Linux Input/HID development
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From: Vicki Pfau <vi@endrift.com>
To: Jiri Kosina <jikos@kernel.org>,
	Benjamin Tissoires <bentiss@kernel.org>,
	linux-input@vger.kernel.org
Cc: Vicki Pfau <vi@endrift.com>,
	Yousef Alhouseen <alhouseenyousef@gmail.com>
Subject: [PATCH v5 07/11] HID: steam: Rearrange teardown sequence
Date: Wed, 29 Jul 2026 21:12:30 -0700	[thread overview]
Message-ID: <20260730041251.1659029-8-vi@endrift.com> (raw)
In-Reply-To: <20260730041251.1659029-1-vi@endrift.com>

This fixes a narrow window during the teardown sequence where callbacks
could still be scheduled during cleanup that would then have a dangling
pointer to the now-freed steam struct.

This also puts work canceling for rumble and mode switch in
steam_unregister, as that shouldn't persist while the client hdev is open.

Signed-off-by: Vicki Pfau <vi@endrift.com>
---
 drivers/hid/hid-steam.c | 16 +++++++++-------
 1 file changed, 9 insertions(+), 7 deletions(-)

diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index 12203d61922f..663fda8a86fd 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -1156,6 +1156,9 @@ static void steam_unregister(struct steam_device *steam)
 	steam_battery_unregister(steam);
 	steam_sensors_unregister(steam);
 	steam_input_unregister(steam);
+	cancel_work_sync(&steam->rumble_work);
+	cancel_delayed_work_sync(&steam->mode_switch);
+	cancel_delayed_work_sync(&steam->coalesce_rumble_work);
 	mutex_lock(&steam_devices_lock);
 	list_del_init(&steam->list);
 	mutex_unlock(&steam_devices_lock);
@@ -1441,25 +1444,24 @@ static int steam_probe(struct hid_device *hdev,
 static void steam_remove(struct hid_device *hdev)
 {
 	struct steam_device *steam = hid_get_drvdata(hdev);
+	unsigned long flags;
 
 	if (!steam || hdev->group == HID_GROUP_STEAM) {
 		hid_hw_stop(hdev);
 		return;
 	}
 
+	hid_hw_close(hdev);
 	hid_destroy_device(steam->client_hdev);
-	cancel_delayed_work_sync(&steam->mode_switch);
-	cancel_work_sync(&steam->work_connect);
-	cancel_work_sync(&steam->rumble_work);
-	cancel_delayed_work_sync(&steam->coalesce_rumble_work);
-	steam->client_hdev = NULL;
+	spin_lock_irqsave(&steam->lock, flags);
 	steam->client_opened = 0;
+	spin_unlock_irqrestore(&steam->lock, flags);
+	cancel_work_sync(&steam->work_connect);
 	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
 		hid_info(hdev, "Steam wireless receiver disconnected");
 	}
-	hid_hw_close(hdev);
-	hid_hw_stop(hdev);
 	steam_unregister(steam);
+	hid_hw_stop(hdev);
 }
 
 static void steam_do_connect_event(struct steam_device *steam, bool connected)
-- 
2.54.0


  parent reply	other threads:[~2026-07-30  4:14 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-07-30  4:12 [PATCH v5 00/10] HID: steam: General cleanup and improvements Vicki Pfau
2026-07-30  4:12 ` [PATCH v5 01/11] HID: steam: Update documentation Vicki Pfau
2026-07-30  4:12 ` [PATCH v5 02/11] HID: steam: Refactor and clean up report parsing Vicki Pfau
2026-07-30  4:52   ` sashiko-bot
2026-07-30  4:12 ` [PATCH v5 03/11] HID: steam: Rename some constants that got renamed upstream Vicki Pfau
2026-07-30  4:12 ` [PATCH v5 04/11] HID: steam: Add support for sensor events on the Steam Controller (2015) Vicki Pfau
2026-07-30  4:37   ` sashiko-bot
2026-07-30  4:12 ` [PATCH v5 05/11] HID: steam: Coalesce rumble packets Vicki Pfau
2026-07-30  4:33   ` sashiko-bot
2026-07-30  4:12 ` [PATCH v5 06/11] HID: steam: Fully unregister controller when hidraw is opened Vicki Pfau
2026-07-30  4:34   ` sashiko-bot
2026-07-30  4:12 ` Vicki Pfau [this message]
2026-07-30  4:39   ` [PATCH v5 07/11] HID: steam: Rearrange teardown sequence sashiko-bot
2026-07-30  4:12 ` [PATCH v5 08/11] HID: steam: Improve logging and other cleanup Vicki Pfau
2026-07-30  4:34   ` sashiko-bot
2026-07-30  4:12 ` [PATCH v5 09/11] HID: steam: Zero-initialize reply in serial lookup Vicki Pfau
2026-07-30  4:12 ` [PATCH v5 10/11] HID: steam: Reject short reads Vicki Pfau
2026-07-30  4:12 ` [PATCH v5 11/11] HID: steam: Retry send/recv reports if stale Vicki Pfau

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