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From: Alice Ryhl <aliceryhl@google.com>
To: Gary Guo <gary@garyguo.net>
Cc: "Eliot Courtney" <ecourtney@nvidia.com>,
	"Burak Emir" <bqe@google.com>,
	"Yury Norov" <yury.norov@gmail.com>,
	"Miguel Ojeda" <ojeda@kernel.org>,
	"Boqun Feng" <boqun@kernel.org>,
	"Björn Roy Baron" <bjorn3_gh@protonmail.com>,
	"Benno Lossin" <lossin@kernel.org>,
	"Andreas Hindborg" <a.hindborg@kernel.org>,
	"Trevor Gross" <tmgross@umich.edu>,
	"Danilo Krummrich" <dakr@kernel.org>,
	"Daniel Almeida" <daniel.almeida@collabora.com>,
	"Tamir Duberstein" <tamird@kernel.org>,
	"Alexandre Courbot" <acourbot@nvidia.com>,
	"Onur Özkan" <work@onurozkan.dev>,
	"David Airlie" <airlied@gmail.com>,
	"Simona Vetter" <simona@ffwll.ch>,
	"John Hubbard" <jhubbard@nvidia.com>,
	"Alistair Popple" <apopple@nvidia.com>,
	"Timur Tabi" <ttabi@nvidia.com>, "Zhi Wang" <zhiw@nvidia.com>,
	rust-for-linux@vger.kernel.org, linux-kernel@vger.kernel.org,
	nova-gpu@lists.linux.dev, dri-devel@lists.freedesktop.org
Subject: Re: [PATCH 0/4] rust: Add support for reserving of ranges of IDs
Date: Mon, 6 Jul 2026 12:46:48 +0000	[thread overview]
Message-ID: <akujuAJOZxRJlQZo@google.com> (raw)
In-Reply-To: <DJRGUGMD8CNG.8DWRHJ3PRH3Q@garyguo.net>

On Mon, Jul 06, 2026 at 12:53:24PM +0100, Gary Guo wrote:
> On Mon Jul 6, 2026 at 12:48 PM BST, Alice Ryhl wrote:
> > On Fri, Jul 03, 2026 at 07:16:03PM +0900, Eliot Courtney wrote:
> >> Add support for reserving of ranges of IDs, with a usage in nova-core
> >> for channel IDs. This entails adding the helpers+users of the C bitmap
> >> API for ranges of bits, then users of that in `IdPool`, and finally a
> >> user of `IdPool` in nova-core, `ChannelIdPool`.
> >
> > If you need ranges of IDs, perhaps you want the maple tree instead?
> >
> > Alice
> 
> Any reason that the current ID pool is implemented directly on top of bitmap
> rather than using IDA?

To some extent it's because that's how C Binder did it. Though I do also
think that the bitmap fits binder's needs pretty well. Almost no Binder
processes will have more than 8 handles in use, in which case the
BitmapVec is extremely efficient because no allocation or pointer
indirection is used. And the bitmap also performs well for the few
processes with many external handles.

But it could also use the xarray instead. Nothing stopping that.

Alice

      reply	other threads:[~2026-07-06 12:46 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-07-03 10:16 [PATCH 0/4] rust: Add support for reserving of ranges of IDs Eliot Courtney
2026-07-03 10:16 ` [PATCH 1/4] rust: bitmap: use function-level cfg on kunit test Eliot Courtney
2026-07-03 10:16 ` [PATCH 2/4] rust: bitmap: add contiguous area operations Eliot Courtney
2026-07-06 16:29   ` Yury Norov
2026-07-06 17:21     ` Alice Ryhl
2026-07-06 18:22       ` Gary Guo
2026-07-03 10:16 ` [PATCH 3/4] rust: id_pool: add contiguous area allocation Eliot Courtney
2026-07-03 10:31   ` Greg KH
2026-07-03 10:16 ` [PATCH 4/4] gpu: nova-core: add ChannelIdPool Eliot Courtney
2026-07-06 11:48 ` [PATCH 0/4] rust: Add support for reserving of ranges of IDs Alice Ryhl
2026-07-06 11:53   ` Gary Guo
2026-07-06 12:46     ` Alice Ryhl [this message]

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