* [PATCH V2] clk: tegra: Support unique names for multi-socket platforms
@ 2026-06-02 8:43 Jon Hunter
2026-06-02 12:01 ` Thierry Reding
0 siblings, 1 reply; 2+ messages in thread
From: Jon Hunter @ 2026-06-02 8:43 UTC (permalink / raw)
To: Michael Turquette, Stephen Boyd, Thierry Reding
Cc: linux-clk, linux-tegra, Jon Hunter, Timo Alho
On multi-socket platforms each socket has its own BPMP which exposes the
same clock names. Fix this by using the NUMA ID as a prefix for the
clock names on multi-socket platforms.
Use 'sizeof(info->name)' in the strscpy() and snprintf() functions to
future proof against anyone changing the size of the 'name' array.
Co-developed-by: Timo Alho <talho@nvidia.com>
Signed-off-by: Timo Alho <talho@nvidia.com>
Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
---
Changes since V1:
- Use NUMA ID as a prefix and not a suffix for the clock name.
drivers/clk/tegra/clk-bpmp.c | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/drivers/clk/tegra/clk-bpmp.c b/drivers/clk/tegra/clk-bpmp.c
index f6d2b934228b..067a8555c4e7 100644
--- a/drivers/clk/tegra/clk-bpmp.c
+++ b/drivers/clk/tegra/clk-bpmp.c
@@ -367,7 +367,15 @@ static int tegra_bpmp_clk_get_info(struct tegra_bpmp *bpmp, unsigned int id,
if (err < 0)
return err;
- strscpy(info->name, response.name, MRQ_CLK_NAME_MAXLEN);
+ if (dev_to_node(bpmp->dev) == NUMA_NO_NODE) {
+ strscpy(info->name, response.name, sizeof(info->name));
+ } else {
+ err = snprintf(info->name, sizeof(info->name), "%d-%s",
+ dev_to_node(bpmp->dev), response.name);
+ if (WARN_ON(err >= sizeof(info->name)))
+ return -E2BIG;
+ }
+
info->num_parents = response.num_parents;
for (i = 0; i < info->num_parents; i++)
--
2.43.0
^ permalink raw reply related [flat|nested] 2+ messages in thread
* Re: [PATCH V2] clk: tegra: Support unique names for multi-socket platforms
2026-06-02 8:43 [PATCH V2] clk: tegra: Support unique names for multi-socket platforms Jon Hunter
@ 2026-06-02 12:01 ` Thierry Reding
0 siblings, 0 replies; 2+ messages in thread
From: Thierry Reding @ 2026-06-02 12:01 UTC (permalink / raw)
To: Jon Hunter
Cc: Michael Turquette, Stephen Boyd, linux-clk, linux-tegra,
Timo Alho
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On Tue, Jun 02, 2026 at 09:43:34AM +0100, Jon Hunter wrote:
> On multi-socket platforms each socket has its own BPMP which exposes the
> same clock names. Fix this by using the NUMA ID as a prefix for the
> clock names on multi-socket platforms.
>
> Use 'sizeof(info->name)' in the strscpy() and snprintf() functions to
> future proof against anyone changing the size of the 'name' array.
>
> Co-developed-by: Timo Alho <talho@nvidia.com>
> Signed-off-by: Timo Alho <talho@nvidia.com>
> Signed-off-by: Jon Hunter <jonathanh@nvidia.com>
> ---
> Changes since V1:
> - Use NUMA ID as a prefix and not a suffix for the clock name.
>
> drivers/clk/tegra/clk-bpmp.c | 10 +++++++++-
> 1 file changed, 9 insertions(+), 1 deletion(-)
Reviewed-by: Thierry Reding <treding@nvidia.com>
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