static int claw_mkey_show(struct device *dev, char *buf, enum claw_key_index m_key)
> +{
> + struct hid_device *hdev = to_hid_device(dev);
> + struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
> + struct claw_mkey_report report = { {0x01, cpu_to_be16(drvdata->bmap_addr[m_key])}, 0x07 };
> + int i, ret, count = 0;
> + const char *name;
> + u8 *codes;
> +
> + scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
> + /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
> + if (!smp_load_acquire(&drvdata->gamepad_registered))
> + return -ENODEV;
> + }
> +
> + codes = (m_key == CLAW_KEY_M1) ? drvdata->m1_codes : drvdata->m2_codes;
> +
> + guard(mutex)(&drvdata->profile_mutex);
> + scoped_guard(spinlock_irqsave, &drvdata->profile_lock)
> + drvdata->profile_pending = (m_key == CLAW_KEY_M1) ? CLAW_M1_PENDING
> + : CLAW_M2_PENDING;
> +
> + ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_PROFILE,
> + (u8 *)&report, sizeof(report), 25);
> + if (ret)
> + return ret;
[Severity: Medium]
If claw_hw_output_report() fails or times out, this returns immediately.
Does this leave drvdata->profile_pending set to a pending state?
If the state is left dangling after the mutex is released, could a subsequent
late or spurious profile packet be incorrectly accepted and parsed into the
local codes arrays?
> +
> + for (i = 0; i < CLAW_KEYS_MAX; i++) {
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260525020543.519082-1-derekjohn.clark@gmail.com?part=2
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH v9 2/4] HID: hid-msi: Add M-key mapping attributes
2026-05-25 3:15 ` sashiko-bot
@ 2026-05-25 3:39 ` Derek John Clark
0 siblings, 0 replies; 11+ messages in thread
From: Derek John Clark @ 2026-05-25 3:39 UTC (permalink / raw)
To: sashiko-reviews; +Cc: dmitry.torokhov, linux-input
On Sun, May 24, 2026 at 8:15 PM <sashiko-bot@kernel.org> wrote:
>
> Thank you for your contribution! Sashiko AI review found 4 potential issue(s) to consider:
> - [High] Typographical error checking `gamepad_registered` instead of `gp_registered` causes newly added sysfs attributes to unconditionally return `-ENODEV`.
> - [High] Dangling asynchronous ACK from `SYNC_TO_ROM` can prematurely complete subsequent commands, corrupting the device state machine.
> - [Medium] Spurious or late `READ_PROFILE_ACK` packets incorrectly abort subsequent profile reads with `-EINVAL`.
> - [Medium] If `claw_hw_output_report()` fails in `claw_mkey_show()`, the function exits without clearing the `profile_pending` state.
> --
>
> commit fe7de95a59af02c44e638aba1fcc1763f3b5354f
> Author: Derek J. Clark <derekjohn.clark@gmail.com>
>
> HID: hid-msi: Add M-key mapping attributes
>
> Adds attributes that allow for remapping the M-keys with up to 5 values when in
> macro mode. Mapped events will fire from gamepad, keyboard, or mouse evdevs.
>
> > diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
> > index 3a176f44f2c43..5f20102eae69d 100644
> > --- a/drivers/hid/hid-msi.c
> > +++ b/drivers/hid/hid-msi.c
> [ ... ]
> > @@ -87,24 +249,47 @@ struct claw_command_report {
> > u8 data[59];
> > } __packed;
> >
> [ ... ]
> > struct claw_drvdata {
> > /* MCU General Variables */
> > + enum claw_profile_ack_pending profile_pending;
> > struct completion send_cmd_complete;
> [ ... ]
> > /* Gamepad Variables */
> > enum claw_mkeys_function_index mkeys_function;
> > enum claw_gamepad_mode_index gamepad_mode;
> > + u8 m1_codes[CLAW_KEYS_MAX];
> > + u8 m2_codes[CLAW_KEYS_MAX];
> > + bool gamepad_registered;
> > spinlock_t mode_lock; /* Lock for mode data read/write */
> > + const u16 *bmap_addr;
> > + bool bmap_support;
> > bool gp_registered;
> > };
> [ ... ]
> > @@ -165,9 +383,20 @@ static int claw_raw_event(struct claw_drvdata *drvdata, struct hid_report *repor
> > complete(&drvdata->send_cmd_complete);
> > }
> >
> > + break;
> > + case CLAW_COMMAND_TYPE_READ_PROFILE_ACK:
> > + ret = claw_profile_event(drvdata, cmd_rep);
> > + if (drvdata->waiting_for_ack &&
> > + drvdata->waiting_cmd == CLAW_COMMAND_TYPE_READ_PROFILE) {
> > + drvdata->cmd_status = ret;
> > + drvdata->waiting_for_ack = false;
> > + complete(&drvdata->send_cmd_complete);
> > + }
>
> [Severity: Medium]
> If a spurious or late READ_PROFILE_ACK packet arrives, claw_profile_event()
> will return -EINVAL. Does this unconditionally pass the error to cmd_status
> and prematurely complete the wait for a valid, currently pending READ_PROFILE
> command?
This is a limitation of the hardware. In real life usage this issue is
unlikely to occur, and if it does it will just cause a timeout of the
next command which can be re-sent.
> > +
> > + break;
> > case CLAW_COMMAND_TYPE_ACK:
> [ ... ]
> > @@ -442,6 +671,177 @@ static ssize_t reset_store(struct device *dev, struct device_attribute *attr,
> [ ... ]
> > +static int claw_mkey_store(struct device *dev, const char *buf, u8 mkey)
> > +{
> > + struct hid_device *hdev = to_hid_device(dev);
> > + struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
> > + struct claw_mkey_report report = { {0x01, cpu_to_be16(drvdata->bmap_addr[mkey])},
> > + 0x07, 0x04, 0x00, {0xff, 0xff, 0xff, 0xff, 0xff} };
> > + char **raw_keys __free(argv_free) = NULL;
> > + int ret, key_count, i;
> > +
> > + scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
> > + /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
> > + if (!smp_load_acquire(&drvdata->gamepad_registered))
> > + return -ENODEV;
> > + }
>
> [Severity: High]
> Does this check the newly added gamepad_registered field instead of the
> already existing gp_registered field?
Mistake in rebase, will fix.
> Since gamepad_registered is never set to true, it looks like this will
> unconditionally return -ENODEV, rendering the sysfs attributes inaccessible.
>
> > +
> > + raw_keys = argv_split(GFP_KERNEL, buf, &key_count);
> [ ... ]
> > +set_buttons:
> > + scoped_guard(mutex, &drvdata->rom_mutex) {
> > + ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA,
> > + (u8 *)&report, sizeof(report), 25);
> > + if (ret)
> > + return ret;
> > + /* MCU will not send ACK until the USB transaction completes. ACK is sent
> > + * immediately after and will hit the stale state machine, before the next
> > + * command re-arms the state machine. Timeout 0 ensures no deadlock waiting
> > + * for ACK that ill never come.
> > + */
> > + ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_SYNC_TO_ROM, NULL, 0, 0);
>
> [Severity: High]
> Since this command uses a timeout of 0, could the asynchronous ACK from
> SYNC_TO_ROM arrive while the driver is waiting for a subsequent command
> (like another WRITE_PROFILE_DATA)?
>
This is also a limitation of the hardware and unlikely to occur.
> If the generic ACK arrives after the driver starts waiting for the next
> command, it seems it could falsely complete the next command prematurely
> and break the lock-step protocol between host and MCU.
>
> > + }
> > +
> > + return ret;
> > +}
> > +
> > +static int claw_mkey_show(struct device *dev, char *buf, enum claw_key_index m_key)
> > +{
> > + struct hid_device *hdev = to_hid_device(dev);
> > + struct claw_drvdata *drvdata = hid_get_drvdata(hdev);
> > + struct claw_mkey_report report = { {0x01, cpu_to_be16(drvdata->bmap_addr[m_key])}, 0x07 };
> > + int i, ret, count = 0;
> > + const char *name;
> > + u8 *codes;
> > +
> > + scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
> > + /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
> > + if (!smp_load_acquire(&drvdata->gamepad_registered))
> > + return -ENODEV;
> > + }
> > +
> > + codes = (m_key == CLAW_KEY_M1) ? drvdata->m1_codes : drvdata->m2_codes;
> > +
> > + guard(mutex)(&drvdata->profile_mutex);
> > + scoped_guard(spinlock_irqsave, &drvdata->profile_lock)
> > + drvdata->profile_pending = (m_key == CLAW_KEY_M1) ? CLAW_M1_PENDING
> > + : CLAW_M2_PENDING;
> > +
> > + ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_READ_PROFILE,
> > + (u8 *)&report, sizeof(report), 25);
> > + if (ret)
> > + return ret;
>
> [Severity: Medium]
> If claw_hw_output_report() fails or times out, this returns immediately.
> Does this leave drvdata->profile_pending set to a pending state?
>
> If the state is left dangling after the mutex is released, could a subsequent
> late or spurious profile packet be incorrectly accepted and parsed into the
> local codes arrays?
>
Subsequent profile events will overwrite profile_pending before
sending their data. This isn't a problem.
- Derek
> > +
> > + for (i = 0; i < CLAW_KEYS_MAX; i++) {
>
> --
> Sashiko AI review · https://sashiko.dev/#/patchset/20260525020543.519082-1-derekjohn.clark@gmail.com?part=2
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH v9 3/4] HID: hid-msi: Add RGB control interface
2026-05-25 2:05 ` [PATCH v9 3/4] HID: hid-msi: Add RGB control interface Derek J. Clark
@ 2026-05-25 3:41 ` sashiko-bot
0 siblings, 0 replies; 11+ messages in thread
From: sashiko-bot @ 2026-05-25 3:41 UTC (permalink / raw)
To: Derek J. Clark; +Cc: linux-input, dmitry.torokhov
Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
- [High] Tearing down the `rgb_queue` delayed work before unregistering the sysfs attributes in `claw_remove()` allows the work to be re-armed, leading to a Use-After-Free.
--
commit e775f842567caa50d4c5a9bd87b14e6d6c8ffff6
Author: Derek J. Clark <derekjohn.clark@gmail.com>
Subject: HID: hid-msi: Add RGB control interface
This commit adds an RGB control interface for MSI Claw devices. It supports
configuring up to 8 sequential frames of RGB zone data across 9 zones,
mirroring effects available in the official Windows driver.
> diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
> index 5f20102eae69d..96710d80543d4 100644
> --- a/drivers/hid/hid-msi.c
> +++ b/drivers/hid/hid-msi.c
[ ... ]
> @@ -1043,11 +1675,21 @@ static void claw_remove(struct hid_device *hdev)
> gp_registered = smp_load_acquire(&drvdata->gp_registered);
> /* Pairs with smp_load_acquire in attribute show/store functions */
> smp_store_release(&drvdata->gp_registered, false);
> + /* Pairs with smp_store_release from cfg_setup_fn in system_wq context */
> + rgb_registered = smp_load_acquire(&drvdata->rgb_registered);
> + /* Pairs with smp_load_acquire in attribute show/store functions */
> + smp_store_release(&drvdata->rgb_registered, false);
> }
>
> if (gp_registered)
> device_remove_group(&hdev->dev, &claw_gamepad_attr_group);
>
> + cancel_delayed_work_sync(&drvdata->rgb_queue);
[Severity: High]
Could this lead to a use-after-free if the rgb_queue delayed work is re-armed
while claw_remove() is running?
If a sysfs writer (like effect_store()) reads rgb_registered as true under
registration_lock and gets preempted, claw_remove() can clear rgb_registered,
call cancel_delayed_work_sync(), and then block in device_remove_group()
waiting for the sysfs writer to drop its active kernfs reference.
The sysfs writer could then resume, call mod_delayed_work() to re-arm the
workqueue, and finish:
sysfs writer
scoped_guard(spinlock_irqsave, &drvdata->registration_lock) {
if (!smp_load_acquire(&drvdata->rgb_registered))
return -ENODEV;
}
// Preempted here
claw_remove()
smp_store_release(&drvdata->rgb_registered, false);
cancel_delayed_work_sync(&drvdata->rgb_queue);
device_remove_group(drvdata->led_mc.led_cdev.dev, &claw_rgb_attr_group);
// Blocks waiting for sysfs writer
sysfs writer (resumes)
mod_delayed_work(system_wq, &drvdata->rgb_queue, msecs_to_jiffies(50));
// Completes
claw_remove()
// Unblocks and completes
After claw_remove() finishes, drvdata is freed by devres. When the re-armed
delayed work executes 50ms later, it would dereference the freed drvdata,
causing a use-after-free crash.
Should cancel_delayed_work_sync() be called after the sysfs attributes and LED
class device are fully unregistered?
> + if (rgb_registered) {
> + device_remove_group(drvdata->led_mc.led_cdev.dev, &claw_rgb_attr_group);
> + led_classdev_multicolor_unregister(&drvdata->led_mc);
> + }
> +
> hid_hw_close(hdev);
> }
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260525020543.519082-1-derekjohn.clark@gmail.com?part=3
^ permalink raw reply [flat|nested] 11+ messages in thread
* Re: [PATCH v9 4/4] HID: hid-msi: Add Rumble Intensity Attributes
2026-05-25 2:05 ` [PATCH v9 4/4] HID: hid-msi: Add Rumble Intensity Attributes Derek J. Clark
@ 2026-05-25 4:17 ` sashiko-bot
0 siblings, 0 replies; 11+ messages in thread
From: sashiko-bot @ 2026-05-25 4:17 UTC (permalink / raw)
To: Derek J. Clark; +Cc: linux-input, dmitry.torokhov
Thank you for your contribution! Sashiko AI review found 1 potential issue(s) to consider:
Pre-existing issues:
- [High] Mixing goto-based error handling with scope-based cleanup (__free/guard) in claw_hw_output_report().
--
commit a152767539ab279fa2750588503cc5a77a8522da
Author: Derek J. Clark <derekjohn.clark@gmail.com>
HID: hid-msi: Add Rumble Intensity Attributes
Adds intensity adjustment for the left and right rumble motors. It introduces
new sysfs attributes for reading and writing rumble intensity.
> diff --git a/drivers/hid/hid-msi.c b/drivers/hid/hid-msi.c
> index 96710d80543d4..f5c54cd62f3bb 100644
> --- a/drivers/hid/hid-msi.c
> +++ b/drivers/hid/hid-msi.c
[ ... ]
> @@ -930,6 +962,162 @@ static ssize_t button_mapping_options_show(struct device *dev,
[ ... ]
> +static ssize_t rumble_intensity_left_store(struct device *dev,
> + struct device_attribute *attr,
> + const char *buf, size_t count)
> +{
[ ... ]
> + guard(mutex)(&drvdata->rom_mutex);
> + ret = claw_hw_output_report(hdev, CLAW_COMMAND_TYPE_WRITE_PROFILE_DATA,
> + (u8 *)&report, sizeof(report), 25);
[Severity: High]
This is a pre-existing issue, but does claw_hw_output_report() mix goto-based
error handling with scope-based cleanup?
Looking at claw_hw_output_report(), it defines dmabuf with __free(kfree)
and uses guard(mutex), but also relies on explicit goto err_clear_state
jumps for error handling:
unsigned char *dmabuf __free(kfree) = NULL;
...
if (ret < 0)
goto err_clear_state;
...
err_clear_state:
According to the cleanup guidelines, functions should either convert all
resources to scope-based cleanup, or convert none of them to avoid confusing
ownership semantics. Could this function be updated to strictly use one
approach?
> + if (ret)
> + return ret;
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260525020543.519082-1-derekjohn.clark@gmail.com?part=4
^ permalink raw reply [flat|nested] 11+ messages in thread
end of thread, other threads:[~2026-05-25 4:17 UTC | newest]
Thread overview: 11+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2026-05-25 2:05 [PATCH v9 0/4] Add MSI Claw HID Configuration Driver Derek J. Clark
2026-05-25 2:05 ` [PATCH v9 1/4] HID: hid-msi: Add MSI Claw configuration driver Derek J. Clark
2026-05-25 2:37 ` sashiko-bot
2026-05-25 3:11 ` Derek J. Clark
2026-05-25 2:05 ` [PATCH v9 2/4] HID: hid-msi: Add M-key mapping attributes Derek J. Clark
2026-05-25 3:15 ` sashiko-bot
2026-05-25 3:39 ` Derek John Clark
2026-05-25 2:05 ` [PATCH v9 3/4] HID: hid-msi: Add RGB control interface Derek J. Clark
2026-05-25 3:41 ` sashiko-bot
2026-05-25 2:05 ` [PATCH v9 4/4] HID: hid-msi: Add Rumble Intensity Attributes Derek J. Clark
2026-05-25 4:17 ` sashiko-bot
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