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From: Jan Willem Stumpel <jstumpel@planet.nl>
To: linux-msdos@vger.kernel.org
Subject: Sound report
Date: Wed, 22 Jan 2003 21:27:54 +0100	[thread overview]
Message-ID: <3E2EFECA.1040109@my.home> (raw)
In-Reply-To: 3E08C62C.6060204@yahoo.com

I applied Stas's opl1a.diff to 1.1.4.6 and I got sound out of SB
fmorgan! The sound is quite horrible (tweaking DIRECT_WRITE_FREQ
in linux_sound.h helps a bit) but this is the first time I have
heard any sound at all from this program in many years. I could
never get it to work in Windows (DOS mode) with my present sound
card. So, great.

I now also get Nazi music out of Wolfenstein 3d. But the sound is
very 'tinny', sounding almost as if it comes from a PC speaker,
and the pitch seems to be too high (must confess I have no musical
ear at all, maybe it just lacks bass sounds). Also, I can get
either music or shooting sounds, but not both.

With Duke 3d I ran the "setup" program, and selected "music card".
 Both "Soundblaster" and "Adlib" did not work. Starting Duke 3d
gives the message

   Sound Blaster not responding on selected port.

So I can get sound effects in Duke 3d, but still no music.

Using kernel 2.4.16 + alsa + Soundblaster PCI 128 (= Ensoniq
1371), 800 MHz Athlon.

Regards, Jan



  parent reply	other threads:[~2003-01-22 20:27 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2002-12-24 20:40 fmorgan Stas Sergeev
2002-12-25 20:52 ` fmorgan Jan Willem Stumpel
2003-01-22 20:27 ` Jan Willem Stumpel [this message]
  -- strict thread matches above, loose matches on Subject: below --
2003-01-22 20:56 Sound report Stas Sergeev
2003-01-23  7:12 ` Paul Eggleton
2003-01-24 19:54 ` Jan Willem Stumpel
2003-01-24 20:31   ` Bart Oldeman
2003-01-25  0:23 Stas Sergeev
2003-01-26 16:12 ` Jochen Reinwand
2003-01-26 21:16 Stas Sergeev

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