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* [PATCH] drm: vop2: Do not divide height twice for YUV
@ 2024-04-14 18:27 Detlev Casanova
  2024-04-15 12:31 ` Andy Yan
  2024-04-19 11:18 ` Heiko Stuebner
  0 siblings, 2 replies; 3+ messages in thread
From: Detlev Casanova @ 2024-04-14 18:27 UTC (permalink / raw)
  To: linux-kernel
  Cc: Sandy Huang, Heiko Stubner, Andy Yan, Maarten Lankhorst,
	Maxime Ripard, Thomas Zimmermann, David Airlie, Daniel Vetter,
	dri-devel, linux-arm-kernel, linux-rockchip, Detlev Casanova

For the cbcr format, gt2 and gt4 are computed again after src_h has been
divided by vsub.

As src_h as already been divided by 2 before, introduce cbcr_src_h and
cbcr_src_w to keep a copy of those values to be used for cbcr gt2 and
gt4 computation.

This fixes yuv planes being unaligned vertically when down scaling to
1080 pixels from 2160.

Signed-off-by: Detlev Casanova <detlev.casanova@collabora.com>
Fixes: 604be85547ce ("drm/rockchip: Add VOP2 driver")
---
 drivers/gpu/drm/rockchip/rockchip_drm_vop2.c | 22 +++++++++++---------
 1 file changed, 12 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
index fdd768bbd487c..62ebbdb16253d 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
@@ -706,6 +706,8 @@ static void vop2_setup_scale(struct vop2 *vop2, const struct vop2_win *win,
 	const struct drm_format_info *info;
 	u16 hor_scl_mode, ver_scl_mode;
 	u16 hscl_filter_mode, vscl_filter_mode;
+	uint16_t cbcr_src_w = src_w;
+	uint16_t cbcr_src_h = src_h;
 	u8 gt2 = 0;
 	u8 gt4 = 0;
 	u32 val;
@@ -763,27 +765,27 @@ static void vop2_setup_scale(struct vop2 *vop2, const struct vop2_win *win,
 	vop2_win_write(win, VOP2_WIN_YRGB_VSCL_FILTER_MODE, vscl_filter_mode);
 
 	if (info->is_yuv) {
-		src_w /= info->hsub;
-		src_h /= info->vsub;
+		cbcr_src_w /= info->hsub;
+		cbcr_src_h /= info->vsub;
 
 		gt4 = 0;
 		gt2 = 0;
 
-		if (src_h >= (4 * dst_h)) {
+		if (cbcr_src_h >= (4 * dst_h)) {
 			gt4 = 1;
-			src_h >>= 2;
-		} else if (src_h >= (2 * dst_h)) {
+			cbcr_src_h >>= 2;
+		} else if (cbcr_src_h >= (2 * dst_h)) {
 			gt2 = 1;
-			src_h >>= 1;
+			cbcr_src_h >>= 1;
 		}
 
-		hor_scl_mode = scl_get_scl_mode(src_w, dst_w);
-		ver_scl_mode = scl_get_scl_mode(src_h, dst_h);
+		hor_scl_mode = scl_get_scl_mode(cbcr_src_w, dst_w);
+		ver_scl_mode = scl_get_scl_mode(cbcr_src_h, dst_h);
 
-		val = vop2_scale_factor(src_w, dst_w);
+		val = vop2_scale_factor(cbcr_src_w, dst_w);
 		vop2_win_write(win, VOP2_WIN_SCALE_CBCR_X, val);
 
-		val = vop2_scale_factor(src_h, dst_h);
+		val = vop2_scale_factor(cbcr_src_h, dst_h);
 		vop2_win_write(win, VOP2_WIN_SCALE_CBCR_Y, val);
 
 		vop2_win_write(win, VOP2_WIN_VSD_CBCR_GT4, gt4);
-- 
2.43.2


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2024-04-14 18:27 [PATCH] drm: vop2: Do not divide height twice for YUV Detlev Casanova
2024-04-15 12:31 ` Andy Yan
2024-04-19 11:18 ` Heiko Stuebner

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