From: Vicki Pfau <vi@endrift.com>
To: Jiri Kosina <jikos@kernel.org>,
Benjamin Tissoires <bentiss@kernel.org>,
linux-input@vger.kernel.org
Cc: Vicki Pfau <vi@endrift.com>,
Yousef Alhouseen <alhouseenyousef@gmail.com>
Subject: [PATCH v3 07/10] HID: steam: Rearrange teardown sequences
Date: Thu, 9 Jul 2026 19:00:42 -0700 [thread overview]
Message-ID: <20260710020048.2337655-8-vi@endrift.com> (raw)
In-Reply-To: <20260710020048.2337655-1-vi@endrift.com>
This fixes a narrow window during the teardown sequences in probe and
remove where callbacks could still be scheduled during cleanup that would then
have a dangling pointer to the now-freed steam struct.
Signed-off-by: Vicki Pfau <vi@endrift.com>
HID: steam: Reorder probe
---
drivers/hid/hid-steam.c | 67 ++++++++++++++++++++++-------------------
1 file changed, 36 insertions(+), 31 deletions(-)
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index 0771ad4f5f2c..9dc77cd76edb 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -1328,6 +1328,7 @@ static int steam_probe(struct hid_device *hdev,
{
struct steam_device *steam;
int ret;
+ unsigned long flags;
ret = hid_parse(hdev);
if (ret) {
@@ -1353,6 +1354,14 @@ static int steam_probe(struct hid_device *hdev,
if (!steam)
return -ENOMEM;
+ /*
+ * With the real steam controller interface, do not connect hidraw.
+ * Instead, create the client_hid and connect that.
+ */
+ ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
+ if (ret)
+ return ret;
+
steam->hdev = hdev;
hid_set_drvdata(hdev, steam);
spin_lock_init(&steam->lock);
@@ -1369,22 +1378,6 @@ static int steam_probe(struct hid_device *hdev,
else
steam->sensor_update_rate_us = 9000;
- /*
- * With the real steam controller interface, do not connect hidraw.
- * Instead, create the client_hid and connect that.
- */
- ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
- if (ret)
- goto err_cancel_work;
-
- ret = hid_hw_open(hdev);
- if (ret) {
- hid_err(hdev,
- "%s:hid_hw_open\n",
- __func__);
- goto err_hw_stop;
- }
-
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
hid_info(hdev, "Steam wireless receiver connected");
/* If using a wireless adaptor ask for connection status */
@@ -1398,14 +1391,22 @@ static int steam_probe(struct hid_device *hdev,
hid_err(hdev,
"%s:steam_register failed with error %d\n",
__func__, ret);
- goto err_hw_close;
+ goto err_hw_stop;
}
}
+ ret = hid_hw_open(hdev);
+ if (ret) {
+ hid_err(hdev,
+ "%s:hid_hw_open\n",
+ __func__);
+ goto err_steam_unregister;
+ }
+
steam->client_hdev = steam_create_client_hid(hdev);
if (IS_ERR(steam->client_hdev)) {
ret = PTR_ERR(steam->client_hdev);
- goto err_steam_unregister;
+ goto err_hw_close;
}
steam->client_hdev->driver_data = steam;
@@ -1417,18 +1418,20 @@ static int steam_probe(struct hid_device *hdev,
err_destroy:
hid_destroy_device(steam->client_hdev);
-err_steam_unregister:
- if (steam->connected)
- steam_unregister(steam);
err_hw_close:
hid_hw_close(hdev);
-err_hw_stop:
- hid_hw_stop(hdev);
-err_cancel_work:
+err_steam_unregister:
+ spin_lock_irqsave(&steam->lock, flags);
+ steam->client_opened = 0;
+ spin_unlock_irqrestore(&steam->lock, flags);
cancel_work_sync(&steam->work_connect);
+ if (steam->connected)
+ steam_unregister(steam);
cancel_delayed_work_sync(&steam->mode_switch);
+err_hw_stop:
cancel_work_sync(&steam->rumble_work);
cancel_delayed_work_sync(&steam->coalesce_rumble_work);
+ hid_hw_stop(hdev);
return ret;
}
@@ -1436,25 +1439,27 @@ static int steam_probe(struct hid_device *hdev,
static void steam_remove(struct hid_device *hdev)
{
struct steam_device *steam = hid_get_drvdata(hdev);
+ unsigned long flags;
if (!steam || hdev->group == HID_GROUP_STEAM) {
hid_hw_stop(hdev);
return;
}
+ hid_hw_close(hdev);
hid_destroy_device(steam->client_hdev);
- cancel_delayed_work_sync(&steam->mode_switch);
- cancel_work_sync(&steam->work_connect);
- cancel_work_sync(&steam->rumble_work);
- cancel_delayed_work_sync(&steam->coalesce_rumble_work);
- steam->client_hdev = NULL;
+ spin_lock_irqsave(&steam->lock, flags);
steam->client_opened = 0;
+ spin_unlock_irqrestore(&steam->lock, flags);
+ cancel_work_sync(&steam->work_connect);
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
hid_info(hdev, "Steam wireless receiver disconnected");
}
- hid_hw_close(hdev);
- hid_hw_stop(hdev);
steam_unregister(steam);
+ cancel_work_sync(&steam->rumble_work);
+ cancel_delayed_work_sync(&steam->mode_switch);
+ cancel_delayed_work_sync(&steam->coalesce_rumble_work);
+ hid_hw_stop(hdev);
}
static void steam_do_connect_event(struct steam_device *steam, bool connected)
--
2.54.0
next prev parent reply other threads:[~2026-07-10 2:02 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-07-10 2:00 [PATCH v3 00/10] HID: steam: General cleanup and improvements Vicki Pfau
2026-07-10 2:00 ` [PATCH v3 01/10] HID: steam: Update documentation Vicki Pfau
2026-07-10 2:00 ` [PATCH v3 02/10] HID: steam: Refactor and clean up report parsing Vicki Pfau
2026-07-10 2:14 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 03/10] HID: steam: Rename some constants that got renamed upstream Vicki Pfau
2026-07-10 2:00 ` [PATCH v3 04/10] HID: steam: Add support for sensor events on the Steam Controller (2015) Vicki Pfau
2026-07-10 2:19 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 05/10] HID: steam: Coalesce rumble packets Vicki Pfau
2026-07-10 2:19 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 06/10] HID: steam: Fully unregister controller when hidraw is opened Vicki Pfau
2026-07-10 2:17 ` sashiko-bot
2026-07-10 2:00 ` Vicki Pfau [this message]
2026-07-10 2:18 ` [PATCH v3 07/10] HID: steam: Rearrange teardown sequences sashiko-bot
2026-07-10 2:00 ` [PATCH v3 08/10] HID: steam: Improve logging and other cleanup Vicki Pfau
2026-07-10 2:17 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 09/10] HID: steam: Reject short reads Vicki Pfau
2026-07-10 2:27 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 10/10] HID: steam: Retry send/recv reports if stale Vicki Pfau
2026-07-10 2:31 ` sashiko-bot
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