* Reed Solomon FAQ
@ 2010-06-21 15:04 Thomas Gleixner
2010-06-25 6:35 ` Ghorai, Sukumar
0 siblings, 1 reply; 2+ messages in thread
From: Thomas Gleixner @ 2010-06-21 15:04 UTC (permalink / raw)
To: linux-mtd; +Cc: Ghorai, Sukumar
I got repeatedly questions like the following about Reed Solomon
codes:
> Say we have allocated 8bytes in spare area to store the ECC for 512
> bytes data. And we have to correct upto 4-bit in 512-byte data. And
> would you please let me know how to configure the rs-lib for the
> same? Say we are using the 8-bit data(symbol).
It's impossible to use 8bit symbol width for 512 byte data.
m = number of bits per symbol
n = code length in symbols up to 2^(m-1)
k = original data length in symbols
r = n - k = number of redundant symbols
t = 1/2 (n-k) = error correction capability (number of symbols)
So for this use case we get for the kernel rs lib:
k = 512
So for 512 byte data we need a symbol width of 10. The rs lib in the
kernel handles this in the encode/decode_rs8 functions by expanding
the 8 bit FLASH data to 10 bits internally.
m = 10
If we can store 8 byte == 64bit of redundant symbols in the spare
area, so the number of redundant symbols is:
r = 64/10 = 6
And the resulting code lenght is:
n = k + r = 518
So the max. number of correctable symbols is:
t = 1/2 * 6 = 3
That might be up to 24 bit of corrected data, when the errors are not
scattered over more than 3 bytes on FLASH.
If errors happen on 4 or more different FLASH bytes, they are
uncorrectable.
The 518/512 (10 bit symbol width) code is the optimum which can be
achieved for 512 byte FLASH read/write chunks with 8 byte of spare
area usage.
To correct 4 symbols in a 512 byte data chunk we need at least 8
redundant symbols, which means 80 bit == 10 bytes storage size in the
spare area.
> Is it possible to correct 4-symbols, by max 9-byte parity?
Yes, but that requires that the 512 byte data is converted into a
serialized bitstream w/o symbol width expansion so 9 bit symbol width
can be used.
m = 9
k = 456 [ 512 * 8 / 9 rounded up ]
r = 8 [ 72 / 9 ]
t = 4
Such modes are only useful when both the encoding and the decoding are
done in hardware, as serializing / deserializing for the software
en/decoder is making the already slow software RS even more horribly
slow.
As a side note: software RS encoding/decoding is performancewise a bad
idea in general.
Thanks,
tglx
^ permalink raw reply [flat|nested] 2+ messages in thread* RE: Reed Solomon FAQ
2010-06-21 15:04 Reed Solomon FAQ Thomas Gleixner
@ 2010-06-25 6:35 ` Ghorai, Sukumar
0 siblings, 0 replies; 2+ messages in thread
From: Ghorai, Sukumar @ 2010-06-25 6:35 UTC (permalink / raw)
To: Thomas Gleixner; +Cc: linux-mtd@lists.infradead.org
> -----Original Message-----
> From: Thomas Gleixner [mailto:tglx@linutronix.de]
> Sent: Monday, June 21, 2010 8:35 PM
> To: linux-mtd@lists.infradead.org
> Cc: Ghorai, Sukumar
> Subject: Reed Solomon FAQ
>
> I got repeatedly questions like the following about Reed Solomon
> codes:
>
> > Say we have allocated 8bytes in spare area to store the ECC for 512
> > bytes data. And we have to correct upto 4-bit in 512-byte data. And
> > would you please let me know how to configure the rs-lib for the
> > same? Say we are using the 8-bit data(symbol).
>
> It's impossible to use 8bit symbol width for 512 byte data.
>
> m = number of bits per symbol
> n = code length in symbols up to 2^(m-1)
> k = original data length in symbols
> r = n - k = number of redundant symbols
> t = 1/2 (n-k) = error correction capability (number of symbols)
>
> So for this use case we get for the kernel rs lib:
>
> k = 512
>
> So for 512 byte data we need a symbol width of 10. The rs lib in the
> kernel handles this in the encode/decode_rs8 functions by expanding
> the 8 bit FLASH data to 10 bits internally.
>
> m = 10
>
> If we can store 8 byte == 64bit of redundant symbols in the spare
> area, so the number of redundant symbols is:
>
> r = 64/10 = 6
>
> And the resulting code lenght is:
>
> n = k + r = 518
>
> So the max. number of correctable symbols is:
>
> t = 1/2 * 6 = 3
>
> That might be up to 24 bit of corrected data, when the errors are not
> scattered over more than 3 bytes on FLASH.
>
> If errors happen on 4 or more different FLASH bytes, they are
> uncorrectable.
>
> The 518/512 (10 bit symbol width) code is the optimum which can be
> achieved for 512 byte FLASH read/write chunks with 8 byte of spare
> area usage.
>
> To correct 4 symbols in a 512 byte data chunk we need at least 8
> redundant symbols, which means 80 bit == 10 bytes storage size in the
> spare area.
>
> > Is it possible to correct 4-symbols, by max 9-byte parity?
>
> Yes, but that requires that the 512 byte data is converted into a
> serialized bitstream w/o symbol width expansion so 9 bit symbol width
> can be used.
>
> m = 9
> k = 456 [ 512 * 8 / 9 rounded up ]
> r = 8 [ 72 / 9 ]
> t = 4
>
> Such modes are only useful when both the encoding and the decoding are
> done in hardware, as serializing / deserializing for the software
> en/decoder is making the already slow software RS even more horribly
> slow.
>
> As a side note: software RS encoding/decoding is performancewise a bad
> idea in general.
>
> Thanks,
>
> tglx
[Ghorai] Thanks Gleixner,
It's a very informative email for me.
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