From: sashiko-bot@kernel.org
To: "Rafael Passos" <rafael@rcpassos.me>
Cc: dmitry.torokhov@gmail.com, linux-input@vger.kernel.org
Subject: Re: [PATCH v2 3/4] HID: wiimote: use scoped cleanup in wiimote and led probes
Date: Wed, 15 Jul 2026 21:42:08 +0000 [thread overview]
Message-ID: <20260715214209.3F6051F000E9@smtp.kernel.org> (raw)
In-Reply-To: <20260715212501.3920033-4-rafael@rcpassos.me>
Thank you for your contribution! Sashiko AI review found 2 potential issue(s) to consider:
- [High] The new scoped cleanup function `__wiimote_probe_cleanup()` fails to cancel async workers, timers, and loaded modules on error, leading to a Use-After-Free and dangling registered devices.
- [Medium] Truncation of `player_id` from `int` to `__u8` causes IDA double frees, leaked IDs, and an out-of-bounds array access.
--
--- Patch [3]: [PATCH v2 3/4] HID: wiimote: use scoped cleanup in wiimote and led probes ---
commit 29027bf7f674068d4630217f5005fa7c42f22f18
Author: Rafael Passos <rafael@rcpassos.me>
Subject: HID: wiimote: use scoped cleanup in wiimote and led probes
This patch refactors the cleanup paths in the wiimote and led probe functions
to use scoped cleanup macros. It also introduces a state mask to track the
hardware probing progress.
> diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c
> index d37d740a7162f..b549a7d58d512 100644
> --- a/drivers/hid/hid-wiimote-core.c
> +++ b/drivers/hid/hid-wiimote-core.c
> @@ -1774,16 +1774,40 @@ static void wiimote_destroy(struct wiimote_data *wdata)
> /* Global id allocator for wii remotes */
> static DEFINE_IDA(wiimote_ida);
>
> +#define WIIMOTE_PROBE_HW_STARTED BIT(0) // hid_hw_start succeeded
> +#define WIIMOTE_PROBE_HW_OPENED BIT(1) // hid_hw_open succeeded
> +
> +static void __wiimote_probe_cleanup(struct wiimote_data *wdata)
> +{
> + if (!wdata)
> + return;
> +
> + if (wdata->player_id)
> + ida_free(&wiimote_ida, wdata->player_id);
> +
> + // safe, debugfs checks IS_ERR_OR_NULL
> + wiidebug_deinit(wdata);
> + // safe, checks dev for NULL
> + device_remove_file(&wdata->hdev->dev, &dev_attr_devtype);
> + device_remove_file(&wdata->hdev->dev, &dev_attr_extension);
> + if (wdata->probe_state & WIIMOTE_PROBE_HW_OPENED)
> + hid_hw_close(wdata->hdev);
> + if (wdata->probe_state & WIIMOTE_PROBE_HW_STARTED)
> + hid_hw_stop(wdata->hdev);
> + kfree(wdata);
> +}
[Severity: High]
Does this new cleanup function safely handle asynchronous teardown?
In the original code, failures later in the probe function would route to
the err_free label which called wiimote_destroy(). That function cleanly
cancelled wdata->init_worker and unloaded any registered modules.
If a hardware event occurs during probe:
wiimote_hid_event()
queues wdata->init_worker
And then an allocation fails (e.g. in wiidebug_init or ida_alloc_min):
__wiimote_probe_cleanup()
hid_hw_stop(wdata->hdev)
kfree(wdata)
Will the queued worker execute after wdata has been freed?
[ ... ]
> @@ -1792,68 +1816,54 @@ static int wiimote_hid_probe(struct hid_device *hdev,
> ret = wiidebug_init(wdata);
> if (ret)
> - goto err_free;
> + return ret;
>
> - player_id = ida_alloc_min(&wiimote_ida, 1, GFP_KERNEL);
> + int player_id = ida_alloc_min(&wiimote_ida, 1, GFP_KERNEL);
> if (player_id < 1) {
> hid_err(hdev, "cannot allocate controller id\n");
> ret = player_id;
> - goto err_free;
> + return ret;
> }
> -
> wdata->player_id = player_id;
[Severity: Medium]
Could this assignment result in truncation if the allocated ID is larger
than 255?
ida_alloc_min() returns an int, but wdata->player_id is defined as a __u8.
If an ID exceeds 255, the truncation could result in 0.
If player_id becomes 0, could it cause an out-of-bounds read later?
Looking at wiimote_modules_load():
wiiproto_req_leds(wdata, player_leds[(wdata->player_id - 1) % 4]);
This might evaluate to player_leds[-1].
Additionally, truncation could lead to multiple devices sharing the same
truncated ID, which might cause IDA double frees when devices are removed.
[ ... ]
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260715212501.3920033-1-rafael@rcpassos.me?part=3
next prev parent reply other threads:[~2026-07-15 21:42 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-07-15 21:24 [PATCH v2 0/4] HID: wiimote: new LED behavior on connect, scoped guards, uaf Rafael Passos
2026-07-15 21:24 ` [PATCH v2 1/4] HID: wiimote: turn on the LEDs indicating the controller id Rafael Passos
2026-07-15 21:48 ` sashiko-bot
2026-07-15 21:24 ` [PATCH v2 2/4] HID: wiimote: replace spinlock pairs with scoped_guard Rafael Passos
2026-07-15 21:39 ` sashiko-bot
2026-07-15 21:24 ` [PATCH v2 3/4] HID: wiimote: use scoped cleanup in wiimote and led probes Rafael Passos
2026-07-15 21:35 ` [TEST] Patch used for testing the wiimote_probe_cleanup Rafael Passos
2026-07-15 21:42 ` sashiko-bot [this message]
2026-07-15 21:24 ` [PATCH v2 4/4] HID: wiimote: fix uaf when hid events are handled during destroy Rafael Passos
2026-07-15 21:57 ` sashiko-bot
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