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From: Jeff Layton <jlayton@kernel.org>
To: Tom Talpey <tom@talpey.com>, Chuck Lever <chuck.lever@oracle.com>,
	Neil Brown <neilb@suse.de>,
	Olga Kornievskaia <okorniev@redhat.com>,
	Dai Ngo <Dai.Ngo@oracle.com>,
	 "J. Bruce Fields" <bfields@fieldses.org>
Cc: linux-nfs@vger.kernel.org, linux-kernel@vger.kernel.org
Subject: Re: [PATCH v5 6/7] nfsd: handle CB_SEQUENCE NFS4ERR_SEQ_MISORDERED error better
Date: Sun, 09 Feb 2025 11:51:34 -0500	[thread overview]
Message-ID: <6606c3bb229513af8a8e1b4cc398aa6e72257666.camel@kernel.org> (raw)
In-Reply-To: <7da740d0-1e4f-4e1b-986f-9516c8286d19@talpey.com>

On Sun, 2025-02-09 at 11:26 -0500, Tom Talpey wrote:
> On 2/8/2025 9:14 PM, Jeff Layton wrote:
> > On Sat, 2025-02-08 at 20:24 -0500, Tom Talpey wrote:
> > > On 2/8/2025 4:07 PM, Chuck Lever wrote:
> > > > On 2/8/25 3:45 PM, Jeff Layton wrote:
> > > > > On Sat, 2025-02-08 at 14:18 -0500, Tom Talpey wrote:
> > > > > > On 2/8/2025 11:08 AM, Jeff Layton wrote:
> > > > > > > On Sat, 2025-02-08 at 13:40 -0500, Tom Talpey wrote:
> > > > > > > > On 2/8/2025 10:02 AM, Jeff Layton wrote:
> > > > > > > > > On Sat, 2025-02-08 at 12:01 -0500, Chuck Lever wrote:
> > > > > > > > > > On 2/7/25 4:53 PM, Jeff Layton wrote:
> > > > > > > > > > > For NFS4ERR_SEQ_MISORDERED, do one attempt with a seqid of 1, and then
> > > > > > > > > > > fall back to treating it like a BADSLOT if that fails.
> > > > > > > > > > > 
> > > > > > > > > > > Signed-off-by: Jeff Layton <jlayton@kernel.org>
> > > > > > > > > > > ---
> > > > > > > > > > >      fs/nfsd/nfs4callback.c | 16 ++++++++++------
> > > > > > > > > > >      1 file changed, 10 insertions(+), 6 deletions(-)
> > > > > > > > > > > 
> > > > > > > > > > > diff --git a/fs/nfsd/nfs4callback.c b/fs/nfsd/nfs4callback.c
> > > > > > > > > > > index 10067a34db3afff8d4e4383854ab9abd9767c2d6..d6e3e8bb2efabadda9f922318880e12e1cb2c23f 100644
> > > > > > > > > > > --- a/fs/nfsd/nfs4callback.c
> > > > > > > > > > > +++ b/fs/nfsd/nfs4callback.c
> > > > > > > > > > > @@ -1393,6 +1393,16 @@ static bool nfsd4_cb_sequence_done(struct rpc_task *task, struct nfsd4_callback
> > > > > > > > > > >      			goto requeue;
> > > > > > > > > > >      		rpc_delay(task, 2 * HZ);
> > > > > > > > > > >      		return false;
> > > > > > > > > > > +	case -NFS4ERR_SEQ_MISORDERED:
> > > > > > > > > > > +		/*
> > > > > > > > > > > +		 * Reattempt once with seq_nr 1. If that fails, treat this
> > > > > > > > > > > +		 * like BADSLOT.
> > > > > > > > > > > +		 */
> > > > > > > > > > 
> > > > > > > > > > Nit: this comment says exactly what the code says. If it were me, I'd
> > > > > > > > > > remove it. Is there a "why" statement that could be made here? Like,
> > > > > > > > > > why retry with a seq_nr of 1 instead of just failing immediately?
> > > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > There isn't one that I know of. It looks like Kinglong Mee added it in
> > > > > > > > > 7ba6cad6c88f, but there is no real mention of that in the changelog.
> > > > > > > > > 
> > > > > > > > > TBH, I'm not enamored with this remedy either. What if the seq_nr was 2
> > > > > > > > > when we got this error, and we then retry with a seq_nr of 1? Does the
> > > > > > > > > server then treat that as a retransmission?
> > > > > > > > 
> > > > > > > > So I assume you mean the requester sent seq_nr 1, saw a reply and sent a
> > > > > > > > subsequent seq_nr 2, to which it gets SEQ_MISORDERED.
> > > > > > > > 
> > > > > > > > If so, yes definitely backing up the seq_nr to 1 will result in the
> > > > > > > > peer considering it to be a retransmission, which will be bad.
> > > > > > > > 
> > > > > > > 
> > > > > > > Yes, that's what I meant.
> > > > > > > 
> > > > > > > > > We might be best off
> > > > > > > > > dropping this and just always treating it like BADSLOT.
> > > > > > > > 
> > > > > > > > But, why would this happen? Usually I'd think the peer sent seq_nr X
> > > > > > > > before it received a reply to seq_nr X-1, which would be a peer bug.
> > > > > > > > 
> > > > > > > > OTOH, SEQ_MISORDERED is a valid response to an in-progress retry. So,
> > > > > > > > how does the requester know the difference?
> > > > > > > > 
> > > > > > > > If treating it as BADSLOT completely resets the sequence, then sure,
> > > > > > > > but either a) the request is still in-progress, or b) if a bug is
> > > > > > > > causing the situation, well it's not going to converge on a functional
> > > > > > > > session.
> > > > > > > > 
> > > > > > > 
> > > > > > > With this patchset, on BADSLOT, we'll set SEQ4_STATUS_BACKCHANNEL_FAULT
> > > > > > > in the next forechannel SEQUENCE on the session. That should cause the
> > > > > > > client to (eventually) send a DESTROY_SESSION and create a new one.
> > > > > > > 
> > > > > > > Unfortunately, in the meantime, because of the way the callback channel
> > > > > > > update works, the server can end up trying to send the callback again
> > > > > > > on the same session (and maybe more than once). I'm not sure that
> > > > > > > that's a real problem per-se, but it's less than ideal.
> > > > > > > 
> > > > > > > > Not sure I have a solid suggestion right now. Whatever the fix, it
> > > > > > > > should capture any subtlety in a comment.
> > > > > > > > 
> > > > > > > 
> > > > > > > At this point, I'm leaning toward just treating it like BADSLOT.
> > > > > > > Basically, mark the backchannel faulty, and leak the slot so that
> > > > > > > nothing else uses it. That allows us to send backchannel requests on
> > > > > > > the other slots until the session gets recreated.
> > > > > > 
> > > > > > Hmm, leaking the slot is a workable approach, as long as it doesn't
> > > > > > cascade more than a time or two. Some sort of trigger should be armed
> > > > > > to prevent runaway retries.
> > > > > > 
> > > > > > It's maybe worth considering what state the peer might be in when this
> > > > > > happens. It too may effectively leak a slot, and if is retaining some
> > > > > > bogus state either as a result of or because of the previous exchange(s)
> > > > > > then this may lead to future hangs/failures. Not pretty, and maybe not
> > > > > > worth trying to guess.
> > > > > > 
> > > > > > Tom.
> > > > > > 
> > > > > 
> > > > > 
> > > > > The idea here is that eventually the client should figure out that
> > > > > something is wrong and reestablish the session. Currently we don't
> > > > > limit the number of retries on a callback.
> > > > > 
> > > > > Maybe they should time out after a while? If we've retried a callback
> > > > > for more than two lease periods, give up and log something?
> > > > > 
> > > > > Either way, I'd consider that to be follow-on work to this set.
> > > > 
> > > > As a general comment, I think making a heroic effort to recover in any
> > > > of these cases is probably not worth the additional complexity. Where it
> > > > is required or where we believe it is worth the trouble, that's where we
> > > > want a detailed comment.
> > > > 
> > > > What we want to do is ensure forward progress. I'm guessing that error
> > > > conditions are going to be rare, so leaking the slot until a certain
> > > > portion of them are gone, and then indicating a session fault to force
> > > > the client to start over from scratch, is probably the most
> > > > straightforward approach.
> > > > 
> > > > So, is there a good reason to retry? There doesn't appear to be any
> > > > reasoning mentioned in the commit log or in nearby comments.
> > > 
> > > Agreed on the general comment.
> > > 
> > > As for the "any reason to retry" - maybe. If it's a transient error we
> > > don't want to give up early. Unfortunately that appears to be an
> > > ambiguous situation, because SEQ_MISORDERED is allowed in place of
> > > ERR_DELAY. I don't have any great suggestion however.
> > > 
> > 
> > IMO, we should retry callbacks (basically) indefinitely, unless the
> > NFSv4 client is being torn down (i.e. lease expires or an unmount
> > happened, etc).
> > 
> > > Jeff, to your point that the "client should figure out something is
> > > wrong", I'm not sure how you think that will happen. If the server is
> > > making a delegation recall and the client receive code chooses to reject
> > > it at the sequence check, how would that eventually cause the client to
> > > reestablish the session (on the forechannel)?
> > > 
> > > 
> > 
> > In the BADSLOT case, it calls nfsd4_mark_cb_fault(cb->cb_clp), which
> > sets a flag in the client that makes it set
> > SEQ4_STATUS_BACKCHANNEL_FAULT in the next SEQUENCE call.
> 
> Aha, that's good. RFC8881 only mentions it twice, but it's normative:
> 
> SEQ4_STATUS_BACKCHANNEL_FAULT
>      The server has encountered an unrecoverable fault with the
>      backchannel (e.g., it has lost track of the sequence ID for a slot
>      in the backchannel). The client MUST stop sending more requests on
>      the session's fore channel, wait for all outstanding requests to
>      complete on the fore and back channel, and then destroy the session.
> 
> I guess my question is, what if the client ignores it anyway? What
> server code actually forces the recovery?
> 
> Tom.
> 

I don't think there is anything that does this right now. Does the RFC
mention what the server should do if that happens? I suppose the server
could just unilaterally destroy the session at some point, and force
the client to reestablish it.

-- 
Jeff Layton <jlayton@kernel.org>

  reply	other threads:[~2025-02-09 16:51 UTC|newest]

Thread overview: 27+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2025-02-07 21:53 [PATCH v5 0/7] nfsd: CB_SEQUENCE error handling fixes and cleanups Jeff Layton
2025-02-07 21:53 ` [PATCH v5 1/7] nfsd: prepare nfsd4_cb_sequence_done() for error handling rework Jeff Layton
2025-02-07 21:53 ` [PATCH v5 2/7] nfsd: always release slot when requeueing callback Jeff Layton
2025-02-08 16:57   ` Chuck Lever
2025-02-08 17:55     ` Jeff Layton
2025-02-07 21:53 ` [PATCH v5 3/7] nfsd: only check RPC_SIGNALLED() when restarting rpc_task Jeff Layton
2025-02-08 16:59   ` Chuck Lever
2025-02-07 21:53 ` [PATCH v5 4/7] nfsd: when CB_SEQUENCE gets ESERVERFAULT don't increment seq_nr Jeff Layton
2025-02-08 17:13   ` Chuck Lever
2025-02-07 21:53 ` [PATCH v5 5/7] nfsd: handle CB_SEQUENCE NFS4ERR_BADSLOT better Jeff Layton
2025-02-07 21:53 ` [PATCH v5 6/7] nfsd: handle CB_SEQUENCE NFS4ERR_SEQ_MISORDERED error better Jeff Layton
2025-02-08 17:01   ` Chuck Lever
2025-02-08 18:02     ` Jeff Layton
2025-02-08 18:40       ` Tom Talpey
2025-02-08 19:08         ` Jeff Layton
2025-02-08 19:18           ` Tom Talpey
2025-02-08 20:45             ` Jeff Layton
2025-02-08 21:07               ` Chuck Lever
2025-02-09  1:24                 ` Tom Talpey
2025-02-09  2:14                   ` Jeff Layton
2025-02-09 16:26                     ` Tom Talpey
2025-02-09 16:51                       ` Jeff Layton [this message]
2025-02-09 16:58                         ` Tom Talpey
2025-02-09 17:05                           ` Jeff Layton
2025-02-09 18:52                             ` Tom Talpey
2025-02-07 21:53 ` [PATCH v5 7/7] nfsd: lift NFSv4.0 handling out of nfsd4_cb_sequence_done() Jeff Layton
2025-02-08 17:05   ` Chuck Lever

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