From: sashiko-bot@kernel.org
To: "Vicki Pfau" <vi@endrift.com>
Cc: dmitry.torokhov@gmail.com, linux-input@vger.kernel.org
Subject: Re: [PATCH v3 09/10] HID: steam: Reject short reads
Date: Fri, 10 Jul 2026 02:27:41 +0000 [thread overview]
Message-ID: <20260710022741.B56271F000E9@smtp.kernel.org> (raw)
In-Reply-To: <20260710020048.2337655-10-vi@endrift.com>
Thank you for your contribution! Sashiko AI review found 3 potential issue(s) to consider:
New issues:
- [Medium] If `hid_hw_raw_request` returns 0, the function prints uninitialized caller stack memory to the kernel debug log.
Pre-existing issues:
- [High] The driver enables hardware events via `hid_hw_start()` before initializing locks and works, leading to TOCTOU and uninitialized lock usage.
- [Medium] The newly added length validation `ret < data[1] + 2` is insufficient for `steam_get_serial`, leaving an uninitialized stack byte read via `strscpy`.
--
--- Patch [9]: [PATCH v3 09/10] HID: steam: Reject short reads ---
commit 9194c57f44b65844dcf5d6df8e1faa2846607590
Author: Vicki Pfau <vi@endrift.com>
Subject: HID: steam: Reject short reads
This commit adds length validation to steam_recv_report() to ensure that the
reported size of a Steam Controller message matches the bytes actually read.
It also addresses stripping the report ID from the buffer more explicitly.
Link: https://syzkaller.appspot.com/bug?extid=75f3f9bff8c510602d36
> diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
> index 298a2c17e1123..a80d54ed9784b 100644
> --- a/drivers/hid/hid-steam.c
> +++ b/drivers/hid/hid-steam.c
[ ... ]
> @@ -380,16 +387,30 @@ static int steam_recv_report(struct steam_device *steam,
> buf, hid_report_len(r) + 1,
> HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
> if (ret > 0) {
> - ret = min(size, ret - 1);
> - memcpy(data, buf + 1, ret);
> + /* Remove the report ID from the return buffer */
> + ret--;
> + size = min(size, ret);
> + memcpy(data, buf + 1, size);
> }
> kfree(buf);
>
> if (ret < 0)
> hid_err(steam->hdev, "%s: error %d\n", __func__, ret);
> else
> - hid_dbg(steam->hdev, "Received report %*ph\n", ret, data);
> - return ret;
> + hid_dbg(steam->hdev, "Received report %*ph\n", size, data);
[Severity: Medium]
If hid_hw_raw_request() returns 0, the if (ret > 0) block is bypassed,
leaving size unmodified. Will this cause hid_dbg() to print uninitialized
stack memory from the data array?
> + if (ret < 0)
> + return ret;
> +
> + if (ret < 2) {
> + hid_err(steam->hdev, "%s: reply too short\n", __func__);
> + return -EPROTO;
> + }
> + if (ret < data[1] + 2) {
> + hid_err(steam->hdev, "%s: expected %u bytes, read %i\n",
> + __func__, data[1] + 2, ret);
> + return -EPROTO;
> + }
[Severity: Medium]
This is a pre-existing issue, but is this length validation sufficient for
steam_get_serial()?
If a device sends a response where the returned length exactly equals
data[1] + 2, steam_recv_report() accepts the packet.
However, steam_get_serial() calls strscpy(..., reply + 3, reply[1]). This
instructs strscpy() to read up to reply[1] bytes starting from index 3, which
accesses indices 3 through 3 + reply[1] - 1 (which is reply[1] + 2).
Since only indices 0 through data[1] + 1 were validated and initialized, does
this result in an uninitialized stack byte read?
> + return size;
> }
[Severity: High]
This is a pre-existing issue, but does steam_probe() enable hardware events
before initializing locks and workqueues?
In drivers/hid/hid-steam.c:steam_probe():
ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
if (ret)
return ret;
steam->hdev = hdev;
hid_set_drvdata(hdev, steam);
spin_lock_init(&steam->lock);
mutex_init(&steam->report_mutex);
steam->quirks = id->driver_data;
INIT_WORK(&steam->work_connect, steam_work_connect_cb);
If a connection event arrives immediately from the hardware after
hid_set_drvdata() but before spin_lock_init() or INIT_WORK(), could
steam_raw_event() attempt to acquire an uninitialized spinlock or schedule
an uninitialized work struct?
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260710020048.2337655-1-vi@endrift.com?part=9
next prev parent reply other threads:[~2026-07-10 2:27 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-07-10 2:00 [PATCH v3 00/10] HID: steam: General cleanup and improvements Vicki Pfau
2026-07-10 2:00 ` [PATCH v3 01/10] HID: steam: Update documentation Vicki Pfau
2026-07-10 2:00 ` [PATCH v3 02/10] HID: steam: Refactor and clean up report parsing Vicki Pfau
2026-07-10 2:14 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 03/10] HID: steam: Rename some constants that got renamed upstream Vicki Pfau
2026-07-10 2:00 ` [PATCH v3 04/10] HID: steam: Add support for sensor events on the Steam Controller (2015) Vicki Pfau
2026-07-10 2:19 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 05/10] HID: steam: Coalesce rumble packets Vicki Pfau
2026-07-10 2:19 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 06/10] HID: steam: Fully unregister controller when hidraw is opened Vicki Pfau
2026-07-10 2:17 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 07/10] HID: steam: Rearrange teardown sequences Vicki Pfau
2026-07-10 2:18 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 08/10] HID: steam: Improve logging and other cleanup Vicki Pfau
2026-07-10 2:17 ` sashiko-bot
2026-07-10 2:00 ` [PATCH v3 09/10] HID: steam: Reject short reads Vicki Pfau
2026-07-10 2:27 ` sashiko-bot [this message]
2026-07-10 2:00 ` [PATCH v3 10/10] HID: steam: Retry send/recv reports if stale Vicki Pfau
2026-07-10 2:31 ` sashiko-bot
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