* [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function
@ 2026-04-15 14:49 Philipp Stanner
2026-04-15 14:49 ` [PATCH v2 2/2] drm/nouveau: Fix double call to drm_sched_entity_fini() Philipp Stanner
` (2 more replies)
0 siblings, 3 replies; 4+ messages in thread
From: Philipp Stanner @ 2026-04-15 14:49 UTC (permalink / raw)
To: Lyude Paul, Danilo Krummrich, Maarten Lankhorst, Maxime Ripard,
Thomas Zimmermann, David Airlie, Simona Vetter, Matthew Brost,
Philipp Stanner, Christian König, Dave Airlie,
Tvrtko Ursulin
Cc: dri-devel, nouveau, linux-kernel
Some drivers do not care on teardown whether the last jobs pending in an
entity are actually executed before teardown completed. For such
scenarios, drm_sched_entity_flush() is not the ideal function since it's
intended to wait for jobs to complete.
Make drm_sched_entity_kill() public for that use-case and update the
documentation.
Suggested-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
---
Changes in v2:
- Improve wording, fix typo.
---
drivers/gpu/drm/scheduler/sched_entity.c | 13 +++++++++++--
include/drm/gpu_scheduler.h | 1 +
2 files changed, 12 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index 61a4818cc87b..7be5811b90cd 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -267,8 +267,16 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
schedule_work(&job->work);
}
-/* Remove the entity from the scheduler and kill all pending jobs */
-static void drm_sched_entity_kill(struct drm_sched_entity *entity)
+/**
+ * drm_sched_entity_kill - kill an entity's pending jobs and remove it
+ * @entity: the entity to remove
+ *
+ * Removes the entity from the scheduler's run queue and kills all pending jobs.
+ *
+ * This function should be used over drm_sched_entity_flush() if it is not
+ * desired to actually wait for all pending jobs to finish.
+ */
+void drm_sched_entity_kill(struct drm_sched_entity *entity)
{
struct drm_sched_job *job;
struct dma_fence *prev;
@@ -306,6 +314,7 @@ static void drm_sched_entity_kill(struct drm_sched_entity *entity)
}
dma_fence_put(prev);
}
+EXPORT_SYMBOL(drm_sched_entity_kill);
/**
* drm_sched_entity_flush - Flush a context entity
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 53417baebd49..d61c19e78182 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -693,6 +693,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
unsigned int num_sched_list,
atomic_t *guilty);
long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
+void drm_sched_entity_kill(struct drm_sched_entity *entity);
void drm_sched_entity_fini(struct drm_sched_entity *entity);
void drm_sched_entity_destroy(struct drm_sched_entity *entity);
void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
--
2.49.0
^ permalink raw reply related [flat|nested] 4+ messages in thread* [PATCH v2 2/2] drm/nouveau: Fix double call to drm_sched_entity_fini()
2026-04-15 14:49 [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function Philipp Stanner
@ 2026-04-15 14:49 ` Philipp Stanner
2026-04-16 20:12 ` [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function Danilo Krummrich
2026-04-17 4:35 ` Luben Tuikov
2 siblings, 0 replies; 4+ messages in thread
From: Philipp Stanner @ 2026-04-15 14:49 UTC (permalink / raw)
To: Lyude Paul, Danilo Krummrich, Maarten Lankhorst, Maxime Ripard,
Thomas Zimmermann, David Airlie, Simona Vetter, Matthew Brost,
Philipp Stanner, Christian König, Dave Airlie,
Tvrtko Ursulin
Cc: dri-devel, nouveau, linux-kernel, stable
nouveau_abi16_chan_fini() does invoke drm_sched_entity_fini() twice:
Once directly, and a second time through nouveau_sched_destroy().
That's likely undesired behavior and might be a bug since
drm_sched_entity_fini() decrements reference counts.
Fix the issue by using the appropriate function,
drm_sched_entity_kill(), to kill all remaining jobs within the entity.
Cc: stable@kernel.vger.org
Fixes: 9a0c32d698c1 ("drm/nouveau: don't fini scheduler if not initialized")
Suggested-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
---
Changes in v2:
- Fix commit message (wrong named function). (Guys on IRC, M Henning)
---
drivers/gpu/drm/nouveau/nouveau_abi16.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/nouveau/nouveau_abi16.c b/drivers/gpu/drm/nouveau/nouveau_abi16.c
index 7860877d909b..291203121f0c 100644
--- a/drivers/gpu/drm/nouveau/nouveau_abi16.c
+++ b/drivers/gpu/drm/nouveau/nouveau_abi16.c
@@ -176,7 +176,7 @@ nouveau_abi16_chan_fini(struct nouveau_abi16 *abi16,
/* Cancel all jobs from the entity's queue. */
if (chan->sched)
- drm_sched_entity_fini(&chan->sched->entity);
+ drm_sched_entity_kill(&chan->sched->entity);
if (chan->chan)
nouveau_channel_idle(chan->chan);
--
2.49.0
^ permalink raw reply related [flat|nested] 4+ messages in thread* Re: [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function
2026-04-15 14:49 [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function Philipp Stanner
2026-04-15 14:49 ` [PATCH v2 2/2] drm/nouveau: Fix double call to drm_sched_entity_fini() Philipp Stanner
@ 2026-04-16 20:12 ` Danilo Krummrich
2026-04-17 4:35 ` Luben Tuikov
2 siblings, 0 replies; 4+ messages in thread
From: Danilo Krummrich @ 2026-04-16 20:12 UTC (permalink / raw)
To: Philipp Stanner
Cc: Lyude Paul, Danilo Krummrich, Maarten Lankhorst, Maxime Ripard,
Thomas Zimmermann, David Airlie, Simona Vetter, Matthew Brost,
Christian König, Dave Airlie, Tvrtko Ursulin, dri-devel,
nouveau, linux-kernel
On Wed, 15 Apr 2026 16:49:56 +0200, Philipp Stanner wrote:
> [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function
Applied, thanks!
Branch: drm-misc-next
Tree: https://gitlab.freedesktop.org/drm/misc/kernel.git
[1/2] drm/sched: Make drm_sched_entity_kill() a public function
commit: 2f5f05633e22
[2/2] drm/nouveau: Fix double call to drm_sched_entity_fini()
commit: cac96c8d93fa
The patches will appear in the next linux-next integration (typically within 24
hours on weekdays.)
The patches is queued up for the upcoming merge window for the next major kernel
release.
^ permalink raw reply [flat|nested] 4+ messages in thread* Re: [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function
2026-04-15 14:49 [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function Philipp Stanner
2026-04-15 14:49 ` [PATCH v2 2/2] drm/nouveau: Fix double call to drm_sched_entity_fini() Philipp Stanner
2026-04-16 20:12 ` [PATCH v2 1/2] drm/sched: Make drm_sched_entity_kill() a public function Danilo Krummrich
@ 2026-04-17 4:35 ` Luben Tuikov
2 siblings, 0 replies; 4+ messages in thread
From: Luben Tuikov @ 2026-04-17 4:35 UTC (permalink / raw)
To: Philipp Stanner, Lyude Paul, Danilo Krummrich, Maarten Lankhorst,
Maxime Ripard, Thomas Zimmermann, David Airlie, Simona Vetter,
Matthew Brost, Christian König, Dave Airlie, Tvrtko Ursulin
Cc: dri-devel, nouveau, linux-kernel
[-- Attachment #1.1.1: Type: text/plain, Size: 2028 bytes --]
On 2026-04-15 10:49, Philipp Stanner wrote:
> Some drivers do not care on teardown whether the last jobs pending in an
> entity are actually executed before teardown completed. For such
> scenarios, drm_sched_entity_flush() is not the ideal function since it's
> intended to wait for jobs to complete.
>
> Make drm_sched_entity_kill() public for that use-case and update the
> documentation.
This is a good patch and great suggestion by Danilo.
>
> Suggested-by: Danilo Krummrich <dakr@kernel.org>
> Signed-off-by: Philipp Stanner <phasta@kernel.org>
> ---
> Changes in v2:
> - Improve wording, fix typo.
> ---
> drivers/gpu/drm/scheduler/sched_entity.c | 13 +++++++++++--
> include/drm/gpu_scheduler.h | 1 +
> 2 files changed, 12 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
> index 61a4818cc87b..7be5811b90cd 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -267,8 +267,16 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
> schedule_work(&job->work);
> }
>
> -/* Remove the entity from the scheduler and kill all pending jobs */
> -static void drm_sched_entity_kill(struct drm_sched_entity *entity)
> +/**
> + * drm_sched_entity_kill - kill an entity's pending jobs and remove it
> + * @entity: the entity to remove
> + *
> + * Removes the entity from the scheduler's run queue and kills all pending jobs.
> + *
> + * This function should be used over drm_sched_entity_flush() if it is not
> + * desired to actually wait for all pending jobs to finish.
> + */
I felt that the email body above describing this patch was somewhat clearer. Perhaps something like:
(Notice the change "if" --> "when".)
"Use this function over drm_sched_entity_flush(), when the caller is not interested to wait
for pending jobs to complete. This function kills any pending jobs."
--
Regards,
Luben
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