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* Sync operation in atomic_add_return()
@ 2006-11-06 14:42 Gideon Stupp (gstupp)
  2006-11-06 14:42 ` Gideon Stupp (gstupp)
  2006-11-10 13:37 ` Ralf Baechle
  0 siblings, 2 replies; 8+ messages in thread
From: Gideon Stupp (gstupp) @ 2006-11-06 14:42 UTC (permalink / raw)
  To: linux-mips

Hi,
I am trying to figure out why there is a sync operation in
linux/include/asm-mips/atomic.h:atomic_add_return(). 
I believe it was added in the linux-2.4.19 patch, but can't trace the
reason. Can anyone help?

Thanks, Gideon.

^ permalink raw reply	[flat|nested] 8+ messages in thread
* RE: Sync operation in atomic_add_return()
@ 2006-11-06 18:17 Kaz Kylheku
  2006-11-06 18:17 ` Kaz Kylheku
  2006-11-10 13:50 ` Ralf Baechle
  0 siblings, 2 replies; 8+ messages in thread
From: Kaz Kylheku @ 2006-11-06 18:17 UTC (permalink / raw)
  To: linux-mips

Gideon Stupp wrote:
> Hi,
> I am trying to figure out why there is a sync operation in
> linux/include/asm-mips/atomic.h:atomic_add_return(). 
> I believe it was added in the linux-2.4.19 patch, but can't trace the
> reason. Can anyone help?

Is it just unwarranted paranoia? There does not appear to be a need for
the sync within the atomic_add_return code itself.

But it might be that the code which calls this function needs the sync.

Without looking at any code whatsoever, here is a general hypothesis.

In what situation might you /care/ about the return value of an atomic
add?

Suppose atomic increments and decrements are being used for reference
counting. If you know that you hold the reference to an object, you can
call atomic_add to increase the reference count without caring about the
return value, and no sync is needed in that situation.

Suppose, however, that atomic_add is used to pick up a reference.
Suppose you have a pool of ``dead'' objects with reference counts of
zero, and want to recycle an object from such a pool. You might use
atomic_add_return to examine the reference counts of the objects in this
pool one by one until you get a 1 return. You might get something other
than a 1 return if racing against another processor which is tryiing to
pick up the same object.

In this situation, if you successfully get the object, you do want to do
a sync, since the object is being handed off between two processors.
Before the object was put into the pool, its fields were updated, since
it was being cleaned up. You would not want the new owner, by chance, to
observe stale values of those fields.

I.e., to put it briefly, atomic_add_return can have "acquire" semantics.

^ permalink raw reply	[flat|nested] 8+ messages in thread
* RE: Sync operation in atomic_add_return()
@ 2006-11-12  6:46 Gideon Stupp (gstupp)
  2006-11-12  6:46 ` Gideon Stupp (gstupp)
  0 siblings, 1 reply; 8+ messages in thread
From: Gideon Stupp (gstupp) @ 2006-11-12  6:46 UTC (permalink / raw)
  To: Kaz Kylheku; +Cc: linux-mips

> -----Original Message-----
> From: linux-mips-bounce@linux-mips.org 
> [mailto:linux-mips-bounce@linux-mips.org] On Behalf Of Kaz Kylheku
> Sent: Monday, November 06, 2006 8:18 PM
> To: linux-mips@linux-mips.org
> Subject: RE: Sync operation in atomic_add_return()
> 
> Gideon Stupp wrote:
> > Hi,
> > I am trying to figure out why there is a sync operation in 
> > linux/include/asm-mips/atomic.h:atomic_add_return().
> > I believe it was added in the linux-2.4.19 patch, but can't 
> trace the 
> > reason. Can anyone help?
> 
> Is it just unwarranted paranoia? There does not appear to be 
> a need for the sync within the atomic_add_return code itself.
> 
> But it might be that the code which calls this function needs 
> the sync.
> 
> Without looking at any code whatsoever, here is a general hypothesis.
> 
> In what situation might you /care/ about the return value of 
> an atomic add?
> 
> Suppose atomic increments and decrements are being used for 
> reference counting. If you know that you hold the reference 
> to an object, you can call atomic_add to increase the 
> reference count without caring about the return value, and no 
> sync is needed in that situation.
> 
> Suppose, however, that atomic_add is used to pick up a reference.
> Suppose you have a pool of ``dead'' objects with reference 
> counts of zero, and want to recycle an object from such a 
> pool. You might use atomic_add_return to examine the 
> reference counts of the objects in this pool one by one until 
> you get a 1 return. You might get something other than a 1 
> return if racing against another processor which is tryiing 
> to pick up the same object.
> 
> In this situation, if you successfully get the object, you do 
> want to do a sync, since the object is being handed off 
> between two processors.
> Before the object was put into the pool, its fields were 
> updated, since it was being cleaned up. You would not want 
> the new owner, by chance, to observe stale values of those fields.
> 
> I.e., to put it briefly, atomic_add_return can have "acquire" 
> semantics.
> 

Thanks for the reply.  I also checked the Alpha implementation ( the
only other architecture I know of with non serializing atomic operations
) and indeed there is an explicit smp_mb() in atomic_add_return() and
nowhere else.  So I guess this is the convention.

Gideon.

^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2006-11-12  6:47 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2006-11-06 14:42 Sync operation in atomic_add_return() Gideon Stupp (gstupp)
2006-11-06 14:42 ` Gideon Stupp (gstupp)
2006-11-10 13:37 ` Ralf Baechle
  -- strict thread matches above, loose matches on Subject: below --
2006-11-06 18:17 Kaz Kylheku
2006-11-06 18:17 ` Kaz Kylheku
2006-11-10 13:50 ` Ralf Baechle
2006-11-12  6:46 Gideon Stupp (gstupp)
2006-11-12  6:46 ` Gideon Stupp (gstupp)

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