From: sashiko-bot@kernel.org
To: "Rafael Passos" <rafael@rcpassos.me>
Cc: linux-input@vger.kernel.org, dmitry.torokhov@gmail.com
Subject: Re: [PATCH v3 3/4] HID: wiimote: use scoped cleanup in wiimote and led probes
Date: Wed, 29 Jul 2026 17:14:25 +0000 [thread overview]
Message-ID: <20260729171425.9D1D81F00A3A@smtp.kernel.org> (raw)
In-Reply-To: <20260729164928.1138468-4-rafael@rcpassos.me>
Thank you for your contribution! Sashiko AI review found 2 potential issue(s) to consider:
- [High] The new `__wiimote_probe_cleanup` scoped cleanup function fails to cancel asynchronous work queues (`init_worker`, `queue.worker`), shut down timers, and unload modules before freeing `wdata`, leading to a use-after-free and memory leaks on the probe error path.
- [High] An out-of-bounds array read occurs in `wiimote_modules_load()` due to integer promotion of the uninitialized `player_id`, causing the index calculation to yield -1.
--
--- Patch [3]: [PATCH v3 3/4] HID: wiimote: use scoped cleanup in wiimote and led probes ---
commit 54b3fd3af006d3a0af4f6d249c24ee95bd657f14
Author: Rafael Passos <rafael@rcpassos.me>
HID: wiimote: use scoped cleanup in wiimote and led probes
Cleanup code in wiimote/led probe function, using the scoped cleanup.
This prevents mistakes in future changes to this function.
> diff --git a/drivers/hid/hid-wiimote-core.c b/drivers/hid/hid-wiimote-core.c
> index 762b3c383194e..31ee86affc553 100644
> --- a/drivers/hid/hid-wiimote-core.c
> +++ b/drivers/hid/hid-wiimote-core.c
[ ... ]
> @@ -1772,16 +1772,40 @@ static void wiimote_destroy(struct wiimote_data *wdata)
> /* Global id allocator for wii remotes */
> static DEFINE_IDA(wiimote_ida);
>
> +#define WIIMOTE_PROBE_HW_STARTED BIT(0) // hid_hw_start succeeded
> +#define WIIMOTE_PROBE_HW_OPENED BIT(1) // hid_hw_open succeeded
> +
> +static void __wiimote_probe_cleanup(struct wiimote_data *wdata)
> +{
> + if (!wdata)
> + return;
> +
> + if (wdata->player_id)
> + ida_free(&wiimote_ida, wdata->player_id);
> +
> + // safe, debugfs checks IS_ERR_OR_NULL
> + wiidebug_deinit(wdata);
> + // safe, checks dev for NULL
> + device_remove_file(&wdata->hdev->dev, &dev_attr_devtype);
> + device_remove_file(&wdata->hdev->dev, &dev_attr_extension);
> + if (wdata->probe_state & WIIMOTE_PROBE_HW_OPENED)
> + hid_hw_close(wdata->hdev);
> + if (wdata->probe_state & WIIMOTE_PROBE_HW_STARTED)
> + hid_hw_stop(wdata->hdev);
> + kfree(wdata);
[Severity: High]
Does this missing cancellation cause a use-after-free or memory leak if the
probe fails later?
During wiimote_hid_probe(), after hid_hw_start() and hid_hw_open() succeed,
the hardware is active and can generate HID events. These events are
processed by wiimote_hid_event(), which can asynchronously schedule
wdata->init_worker and wdata->queue.worker.
If a subsequent probe step like ida_alloc_min() fails, this cleanup function
runs and frees wdata without cancelling the work queues (cancel_work_sync()),
shutting down timers (timer_shutdown_sync()), or unloading modules.
If a worker accesses wdata after it has been freed, could it trigger a kernel
crash?
> +}
> +
> +DEFINE_FREE(wiimote_probe_cleanup, struct wiimote_data *,
> + __wiimote_probe_cleanup(_T))
> +
[ ... ]
> @@ -1790,68 +1814,54 @@ static int wiimote_hid_probe(struct hid_device *hdev,
> ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW);
> if (ret) {
> hid_err(hdev, "HW start failed\n");
> - goto err;
> + return ret;
> }
> + wdata->probe_state |= WIIMOTE_PROBE_HW_STARTED;
>
> ret = hid_hw_open(hdev);
> if (ret) {
> hid_err(hdev, "cannot start hardware I/O\n");
> - goto err_stop;
> + return ret;
> }
> + wdata->probe_state |= WIIMOTE_PROBE_HW_OPENED;
[Severity: High]
Can an event arriving here before player_id is initialized cause an
out-of-bounds read?
If the device sends a status report or hotplug event immediately after
hid_hw_open() completes, wiimote_hid_event() triggers and schedules
wdata->init_worker.
The worker calls wiimote_init_detect() -> wiimote_init_set_type() ->
wiimote_modules_load().
Because wdata->player_id is only populated later in this function, it is
still 0 when wiimote_modules_load() is called.
In wiimote_modules_load(), the calculation (wdata->player_id - 1) promotes to
int and evaluates to -1. The modulo operator (-1 % 4) yields -1, leading to
an out-of-bounds access on the player_leds array:
drivers/hid/hid-wiimote-core.c:wiimote_modules_load() {
...
wiiproto_req_leds(wdata, player_leds[(wdata->player_id - 1) % 4]);
...
}
Could this lead to an infoleak or kernel oops?
>
> ret = device_create_file(&hdev->dev, &dev_attr_extension);
--
Sashiko AI review · https://sashiko.dev/#/patchset/20260729164928.1138468-1-rafael@rcpassos.me?part=3
next prev parent reply other threads:[~2026-07-29 17:14 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-07-29 16:49 [PATCH v3 0/4] HID: wiimote: new LED behavior on connect, scoped guards, uaf Rafael Passos
2026-07-29 16:49 ` [PATCH v3 1/4] HID: wiimote: turn on the LEDs indicating the controller id Rafael Passos
2026-07-29 17:07 ` sashiko-bot
2026-07-29 16:49 ` [PATCH v3 2/4] HID: wiimote: replace spinlock pairs with scoped_guard Rafael Passos
2026-07-29 17:07 ` sashiko-bot
2026-07-29 16:49 ` [PATCH v3 3/4] HID: wiimote: use scoped cleanup in wiimote and led probes Rafael Passos
2026-07-29 17:14 ` sashiko-bot [this message]
2026-07-29 16:49 ` [PATCH v3 4/4] HID: wiimote: fix uaf when hid events are handled during destroy Rafael Passos
2026-07-29 17:14 ` sashiko-bot
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