* SB32 Suse6.1
@ 1999-06-10 23:35 Carsten Friebel
1999-06-11 14:10 ` Raymond A. Ingles
0 siblings, 1 reply; 2+ messages in thread
From: Carsten Friebel @ 1999-06-10 23:35 UTC (permalink / raw)
To: linux-sound
Hello,
I got aproblem with an original SB32. I have done the pnpdump and isapnp
thing and it works like shown in the book.
isapnp isapnp.conf shows 4 devices (Audio, Game, wavetable, IDE).
I tried to load the sb modul with
modprobe sb io=0x0220 irq=5 dma=1 dma16=5 mpu_io=0x0330
but an lsmod didn't show the correct answer.
any hints for me
Carsten Friebel
Berlin, Germany
^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: SB32 Suse6.1
1999-06-10 23:35 SB32 Suse6.1 Carsten Friebel
@ 1999-06-11 14:10 ` Raymond A. Ingles
0 siblings, 0 replies; 2+ messages in thread
From: Raymond A. Ingles @ 1999-06-11 14:10 UTC (permalink / raw)
To: linux-sound
On Fri, 11 Jun 1999, Carsten Friebel wrote:
> Hello,
>
> I got aproblem with an original SB32. I have done the pnpdump and isapnp
> thing and it works like shown in the book.
>
> isapnp isapnp.conf shows 4 devices (Audio, Game, wavetable, IDE).
I've got an SB32 as well, and isapnp works fine. (Except that the game
port doesn't work - but it doesn't work in Windows, either, and I'm pretty
sure it's a hardware problem.)
> I tried to load the sb modul with
>
> modprobe sb io=0x0220 irq=5 dma=1 dma16=5 mpu_io=0x0330
I ran 'xconfig' on the kernel and put the correct values in the setup.
Then I recompiled the module. Finally, I just did 'insmod' without
arguments, and it seems to work fine.
Sincerely,
Ray Ingles (248) 377-7735 ray.ingles@fanucrobotics.com
We are Linux. Resistance is an indication that you missed the point.
- Brandon S. Allbery
^ permalink raw reply [flat|nested] 2+ messages in thread
end of thread, other threads:[~1999-06-11 14:10 UTC | newest]
Thread overview: 2+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
1999-06-10 23:35 SB32 Suse6.1 Carsten Friebel
1999-06-11 14:10 ` Raymond A. Ingles
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox